Quoted from xTheBlackKnightx:Paragon (Bally, 1979)
Those that have played a proper example, will understand what I am trying to share.
Long before the previously mentioned games were concepted in the solid state era and in some cases well over 30+ years.
Games previous to 1976 (including wood rails from the 1950s) required a different type of skill sets that used today.
They cannot be used to compare solid state games play styles.
Im curious, which type of skills are required for pre-1976 games?