(Topic ID: 249248)

Capcon Production numbers vs survial rates


By Coindork

11 days ago



Topic Stats

  • 3 posts
  • 2 Pinsiders participating
  • Latest reply 10 days ago by transprtr4u
  • Topic is favorited by 3 Pinsiders

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#1 11 days ago

I picked up a Capcon Airborne today (my first Capcon pin) so I started looking at production figures on Capcon machines.
It's really quite interesting how few pins this company actually produced.
Not only did they only produce a small number of machines, the production figures are all relatively small as well.

Airborne - 1350 Units.
Breakshot - 1000 Units
Flipper Football - 740 Units.
Pinball Magic - 1200 Units.

Total units for all 4 production games = 4300 machines.
Now granted thats not counting things like Big Bang Bar and Kingpin where the production was canceled and a very small number of machines were produced.
But even then, that only increases the number minimally.

I started looking at some of the other data on the database and its kind of interesting to see how many pinsiders own each game as well as games on location.

Airborne - Pinsiders Own 54; Games on location 8 = 62
Breakshot - Pinsiders Own 123; Games on location 35 = 158
Flipper Football - Pinsiders Own 35; Games on location 7 = 42
Pinball Magic - Pinsiders Own 188; Games on location 22 = 210
Total games either in collections or on location = 473

Granted not all pinsiders have their collections made public and not all pinball collectors are on pinside. But its an interesting comparison.

After that I started looking at archived sales ads to get an idea of frequency of appearance.
This is a little bit up to interpretation and subject to variables like machines that didn't sell the first time and were re-listed but it gives us a basic idea.

Airborne - 22 archived ads.
Breakshot - 59 archived ads.
Flipper Football - 20 archived ads.
Pinball Magic - 52 archived ads.

The data from the archived ads fairly well mirrors the previous data showing what machines pinsiders have in their collections and locations games.
I.E. Airborne and Flipper Football are the two games that fewer locations and pinsiders own and also have the fewest archived ads.
The opposite goes for Pibnall Magic and Breakshot as there are more archived ads for those games as well as being present in more collections.

It seems Airborne is kind of an anomaly in the data as far as survival rate vs production numbers goes.
It's the highest production machine yet seems to be the second least frequently encountered after Flipper Football which is the lowest production machine.
It makes sense for Flipper Football to be the machine you see the least frequent as the production number were the smallest.
Whats the deal with the survival rate on Airborne though?
I get that its not as popular of a game as Pinball Magic and rightfully so but I see that game come up for sale way more often.
Was Airborne problematic to work on back in the day with all the wire forms or maybe problematic on route and got junked?
Did some of them maybe get cannibalized for boards/parts to save Pinball Magics because it's the more desirable game?
I'm kind of curious because I own one of these now and enjoy learning about the history surrounding them.

#2 10 days ago

I own both a PBM and an Airborne, I also had a Breakshot. I love the many features and designs put into these games. All games should implement the playfield lift feature.
Mine have been virtually trouble free and still have no issues getting parts.
I think according to the IPDB that then number of AB made is lower than you posted?

#3 10 days ago

Apologies... 1350 is the AB number, would love to know how many still exist

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