I have two games with this issue, Ballyl Hotdoggin and Stern Big Game. Hotdoggin was only wired with one coin mech so it's a bit weird.
I think there's something wrong with DIP switch 1 and/or 9 as changing those does nothing. I can get either game to give me multiple credits per quarter but not multiple quarters per credit. The 3/2 pricing works but isn't what I want.
On Hotdoggin I've verified that each switch works by testing continuity. I also tested each diode (all 32) and they all test good. From there though I'm a bit lost. It looks like each switch goes through a diode and then into a maze of tiny caps. Each game works 100% with no switch errors. Not sure if the DIPs are a part of the regular matrix or what. In fact I couldn't really find any info about this.
In the meantime I threw in an Altek and it works perfectly but I'd prefer to use the factory board. Any ideas?