(Topic ID: 102693)

Breakshot club, members only...?


By DefaultGen

5 years ago



Topic Stats

  • 535 posts
  • 68 Pinsiders participating
  • Latest reply 11 days ago by Pinballocks
  • Topic is favorited by 30 Pinsiders

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2019-10-22 09_20_26-Breakshot club, members only..._ _ All clubs (...members only!) _ Pinside.com -  (resized).png
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There are 535 posts in this topic. You are on page 2 of 11.
#51 2 years ago

Thanks for the reply! Will let you low how it works out.

#52 2 years ago

I joined one club today, why not another? Especially one that likes a game i find to be a blast.
Has anyone experienced the ball slamming into the glass in the upper right drop target area?
Mine did it when all three targets are resetting. Scared the crap out of me every time. I had put individual PETG plastic protectors on all the plastics- but modified this area to encompass all three plastics. It seemed to solve my issue.

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#53 2 years ago

I was able to fix up the legs that hold up the play field, not to tackle the 5 switches that are not working! Odd thing is the column is mostly out, but has two working switches right in the middle. Posting more in the tech forum.

3 months later
#54 2 years ago

Excellent condition Breakshot for sale (if you happen to have any friends with Breakshot envy)

Looking to get $2300 which is what I paid

New plastics set, spare target decals, and pool ball shooter rod obtained and provided for free

Can bring to PAGG

Thanks!

BobC

1 week later
#55 2 years ago
Quoted from BobC:

Excellent condition Breakshot for sale (if you happen to have any friends with Breakshot envy)
Looking to get $2300 which is what I paid
New plastics set, spare target decals, and pool ball shooter rod obtained and provided for free
Can bring to PAGG
Thanks!
BobC

Bump...

#56 2 years ago

Price drop to $2000

Excellent condition Breakshot for sale

Looking to get $2300 which is what I paid (now $2000)

New plastics set, spare target decals, and pool ball shooter rod obtained and provided for free

Can bring to PAGG

Thanks!

BobC

#57 2 years ago

Not sure how I missed this club, but have had mine for a while now. Love the simplicity of the machine. Funny thing is when non pinball people come over, they often think it is the oldest machine I have.

Before and after photos are here: https://www.flickr.com/photos/91696572@N00/albums/72157634757655180

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1 month later
#58 2 years ago

I was going over my Breakshot I recently picked up and fixing issues. I notice one flipper EOS is "dead" in diagnostics. How is EOS used in this game? It flips fine, just wondering if it is constantly providing high power to the coil while flipper is held up and if this will damage the coil/transistor, or if there's still computer control to prevent this?

The switch is there and appears to look and mechanically work fine. I haven't debugged the issue yet, might just be continuity, just wondering if it's risky to play with it registered as "dead".

1 month later
#59 2 years ago

I picked up my Breakshot a few weeks ago and I've discovered that upper right flipper doesn't always actuate on the first flipper button press (lower right flipper does however as it should), but all subsequent near term activations occur as planned. However, after a short delay in right flipper activations the upper flipper one time delay occurs again. Has anyone experienced this issue as well?

#60 2 years ago

Did you verify the cabinet switches are clean and adjusted?

The right cabinet flipper switch should be two switches stacked. The second switch closes slightly later so you can flip the upper flipper independently of the lower flipper.

#61 2 years ago

I hope to have something pretty cool to show this group soon!

Stay tuned!

Chris

#62 2 years ago
Quoted from SilverUnicorn:

I hope to have something pretty cool to show this group soon!
Stay tuned!
Chris

Mods for Breakshot? Surely not?

Mine should finally be built up later this summer, after restoration.

#63 2 years ago

I have a shooterrod with a billiard ball .. thats all on modding
Clearcoated playfield and apron .. all armor and legs freshly black powdercoated.

No LEDs !! I hate this on our older machines ...

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#64 2 years ago
Quoted from rubberducks:

Mods for Breakshot? Surely not?
Mine should finally be built up later this summer, after restoration.

Not a mod for the game........something to compliment it.

4 weeks later
#65 2 years ago
Quoted from SilverUnicorn:

Not a mod for the game........something to compliment it.

And, it has arrived! Pencil sketch from Stan Fukuoka. Love it! Now to get a frame!

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#66 2 years ago

Very nice !!

#67 2 years ago

Hey guys, about to join the group.. I'll toss up some pics in a week or so when it arrives. Super excited. Any of you install NVram? got pics or suggestions?

#68 2 years ago
Quoted from Boat:

Hey guys, about to join the group.. I'll toss up some pics in a week or so when it arrives. Super excited. Any of you install NVram? got pics or suggestions?

I'll have to check again, but all my Capcom games, I thnk, already have it from the factory. I don't recall seeing any AA batteries on my Cpacom machines. Now I need to go back and check.

Chris

#69 2 years ago

Just checked an none of my Capcom machines have any batteries. I am guessing the setting are store in NVRAM that is integrted into the board?

Chris

#70 2 years ago

They use a "zeropower" RAM chip.
http://www.pinrepair.com/capcom/

Also, see post #38 in this thread.

#71 2 years ago

Hey Breakshot Club! I recently got a Breakshot and noticed that during 9 ball the targets on the playfield that correspond to the ball you are shooting for are not lit. I watched a few videos and am wondering if this is normal. They seem to light during other game modes. Loving the game so far! Gotta go play some more.

1 week later
#72 2 years ago

Hey guys so the new toy came in! I got it for a great price however it did come with reset issues that I was aware of. Just working through troubleshoot now . It plays bloody amazing though!

My board doesn't have a c97 capacitor. Does yours?

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#73 2 years ago

My Breakshot doesn't have one. When you find out what the problem is would you let me know. My machine does the reset thing on the first or second game and then straightens out. As long as I keep the game on it plays great. If I turn the game off and back on it does the same thing.

#74 2 years ago
Quoted from guss:

My Breakshot doesn't have one. When you find out what the problem is would you let me know. My machine does the reset thing on the first or second game and then straightens out. As long as I keep the game on it plays great. If I turn the game off and back on it does the same thing.

Will do, maybe it's that cap? Haha half kidding.

#75 2 years ago
Quoted from QuietEarp:

Hey Breakshot Club! I recently got a Breakshot and noticed that during 9 ball the targets on the playfield that correspond to the ball you are shooting for are not lit. I watched a few videos and am wondering if this is normal. They seem to light during other game modes. Loving the game so far! Gotta go play some more.

Anybody have any input about the targets on the playfield not being lit during 9 ball?

4 weeks later
#76 2 years ago

Hey group, still battling my board issues but hopefully will have resolved with some new parts coming in.

I emailed Cliffy about protectors for the machine and he said its on his list and to keep checking in. Just wanted to gauge interest on any potential buyers, if we can get 5 or so people signed up to get some, it may speed up the process on getting them.

Comment if you're interested in some cliffies!

#77 2 years ago

protectors put me in.

#78 2 years ago

I'm in on protectors as well.

#79 2 years ago

I'd be in on protectos as well. Shoudl we also email Cliffy?

Chris

#80 2 years ago

Awesome, that's 4 so far. It wouldn't hurt to bug him =] . To be clear, this isn't really a group buy, it's more of a petition to get cliffy to make the protectors and sell us a few . Once we get 5 people I'll email him and let him and let him know we have about 90% of the breakshot owners on pinside lol

#81 2 years ago

I would buy some protectors for my Breakshot.

#82 2 years ago

Put me on the protector list.

1 month later
#83 1 year ago

HeyCrew - Cliff got back to me and he’s working through making the protectors. Here is a teaser . Forgot to take a good before pic.

Keep you posted .

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#84 1 year ago

Anybody have a good translight for sale? I wish somebody would make a real backglass for Breakshot.

#85 1 year ago

Thanks for the news boat

#86 1 year ago
Quoted from Boat:

HeyCrew - Cliff got back to me and he’s working through making the protectors. Here is a teaser . Forgot to take a good before pic.
Keep you posted .

Did you get your reboot problems resolved? What did it take?

#87 1 year ago
Quoted from IN_Pins:

Did you get your reboot problems resolved? What did it take?

No actually - ran into a couple of snags on my own machine. Tried to replace the 5v regulator with the more efficient one and just ended up causing more problems.

I just ordered switching power supply that I am going to install to see if I can get some consistent 5v.

I did notice that the C96 470uf capacitor was way out of spec. Check that with an ESR or straight up replace it. The manual shows a 10v 470uf while I believe there was a 16 installed on my board. If you do replace it, I would stay with the 16 for a little headroom. The c96 capacitor was reading around 360uf so that could have been the root cause.

1 week later
#88 1 year ago

Got my pf back from restoration a little while ago, and it's now being built up again.

Which areas do people recommend mylar? Slings, and ..... ? Was there factory mylar?

#89 1 year ago

Mostly no factory mylar. (but i got one in my NIB FF for self installing)

Capcom playfields are pretty good. I dont have mylar on any of my Capcom machines.

#90 1 year ago

I put a 1"x 1" @ the 8 ball kickout landing area.

#91 1 year ago

Cliffy sent me some teaser pictures. He's waiting for test fitting.

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#92 1 year ago
Quoted from QuietEarp:

Anybody have any input about the targets on the playfield not being lit during 9 ball?

Take a look at the rules in the manual on ipdb.org. During 9-ball you are shooting specific shots, not particular balls, thus they won't be lit.

#93 1 year ago

Still looking for a Lockdown bar for a Breakshot. Seems as if they are almost impossible to find. Does anybody know where to find one?

#94 1 year ago
Quoted from IN_Pins:

Take a look at the rules in the manual on ipdb.org. During 9-ball you are shooting specific shots, not particular balls, thus they won't be lit.

Thanks! I finally figured that out. Kind of weird that the actual targets for the balls don't factor in the 9 ball game. I guess they needed to mix it up from rotation and cut throat countdown. Still though, that bothered me until I figured it out.

#95 1 year ago

"And there you have it folks." Installed a LED ColorDMD into my friend's Breakshot a couple of months ago. It is currently set on yellow, but a lighter purple looks good too. 20170928_195627 (resized).jpg20170928_195630 (resized).jpg

#96 1 year ago
Quoted from bearsfan27:

Still looking for a Lockdown bar for a Breakshot. Seems as if they are almost impossible to find. Does anybody know where to find one?

I used a sterns lockdown.

#97 1 year ago

I installed a LED Sigma ColorDMD into a friend's game 2 months ago. 20170928_195630 (resized).jpg20170928_195627 (resized).jpg

#98 1 year ago

So I'm shopping a breakshot and getting to the stuff at the back of the playfield is a pain. I can take the plastics off with the PF upright but at the risk of the washers and plastic spacers falling into the cabinet. What am I missing? Is there an easier way to do this?

#99 1 year ago

I’m doing the same thing right now. No, I don’t believe there is. Get a magnetic toolset maybe. In all honestly it’s not bad compared to games with ramps, those are a nightmare!

Also, another cliffy teaser . Should have it installed tomorrow!

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#100 1 year ago
Quoted from Boat:

I’m doing the same thing right now. No, I don’t believe there is. Get a magnetic toolset maybe. In all honestly it’s not bad compared to games with ramps, those are a nightmare!

Actually I figured it out. You have to pull the playfield forward on the arm. You can then park the wheels under the head. It's like having it on a rotisserie.
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There are 535 posts in this topic. You are on page 2 of 11.

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