At the moment we do not have a dedicated windows maintainer. We would love some help in that area. Generally we build our windows packages on continious integration for multiple python versions and also test mpf and mpf-mc on the target environment. Since CI always installs from scratch and then tests everything this definitely works in general. However, there might be cases where the environment is different from our CI. Guess this can be fixed/improved but somebody has to debug it. Any help would be welcome. Unfortunately, debugging other peoples computers is not the most fun and rewarding activity which is why companies charge money for it.
Quoted from atum:Furthermore, the GStreamer warning has nothing to do with MPF, it is upstream and has been discussed multiple times in different arenas. If you are new, you wouldn't know this, so not fault to you. But most importantly, it doesn't impact anything. The game will still run 100%, it just flashes in your logs a couple times, but doesn't prevent anything
That is very true. Caused a lot of confusion over the last years. This happens until you got every possible codec on earth installed which probably only is true for very few people. For everybody else this warning is harmless.
Jan