It's nice this thread hasn't devolved into something tasteless.
Games feel different than others, but I've never really noticed the feel being a significant impact regarding enjoyment.
I'll state an opinion I have here... Deep rules means nothing with regard to enjoyment.
The question is whether the rules are fun when combined with the playfield design. I'd rather have normal rules that are fun than deep rules that are hard to understand, not enjoyable, or just confusing.
Deep rules may be fun. They may not be fun. But saying "deep rules" by itself doesn't mean much to me. BTW, same applies to rules of any sort.
"Simple" games, like Fun House can be awesome also. Again, if the rules + playfield fit well.
Any pin can be fun and should be evaluated / played on it's own merit (don't judge based on when it was made or who made it).
As background, I'm mostly a 90s Bally/Williams guy. But that's because I think they are the sweet spot in Pinball with regard to fun/dollar.