(Topic ID: 236455)

Captain Fantastic always starts with 4 players

By zeiram

1 year ago

Topic Stats

  • 8 posts
  • 6 Pinsiders participating
  • Latest reply 1 year ago by cologneled
  • No one calls this topic a favorite


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There have been 3 images uploaded to this topic. (View topic image gallery).

Pinball (resized).png
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Untitled (resized).png

#1 1 year ago

Working on a CF and it always starts with 4 players. Coin unit and player unit both clean and working correctly. Checked everything in those circuits and they work properly. I have been looking at it for too long and probably need a break. Has anyone solved this issue? Thanks in advance!

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#2 1 year ago

Manually put the coin unit back to the first position. Does it advance 4 times? Does it attempt to advance once but moves 4 positions. If it's on player four and you turn it on and start a game does it reset correctly?

#3 1 year ago

Manually put it in the first position. It does not advance 4 times. It resets correctly if in the 4th player position when I start a game.

#4 1 year ago

Looks like it could be either or both of the make/breaks shown here, and/or the SM sw.

Capture (resized).PNG
#5 1 year ago

If the Coin Unit "works correctly", are you saying it is in the "reset", or first position and the 1-4 can play lights have the "4" lit?

#6 1 year ago

It resets but only the 1 player lamp is lit

#7 1 year ago

If the Ball Count stepup solenoid doesn't activate when this happens, Inspect and diagnose this circuit with Alligator clip jumper wires, starting with the Coin Unit disc

Pinball (resized).png
#8 1 year ago

are you saying it is in the "reset", or first position and the 1-4 can play lights have the "4" lit?

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