(Topic ID: 212355)

Capcom Kingpin is being built..info here

By bigd1979

6 years ago


Topic Heartbeat

Topic Stats

  • 1,237 posts
  • 219 Pinsiders participating
  • Latest reply 12 days ago by TomDK
  • Topic is favorited by 108 Pinsiders

You

Linked Games

Topic Gallery

View topic image gallery

91YfKcLc71L._AC_UF894,1000_QL80_.jpg
IMG_1241 (resized).JPEG
IMG_1550 (resized).JPEG
IMG_1252 (resized).JPEG
IMG_1560 (resized).JPEG
IMG_1360 (resized).png
IMG_1359 (resized).png
IMG_1361 (resized).png
F2444128-9B57-41C9-BF8A-E1077AAD4547 (resized).jpeg
pasted_imageKP20 (resized).png
DBC21B7F-7A3F-434F-8692-53A245D0791B (resized).jpeg
3CCE1E5D-6D0C-40AC-A41E-134BAA3FCB23.gif
EB3AAF44-9D54-49D7-97E2-D3A5477D373A (resized).jpeg
1D778A70-1C9F-40DC-820A-8074DFD5A9D8 (resized).jpeg
4C95C47D-52CF-43EC-AC40-2829CC946380 (resized).jpeg
A1C57DA9-7DD5-4997-9688-67D584209F6F (resized).jpeg

Topic index (key posts)

2 key posts have been marked in this topic (Show topic index)

There are 1,237 posts in this topic. You are on page 7 of 25.
#301 5 years ago
Quoted from pkiefert:

Just wait until you play the updated code that fills the whole screen with high res graphics and you'll see why it's got a full LCD on the game.
Paul

Glad to hear this. I couldn’t figure out why it was like but happy that was just a place holder.

#302 5 years ago

Just a quick note that the Kingpin Signed Limited Edition Translites are 82% sold!

They also reserve a no obligation spot on the list for production Kingpin games when they become available. So if you are interested in the Kingpin project get a signed translite before they are gone.

Details on the translites are here: http://www.circusmaximusgames.com/product/kingpin-signed-limited-edition-translite

We also have Kingpin and Pinbo enamel lapel pins and Kingpin Polo shirts in stock too.

Thanks everyone for their enthusiasm for the project. It's much appreciated.

Paul

#303 5 years ago

Out of curiosity, have you begun tooling and fitting out the production building you bought 2 or 3 years ago yet, if it's to start being manufactured towards the end of this year or early next?

#304 5 years ago
Quoted from rubberducks:

Out of curiosity, have you begun tooling and fitting out the production building you bought 2 or 3 years ago yet, if it's to start being manufactured towards the end of this year or early next?

There have been some upgrades and outfitting to the building, but we have several other options for assembly of the games that are being explored in detail.

These range from sub assemblies (from just minor to even some major assemblies) being assembled elsewhere with only final assembly done in our facility to entire assembly outside our facility on an existing assembly line.

Paul

#305 5 years ago

Do purchases of Pins and Vids #4 help the cause? I just ordered a copy

#306 5 years ago
Quoted from Paul_from_Gilroy:

Do purchases of Pins and Vids #4 help the cause? I just ordered a copy

Everything we sell helps out. We are restocking shirts that we've been out of stock on for a while, adding new Lapel Pins including Bally/Williams licensed enamel pins, and all sorts of new and historical items such as original engineering drawings, sketches, etc.

It's all part of the plan of generating ongoing revenue without taking preorder money.

#307 5 years ago

I'm excited to get another game with Stan Fukoka art on it. Love his style.

#308 5 years ago

We mentioned this in our seminar at SFGE a few weeks ago, and since it was mentioned in TWIP today too, I’ll mention it here.

We have an agreement with Planetary Pinball to acquire the Kingpin trademark.

We also recently partnered with PPS in order to bring Bally/Williams licensed lapel pins to the market, so look for those in the near future.

Paul

#309 5 years ago
Quoted from pkiefert:

We mentioned this in our seminar at SFGE a few weeks ago, and since it was mentioned in TWIP today too, I’ll mention it here.
We have an agreement with Planetary Pinball to acquire the Kingpin trademark.
We also recently partnered with PPS in order to bring Bally/Williams licensed lapel pins to the market, so look for those in the near future.
Paul

Just to be clear, PPS/ CGC is not making KingPin and you guys are still planning on doing it in house with P-Roc platform? correct?

#310 5 years ago
Quoted from Whysnow:

Just to be clear, PPS/ CGC is not making KingPin and you guys are still planning on doing it in house with P-Roc platform? correct?

It will be a Circus Maximus game. That doesn’t mean we won’t partner with someone to assemble it though.

It will continue to be a PROC based system no matter if it’s assembled in house or with a partner.

#311 5 years ago
Quoted from pkiefert:

It will continue to be a PROC based system no matter if it’s assembled in house or with a partner.

that is the important part to me!

#312 5 years ago

What processor platform are you driving the P-ROC with? Thanks

#313 5 years ago
Quoted from mcbPalisade:

What processor platform are you driving the P-ROC with? Thanks

It will likely be an UP board similar to what TNA and Alice Cooper are using.

Our Dev game has a bigger MSI cube in it, but it should be an UP when we get to production.

#314 5 years ago
Quoted from pkiefert:

It will likely be an UP board similar to what TNA and Alice Cooper are using.
Our Dev game has a bigger MSI cube in it, but it should be an UP when we get to production.

Thanks, since I've never seen inside those machines (too busy at festivals) could you give me a better idea? PC-103 style?

I really liked Intel's NUC idea, bought a bunch of those.

1 month later
#315 5 years ago
Quoted from pkiefert:

It will likely be an UP board similar to what TNA and Alice Cooper are using.

Quoted from mcbPalisade:

Thanks, since I've never seen inside those machines (too busy at festivals) could you give me a better idea?

http://www.up-board.org/up/

#316 5 years ago

I hope it has more than enough horsepower (and then some) to run a pinball machine like Kingpin.

#317 5 years ago
Quoted from Paul_from_Gilroy:

I hope it has more than enough horsepower (and then some) to run a pinball machine like Kingpin.

Considerably more than Spike2.

#318 5 years ago
Quoted from Paul_from_Gilroy:

I hope it has more than enough horsepower (and then some) to run a pinball machine like Kingpin.

I believe this is the same board that TNA, Alice Cooper, and others are using for their PROC games.

Our dev game is currently running on a Mini PC type system (I think it's an MSI Cubi?) but as we get closer to production and optimize everything it will likely be an UP board.

What's nice about this solution is that if UP boards become NLA, many PC/singleboard type computers with USB that's capable of running linux would likely be able to be substituted. Meaning we are not locked into using UP boards and owners should always be able to find replacement solutions without too much trouble.

Paul

#319 5 years ago

Following up on what Paul said,

We can run the emulation on a Raspberry Pi pretty easily without any system lag. We're using a fairly beefy PC setup right now (compared to other single board computers) for rapid iteration of different ideas and such. Once the tech stack is finalized and we've got a pretty good baseline down, we'll start wrenching down on optimizations for the hardware set and target compute cost that we're trying to achieve.

We went through quite a few hoops getting TNA to run as well as it does on the hardware system it has. However, what ended up happening is we built something that is quite resilient, cost effective and has a very long shelf life. For example, the OS and underlying code has no direct ties to the hardware, so we could port it all over to something else if needed, or someone in the community could do it if we're not around anymore in the far distant future.

Quoted from Paul_from_Gilroy:

I hope it has more than enough horsepower (and then some) to run a pinball machine like Kingpin.

Those boards give us plenty of headroom, but you make a great point... Many times it comes down to how good the programmers and architects are. For example, you need to leverage as much hardware acceleration as you possibly can, and you can't be doing crazy things with asset loading when your slowest peripheral is the disk. It's a constant balance, but it's quite fun!

-- Jimmy

#320 5 years ago
Quoted from bigd1979:

My thoughts also... and maybe even own one lol

I played an original. It was collection worthy imo. Very fun pin.

3 weeks later
#321 5 years ago

One more day left for the August email update!

11
#323 5 years ago

I was out of the country around the 1st of the month when we normally send out update emails.

We will send and update out probably in the next week or two, I'm holding it for a couple new things I'd like to announce but want to make sure we have all our ducks in a row before we do.

Currently the game is scheduled to be at Pinball Expo in October and Free Play Florida in November.

Paul

1 week later
#324 5 years ago

Sorry if it has been said but is the artwork ( cabinet and playfield) will be as original or improved/reworked?
Thanks

#325 5 years ago
Quoted from colonel_caverne:

Sorry if it has been said but is the artwork ( cabinet and playfield) will be as original or improved/reworked?
Thanks

The original artwork will be available on the production games, and there will likely be a different art package for on an LE type version.

But there will be at least one version available with the original artwork.

Stan Fukuoka, the original artist, is an advisor to our team and still has many of the original art used in the game.

Paul

#326 5 years ago
Quoted from pkiefert:

Free Play Florida in November.

AWESOME! I'm really looking forward to playing this.

1 week later
#327 5 years ago

It would be great if he could finish the cabinet. Too much empty grey...

#328 5 years ago
Quoted from jwilson:

It would be great if he could finish the cabinet. Too much empty grey...

Agreed, a little more would be nice, as long as it's not swirls and swooshes everywhere (like some of the Zombi Yeti and Dirty Donny stuff). I like Dave Christensen's concept side art for Kingpin, except I'm not sure it's a perfect match with everything else in the machine (playfield art, dots, etc)... plus that concept art looks like it was drawn with pastel sticks (hopefully the cabinet wouldn't look like that).

#329 5 years ago
Quoted from Paul_from_Gilroy:

I like Dave Christensen's concept side art for Kingpin, except I'm not sure it's a perfect match with everything else in the machine (playfield art, dots, etc)... plus that concept art looks like it was drawn with pastel sticks (hopefully the cabinet wouldn't look like that).

I believe it was actually crayon or wax pencils of some sort. Not Kidding.

We are in the process of cleaning up the Dave artwork and recoloring it. The intention is also have him do playfield/plastics to match the rest of his art.

Paul

#330 5 years ago

pkiefert will you announce pricing at Pinball Expo and when you will start production?

13
#331 5 years ago
Quoted from PinballManiac40:

pkiefert will you announce pricing at Pinball Expo and when you will start production?

Unfortunately no.

We'd like to think that we have learned lessons from previous companies mistakes... one of which was announcing a price before really having everything all nailed down.

That means we have to get pricing for all of the custom parts, and that usually means shopping each item to several vendors. And all of that can't happen until engineering diagrams are done for every part, along with several prototypes rounds from each of the said diagrams to make sure the parts conform to the engineering specs.

We were lucky to have some of the original diagrams for several of the common Capcom parts and a couple of the Kingpin specific parts, but there are still quite a few pieces on the BOM that have to go through that entire process before we really will feel solid with mentioning a price.

We want to get this right, and while we may be slightly overcautious in that regard, we don't want to create self inflicted landmines if we can avoid them.

We will likely announce some new partners in the project at Expo though and hopefully show off some of the new display graphics that are in progress.

Paul

#332 5 years ago
Quoted from pkiefert:

Unfortunately no.

We'd like to think that we have learned lessons from previous companies mistakes... one of which was announcing a price before really having everything all nailed down.

Smart!

#333 5 years ago

.... like the IPB BBB remake.

#334 5 years ago

Compy pkiefert
Any chance of a few pics, info, or email update regarding Kingpin this week?
Thanks again for putting this pinball project together.

#335 5 years ago
Quoted from PACMAN:

Played it once or twice. Not $50,000.00 worth of play but maybe if one zero was removed i'd get one.

I know the answer to this one $50,000.0

#336 5 years ago
Quoted from PACMAN:

Played it once or twice. Not $50,000.00 worth of play but maybe if one zero was removed i'd get one.

We try and exceed expectations, so we can do better and remove two zeros. $50,000

#337 5 years ago
Quoted from PaulCoff:

compy pkiefert
Any chance of a few pics, info, or email update regarding Kingpin this week?

We will send an update out before Pinball Expo.

#338 5 years ago
Quoted from pkiefert:

We try and exceed expectations, so we can do better and remove two zeros. $50,000

Could we remove the zeros and change the US dollar symbol ($) to a Japanese yen symbol (¥)?

1 week later
#339 5 years ago
Quoted from pkiefert:

We will send an update out before Pinball Expo.

Did anyone receive an update?

#340 5 years ago
Quoted from LoveNeverDiesGuy:

Did anyone receive an update?

I got the latest update from Circus Maximus this morning (via eMail). By the way, if anyone wants to subscribe to their mailing list, there's a sign-up button on their web page (http://www.circusmaximusgames.com).

Looks to me like it's going well. I get the impression they really want to "do it right" and put out a great game. No clarity yet as to when the games will start shipping.

#341 5 years ago
Quoted from Paul_from_Gilroy:

I got the latest update from Circus Maximus this morning (via eMail). By the way, if anyone wants to subscribe to their mailing list, there's a sign-up button on their web page (http://www.circusmaximusgames.com).
Looks to me like it's going well. I get the impression they really want to "do it right" and put out a great game. No clarity yet as to when the games will start shipping.

#342 5 years ago
Quoted from Paul_from_Gilroy:

Looks to me like it's going well. I get the impression they really want to "do it right" and put out a great game. No clarity yet as to when the games will start shipping.

I got the same impression, good to have an update. I imagine shipping estimates (as well as pricing) won’t happen for a while yet as once they have all the drawings done they still will need estimates, quotes, contracts, etc. I’m not in a rush as long as it’s getting done right, plus more time for the custom code to be built up.

#343 5 years ago

Great update, really nice seeing the effort going into this.

2 weeks later
#344 5 years ago
Quoted from pkiefert:

Currently the game is scheduled to be at Pinball Expo in October and Free Play Florida in November.

Paul

Thanks for bringing this to Free Play Florida! Was BY FAR the highlight of the show for me and my kids. We had a blast playing it!

3 weeks later
#345 5 years ago

Any holiday updates?

#346 5 years ago
Quoted from PaulCoff:

Any holiday updates?

Kingpin hats are now available here: https://store.circusmaximusgames.com/collections/kingpin/products/kingpin-pinball-hat

Oh, and we will be in Chicago next week. Can't imagine why...

Paul

#347 5 years ago
Quoted from pkiefert:

Oh, and we will be in Chicago next week. Can't imagine why...

Visiting my alma mater ?

LTG : )
Disclaimer : Say hi to Doug and Ryan for me.

#348 5 years ago
Quoted from pkiefert:

Oh, and we will be in Chicago next week. Can't imagine why...

I just had another thought.

Visiting my friends building their new factory ?

LTG : )
Disclaimer : Say hi to Nirmal and Dhaval for me.

-2
#349 5 years ago
Quoted from LTG:

Visiting my alma mater ?
LTG : )
Disclaimer : Say hi to Doug and Ryan for me.

we can only hope!

Quoted from LTG:

I just had another thought.
Visiting my friends building their new factory ?
LTG : )
Disclaimer : Say hi to Nirmal and Dhaval for me.

god PLEASE no!!!!

11
#350 5 years ago
Quoted from Whysnow:

god PLEASE no!!!!

You got a better company to build them ?

Speak now or forever hold your peace.

LTG : )

Promoted items from Pinside Marketplace and Pinside Shops!
$ 22.50
$ 15.00
Cabinet - Sound/Speakers
Gweem's Mods
 
Hey modders!
Your shop name here
There are 1,237 posts in this topic. You are on page 7 of 25.

Reply

Wanna join the discussion? Please sign in to reply to this topic.

Hey there! Welcome to Pinside!

Donate to Pinside

Great to see you're enjoying Pinside! Did you know Pinside is able to run without any 3rd-party banners or ads, thanks to the support from our visitors? Please consider a donation to Pinside and get anext to your username to show for it! Or better yet, subscribe to Pinside+!


This page was printed from https://pinside.com/pinball/forum/topic/capcom-kingpin-is-being-builtinfo-here/page/7 and we tried optimising it for printing. Some page elements may have been deliberately hidden.

Scan the QR code on the left to jump to the URL this document was printed from.