Quoted from Sonic:I believe CC has 2 MRS' in the mine entrance position - you need to be sure both are working - they were put there together to cover a greater area of registration - only 1 may be working and thus the ball won't be as detected as often...just ensure both are working...if not - then one may have come loose and is not picking up the ball as it rests down too far - so be sure to press both firmly up into the pocket...
Matt
I think this is exactly the problem with the Mine Entrance switch 15 that I am having. It seems that it does not register the ball, but instead, if I put my magnetic tool over the area, the switch 15 registers!
I also went into the mine test in my CCC and it seems that switch 15 is active all time time (or inactive, I do not know what the "cross" signs in the test. There is a cross over switch 15 all the time).
But the switches under the playfield do not seem to move... I think they are called "Magnetic reed switches". Should I remove them with a tool and try to re-install or what is the recommended procedure to get them to work? Should I just take some pliers and pull the switches out or how should one go about doing it in case replacing them is necessary? It seems that there is some grey plastic of sort around the reed switches (?), should it be removed as well?
Also, might it be that I am using wrong balls - they were called "oohshiny" by the code name, when I bought them.
Thanks for any help on how to fix this!
Reef (resized).jpg
MineTest (resized).jpg