I got my kit last night and hooked it all up. Installation was a breeze. The game is fucking amazing. Any additions at this point are all icing on the cake.
Eric, what game is up next?!?!? I would love for you to tackle IJ4 someday. =)
Quoted from zucot:love for you to tackle IJ4
out of all games IJ4.......... really come on ZUCOT! IJ4..........hahahaha
Quoted from Aurich:IMHO a CC remake that can't do CCC is worthless.
I agree. I wish I had a CC to do this to.
Quoted from mufcmufc:Wiki page is suspended? Setting up my game this week and need all the info I can get!!
I woke up to an email this morning from my webhost saying they shut my service off because I'm an email spammer. I have no idea what's going on, since I've never sent any email through the web server. And since they shut the services off I can't look at the logs to see what happened. So that's awesome.
Quoted from Jazman:NOW we know the TRUTH! Eric runs a Russian SPAM syndicate!
Actually it turned out to be a guy in China (according to the info I got from the webhost) that somehow worked out the password for the email account on my hosting (that I never used) and was sending out spamvertising. Yay!
Hosting is turned back on, so the site works again now.
Quoted from zucot:A cease and desist perhaps?
Nothing that harsh. At least not yet. Rick asked me to take down the asset files while we try to work out a way to legitimize my project. No idea if that will actually ever come to pass.
Rick is probably motivated here. CCC kills his chance of selling viable CC remakes. Shutting down your project at least helps him. So does legitimizing it in a manner that allows him to use CCC in remakes. Want help writing a program that takes a rom as input and produces those files as output?
Quoted from epthegeek:Nothing that harsh. At least not yet. Rick asked me to take down the asset files while we try to work out a way to legitimize my project. No idea if that will actually ever come to pass.
That's a little scary but Rick is a reasonable guy
Quoted from hlaj78:Would there be a problem if I ever decided to sell mine?
Why would that be a problem. People are so crazy paranoid.
Eric I used your site and directions
I'm trying to update my CCC to the latest revision and I'm not sure what I'm doing wrong
Has anyone video recorded a update for users ?
Thanks
James
Quoted from TheCnyPinGuy:Eric I used your site and directions
I'm trying to update my CCC to the latest revision and I'm not sure what I'm doing wrong
Has anyone video recorded a update for users ?
Thanks
James
Maybe rather than asking someone to set everything up and film it, you should take some time and describe your problem(s) as well as what you did in some detail.
Quoted from markmon:Maybe rather than asking someone to set everything up and film it
Relax, markmon. The guy was just asking if there was already an existing video that he could watch to help himself figure it out.
Quoted from TheCnyPinGuy:Eric I used your site and directions
I'm trying to update my CCC to the latest revision and I'm not sure what I'm doing wrong
Has anyone video recorded a update for users ?
Thanks
James
Are you trying to update with a file I sent out? Or using the code from the wiki? The process for each is different.
Straining my memory here -- I can't remember if you're currently running a rig I set up or if you set it up yourself.
If it's one of my setups (and on linux), there should be an 'update' menu item in the system menu that can be used to apply pre-configured update files (that aren't from the wiki).
If you set it up yourself, it's just a matter of getting the new code file from the wiki page and overwriting the existing files with what's in that zip.
There's always the "put team-viewer on it and I could help out" option, too.
Quoted from bangerjay:Is there any way to get "my neck, my back" onto the cactus canyon continued machine?
Replacing audio in CCC is even easier than replacing audio with pinball browser on Metallica. Scott could hook you up if you REALLY need it.
Eric
You set up my rig via remote access over the net
The file is from the wiki with the CCC folders
I have the folders on my USB flash but when I go to update in settings
Nothing happens
I'm kinda stuck scratching my head as I followed the guide
Thanks
James
Quoted from TheCnyPinGuy:Eric
You set up my rig via remote access over the net
The file is from the wiki with the CCC folders
I have the folders on my USB flash but when I go to update in settings
Nothing happens
I'm kinda stuck scratching my head as I followed the guide
Thanks
James
The files from the wiki aren't set up right for the update menu. PM me what your current version is and I can set you up. Just check the system menu for the version/date.
E
Hi everyone
Just a question: does anybody has been able to start the "move your train" feature?
This is set on "Enable" but I've never been able to start it... Even with the skill shots.
Thanks
Quoted from noitbe1:Hi everyone
Just a question: does anybody has been able to start the "move your train" feature?
This is set on "Enable" but I've never been able to start it... Even with the skill shots.
Thanks
Did Eric ever finish this mode? He told me back in May it was on "Disabled" by default because it wasn't done.
Quoted from zucot:I think it's a regular skillshot, not a super.
Correct. If enabled, it should come up on the regular skill shot. The icon for it is the train with a double ended arrow above it. Have to remember though that the skill shot has a large list of things to choose to put on the rotator and it only picks 5 out of that list on each ball. It would be more likely to come up later in the game as other things get used up so they come out of the selection -- but still might be pretty rare.
It should_ come up randomly as a bounty prize if enabled also. Which is also random.
Quoted from Sparky:Did Eric ever finish this mode? He told me back in May it was on "Disabled" by default because it wasn't done.
It wasn't so much that it wasn't "done" - more that I didn't end up liking how it came out. I never came up with good audio to use for it, it doesn't really blend well with the rest of the game IMHO.
I have never seen it either (Move your Train), I haven't seen Franks and Beans either... Haven't played it tons lately though. How do you start that one too?
Thanks, Dave
Quoted from PinsOnly:I have never seen it either (Move your Train), I haven't seen Franks and Beans either... Haven't played it tons lately though. How do you start that one too?
Thanks, Dave
Fanks is the same, skill shot or bounty. That one is enabled by default though. As long as you're updated enough to have it.
After 500 games without any "move your train ", i think it s really rare it's like winning at the lottery
I never experiences any issue with the frank and beans though.
I never found a video on youtube also.
The "move your train" feature sounds like amazing. I hope to see it one day
Quoted from noitbe1:After 500 games without any "move your train ", i think it s really rare it's like winning at the lottery
I never experiences any issue with the frank and beans though.
I never found a video on youtube also.
The "move your train" feature sounds like amazing. I hope to see it one day
I just looked at the code again - I'm pretty sure MYT is broken -- the code currently results in the system always thinking the train didn't test properly at startup so move your train is disabled. Whoops.
/uploads new zip to the wiki
Cool thanks! Will update after I get my stuff back from Rob.
Is the MYT enabled now by default and located in regular skill shot?
Is there a way to reach the mode during regular play without skillshot?
Maybe some mini mode after starting all three save Polly modes or as a bounty award?
Again, thanks for more code!
Quoted from Skulz:Cool thanks! Will update after I get my stuff back from Rob.
Is the MYT enabled now by default and located in regular skill shot?
Is there a way to reach the mode during regular play without skillshot?
Maybe some mini mode after starting all three save Polly modes or as a bounty award?
Again, thanks for more code!
You'll need a pre-packed update for yours. I can put one of those together, but the wiki code doesn't work for that.
Move your train is still off by default, but once fixed should actually be available if enabled. It's just a skillshot / bounty prize like before.
I still kick around ideas for other stuff to add to the game but haven't come up with anything lately I really like enough.
Hi Eric
Issue is fixed thanks !
I was able to launch it from super skill shot and not the "regular" skill shot.
Also i got it from a bounty prime.
This is great and really fun to play. Great idea.
As an idea: have you though about a real video mode.
Maybe a game when you can shoot enemies at the right time with left and right buttons.
This video mode can be available after 20 tumbleweeds.
A real video mode would not seems to overload all the rules of the game.
Quoted from noitbe1:As an idea: have you though about a real video mode.
Maybe a game when you can shoot enemies at the right time with left and right buttons.
This video mode can be available after 20 tumbleweeds.
A real video mode would not seems to overload all the rules of the game.
Ugh man what a lot of programming only to add a boring video mode. If you want to play a video game, go get an xbox
A lot of programing? Maybe we should ask a xbox game developer then...
The video mode can be fun: the afm and cc ones are really fun for instance.
Anyway it was just an idea...
Quoted from noitbe1:A lot of programing? Maybe we should ask a xbox game developer then...
The video mode can be fun: the afm and cc ones are really fun for instance.
Anyway it was just an idea...
I hate both those video modes. They totally detract from what would otherwise be fast games pausing all the game play so you can do some lame thing on the 2 color screen.
And yea, the amount of code that has to be written just to get a video mode running is a lot compared to what it takes to add a mode in the game. A video mode is a whole mini-game inside a game with its own rules etc.
Off topic a bit, but I made a CCC sticker for my game using a western font I downloaded from dafont.com (http://www.dafont.com/theme.php?cat=106) and a sheet of clear full sheet sticker label (http://www.amazon.com/Avery-Full-Sheet-Labels-Inkjet-Printers/dp/B00006HUP7/ref=sr_1_1).
Quoted from noitbe1:As an idea: have you though about a real video mode.
I'm not a fan of video modes. At all. So this will always be a near zero priority for me. I won't say it will NEVER happen, but it's not really on my radar. Doing a decent video mode is really complex, and more importantly doing really good DMD so that it blends well is hard. You really need good art and good audio to sell any new additions properly.
But if enough people really want something like that added, I could maybe work on it someday and just leave it disabled by default. Maybe. Someday.
a video mode (when it's well implement) is cool... For me the best one is for Indiana Jones !
But yes, this should be hard to do !
Just checking - anybody out there interested in adding a color display to their CCC? I'm fresh out of parts for displays currently and trying to decide how big of a batch I should order for building some more.
Oh, and there's this:
Quoted from epthegeek:Just checking - anybody out there interested in adding a color display to their CCC? I'm fresh out of parts for displays currently and trying to decide how big of a batch I should order for building some more.
Oh, and there's this: » YouTube video
That it AWESOME! Are the other tribute modes in place, or just the planning stages?
Quoted from Sparky:That it AWESOME! Are the other tribute modes in place, or just the planning stages?
What he said! More tribute modes!
Quoted from Aurich:I hate frogs!
Sadly almost none of the quotes were locatable with the tools I use to find them.
Quoted from Sparky:That it AWESOME! Are the other tribute modes in place, or just the planning stages?
There are 5 in the game now.
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