Quoted from soren:Cracks me right up. Attack From Mars and Medieval Madness, you see any similarities?
Fact of the matter, when game designers experience something that works and sells, they want to lean on it for future designs. You feel pride in a great idea, feature, concept etc. You want to see it out there.
Quoted from fosaisu:Have you played The Shadow? Brian Eddy was far from a one-trick pony. He designed and/or coded some of the greats, can’t wait to see what he’s got left in the tank.
Both points are true.