Quoted from dmbjunky:OK, I am horrible at MET. Please explain the acronyms because I don't understand them.
When I get a chance to play MET, which is about once a month, I usually go for multiballs. Sparky, Coffin, maybe try to hit the snake and some drops a few times. Any help is appreciated.
Crank it up are 4 modes you start after collecting enough of each item. The items are the inserts lit, or for hitting the areas; snake, coffin, chair, gravemarker. So when you complete enough of each item the large insert will light above the flippers...get all 4 lit and Crank it up, CIU, is lit. When you're in CIU the points are big, hitting all 4 item areas again lights the CIU scoop so you can leave CIU...you need to make sure to hit the fuel targets that will light the piston, to start X2 scoring before you leave(playa). So, you get 30mill points in CIU, if you leave you cash out 30 million more, if you double it before you cash out the cash out doubles again.
This is where all the points are in the game. All 4 CIU modes light End of Line extrememly hard to get to.
Multipliers are very important along with AAB, add a ball. When in MB hit all 4 guitar picks to light the snake scoop, which will add a ball & double playfield scoring for 20 seconds. You can also complete fuel targets to double it again, making 4X possible during normal MB modes. Hit a super jackpot with 4x scoring for the best call out in history. Each area has it's own MB also.
Just another fan layout...pretty lame eh?