Quoted from Shoot_Again:
I think this title could use some combos
maybe 2 or 3 way combo you could use the train for one shot in a combo.
I would leave it as save the girl hurry up though.
Working on combos this morning. Right now I have it set up like SW:E1 combos - using just the left and right ramp, you can chain together combos and each one is worth (currently) 50,000 as long as the chain continues.
How about if you hit the center ramp after the chain is more than 1, you get a bonus of 25,000 for the length of the chain -- so for example - if you hit the left ramp, then right the chain is at 2 and you get 50,000 for the second shot, then you hit the center and the chain goes up to 3, and you get 25,000 * 3 for that, so 75,000 --- BUT, if you're able to string more left/rights together before hitting the center it'd be worth more.
Update: ended up going with this idea. When you hit the center, it calls it a 'super combo' and caps it off - so you can hit R/L as many times in a row as you dare, then shoot the center for the bonus -- center doesn't do anything (currently) if you hit it as the second ramp, only 3rd +
Post edited by epthegeek : Updated info