Quoted from STxPinball:
Thanks everyone for the input. This post was well worth it and now I am leaning back over to JP. It seems that not as smooth as butter as DI I believe that I will keep going bak to play because it sounds like there is so much more to keep my interest up. Both games sound like they keep you coming back but I think I'll not change my order and keep with Jurassic Park.
Not sure what you mean by so much more with jp but both pins are plenty deep with lots of shots and things going on. Code wise doubtful you will ever see half of what they have to offer unless u are top player and or set them up super super easy. Both have 3 flippers with lots of good shots . I think di definitely has the much better tech/mechs and neat stuff like the theater that does lots of different things , all rgb lighting except gi but has beautifully awesome light shows, 2 playfield lcds and the big 27 in in backbox that are all well done, 5 magnets that do some neat tricks and really mess with the ball during mb. It has much more and shoots so so well. JP is a good player with nice deep code also and the t tex that is fun . Lighting is nothing special and lcd is just ok and pretty basic. JP has many tough shots that play well with the rules which is where it stands out. I've had di for years and its still a favorite and have yet to come close to seeing everything. I've played jp and was gonna get one eventually but I just haven't fell in love with it enough and may get a tmnt instead. Any choice u make will b a good one and u won't stop.at just one so u might as well get both lol. I will say you sld definitely play before u pay as I purchased a few pins before playing and learned the hard way lol. Also you can buy a nice used huo and have a pin thats got the bugs worked out and dialed in plus save some money also.