Quoted from Ktmat32:jfh you may not be on the payroll, but you you are absolutely the perfect and favorite customer for CGC. ‘ it doesn’t matter how much it costs, I’ll buy it! I don’t care how long it takes to get it made
I’m a huge fan of pinball history and, for a variety of reasons, a completed Cactus Canyon is very important to me. If the pinball gods bless me with LE #925 or #903, I’ll be tickled pink. I am also a great fan of Lyman and still amazed at the time he spent with me talking about Medieval Madness when I was doing the original web site for WMS so there was never a question whether I’d get the upgrade.
CCr is your first NIB game and I understand where you’re coming from. My collection is very close to done. Saying “I don’t care what it costs” probably isn’t smart, but for me it only applies to three or four games and JJP showed me that’s not necessarily true (I waited over seven years for a good Toy Story game only to be incredibly disappointed).
Also, I’m disabled and learned the hard way that being patient and reasonable gets me a lot further than complaining about things I can’t control.
Quoted from Ktmat32:
I hope CGC doesn’t base their Lyman code and saloon door pricing on your post above. Gotta hand it to you, you never waver or let your emotions get the best of you. Better than many of us on here.
I have no insight to how the upgrade will be priced but the number floated doesn’t seem unreasonable given the time and development costs involved and the relatively small number of units the cost needs to be spread over. I was in software development for most of my career; whatever you think it costs, it’s more.
Paying for a code upgrade is really a first for pinball (not counting some topper modes) and CGC has to find a sweet spot that makes doing it practical for not only CCr but maybe future games. A lot of effort went into rewriting the OS to allow that - surely they didn’t do it just for CCr.