(Topic ID: 29878)

Bram Stokers Dracula Club....Welcome to the Carpathians

By shacklersrevenge

11 years ago


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  • 11,164 posts
  • 789 Pinsiders participating
  • Latest reply 45 hours ago by poppapin
  • Topic is favorited by 325 Pinsiders

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Topic index (key posts)

35 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #15 Coin reject image Posted by tomdotcom (11 years ago)

Post #16 Strategy Posted by tomdotcom (11 years ago)

Post #37 Easter Eggs Posted by pinster68 (11 years ago)

Post #78 Easter Egg - SUN (High Score) Posted by DeathHimself (11 years ago)

Post #124 Moon - Green Lit Insert - Diverter is Active Posted by Rum-Z (11 years ago)

Post #145 Castle Lock Ramp Adjustment Posted by Doot77 (11 years ago)

Post #158 PAPA video tutorial Posted by DeathHimself (11 years ago)

Post #266 Prototype Slingshot Plastics - Hex installed (Photos) Posted by GRB1959 (11 years ago)

Post #306 Left side Castle plastic - For Sale Posted by GRB1959 (11 years ago)

Post #378 BSD backbox LED chart Posted by MrBellMan (10 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#6317 4 years ago

I joined the club this weekend. Loving the challenge so far.

The only problem is that the launch ball button will not work. The settings have to be set to launch ball with the flipper buttons. Can anyone confirm that my launch button is wired correctly?
6523F807-A84B-4D49-98BA-947A9FE26B07.jpeg6523F807-A84B-4D49-98BA-947A9FE26B07.jpeg6383C920-D56A-437F-A7FC-81D12CAF27BB.jpeg6383C920-D56A-437F-A7FC-81D12CAF27BB.jpeg82E3418E-8FC4-42B1-AD63-2808B481795F.jpeg82E3418E-8FC4-42B1-AD63-2808B481795F.jpeg

#6320 4 years ago

The switch is definitely seated correctly and all connections are solid. When I press the button I can hear the "click" of the switch. Where in the backbox do the start button wires connect?

#6322 4 years ago
Quoted from aobrien5:

Does it actually activate in switch test?

It does not. It’s what’s causing my credit dot, which in turn causes my OCD to explode. Haha

#6326 4 years ago

I’ve tried shorting the launch ball switch in switch test mode. It doesn’t register. Can someone tell me where the launch ball button wires connect to the board? I’m guessing it’s J212 but I’d like confirmation.

Thanks.

#6329 4 years ago
Quoted from robertmee:

Pull those two connectors on the board, go into switch test, and
with a paperclip or short jumper, short pin j209-4 to j207-3
on the board. Does
Ball Launch register? If so, board is good, and issue is a
broken
wire/diode in the PF on that column/row. If it doesn't
register,
then board issue.
Also, if it doesn't register, continue shorting the rest of
J209-4 to J207 (each pin, one at a time). Then J207-3 to each of
J209 (each pin, one at a time). See if an entire row or column is
out.

Ok, now I’m really confused. There is nothing plugged into my j207 or j209 on the board.

Everything on the game works except for the launch ball button.

This is a re-import from Germany. Would that make any difference in the wiring??

51973193-D814-4216-A5A0-FA95B08AA126.jpeg51973193-D814-4216-A5A0-FA95B08AA126.jpeg971E1D8D-AEC1-4914-8874-BDDA97EE1AC3.jpeg971E1D8D-AEC1-4914-8874-BDDA97EE1AC3.jpeg0A5E4E17-F02B-47B5-9D95-56F641645B7A.jpeg0A5E4E17-F02B-47B5-9D95-56F641645B7A.jpeg
#6331 4 years ago
Quoted from dr_nybble:

J206 and J208 are equivalent

So you’re saying I can unplug j206 and j208...then plug them into j207 and j209? What is the reason for having equivalent connections?

#6337 4 years ago
Quoted from robertmee:

I think we've covered your connector question....But no, re-import from Germany shouldn't have any effect on the switch matrix that I'm aware of.

Thank you for that link. I haven’t dealt with tracking down a switch matrix issue before but that link is pretty easy to understand.

I jumpered the pins that correspond to the launch ball switch and it registers. So, I assume that means my issue is under the playfield with either a broken diode or a broken wire?

#6338 4 years ago

I’ve took a paper clip and jumpered the launch ball switch at the connector of the launch button. It registers in switch test mode. So, I have either a faulty switch or it is wired wrong. Can someone please visually compare my switch wiring to theirs?

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#6341 4 years ago

I found my launch ball switch problem. The non banded side of the diode wasn't a solid connection to the WHT/YEL wire. I desoldered, cleaned and soldered it back together. It seems to be working fine now. Thanks robertmee for all your help.

However, the credit dot remains. I have a “check switch f6 UR flipper but” error. The previous owner told me about this but what does it mean and can I get rid of this error?

2D65D415-2484-490B-B7D9-91B304349B67.jpeg2D65D415-2484-490B-B7D9-91B304349B67.jpeg
1 week later
#6370 4 years ago

My mist ball recently started acting up. The game doesn’t load a mist ball at power up.

When I go into test switch mode, I break the long opto beam and it only registers if I first trip the “opto mag Lpocket” opto. Then, I can break the long opto beam and it registers as “ball on magnet”. Immediately after, if I try to break the long opto beam again it does not register unless I first break the “opto mag LPocket” opto.

Is this how the long mist opto is supposed to act in switch test mode?

I hope you’re understanding what I’m trying to explain here. Haha.

#6372 4 years ago
Quoted from Jakers:

My mist ball recently started acting up. The game doesn’t load a mist ball at power up.
When I go into test switch mode, I break the long opto beam and it only registers if I first trip the “opto mag Lpocket” opto. Then, I can break the long opto beam and it registers as “ball on magnet”. Immediately after, if I try to break the long opto beam again it does not register unless I first break the “opto mag LPocket” opto.
Is this how the long mist opto is supposed to act in switch test mode?
I hope you’re understanding what I’m trying to explain here. Haha.

Anyone? I would think every time I block the 24 inch long opto in switch test mode, it should register. Can someone please confirm that on their game?

#6383 4 years ago
Quoted from lasermel:

Does anyone else get an error on boot-up that the UR Flipper button has a problem? There isn't one, so I don't know why it's happening.
Thx in advance!

I had this on my BSD when I bought it a few weeks ago. I took my flipper boards out and cleaned the optos on them (the boards under the flipper buttons). Haven’t had that error since the cleaning.

2 weeks later
#6506 4 years ago
Quoted from Pinballer73:

Can someone please post some photos showing the location of the 24 and 10 Opto boards? I think my project machine is missing both.
*edit* found a photo on IPDB that shows the location of the 10 opto board. Where is the 24 Opto board located?
[quoted image]j

C3D4C828-EB89-4B05-A7E3-84CC0B1F80F5.jpegC3D4C828-EB89-4B05-A7E3-84CC0B1F80F5.jpeg
4 weeks later
#6624 4 years ago
Quoted from TigerLaw:

Hi club peeps!
I bought a colorDMD. I hear I need some kind of special speaker panel kit to install it? Where do I find this special kit? Thanks!

I recently got mine from ClassicArcades on eBay. It’s a reproduction speaker panel cover but has clear DMD plastic instead of the original red color.

2 weeks later
#6664 4 years ago
Quoted from weaverj:

how many bulbs are in the coffin?

There are 3 GI bulbs and 2 flashers. All are the wedge style base.

#6691 4 years ago
Quoted from davebart5:

Pics would be awesome! But at your convenience of course.

I recently installed these on mine. Shipped from overseas and took a while to receive but totally worth it in my opinion. They look great and match the cabinet perfectly. Super thick material too.

99BE5253-1EED-472A-84B7-4C180F08DF4A.jpeg99BE5253-1EED-472A-84B7-4C180F08DF4A.jpegEE582A0E-1EBE-4A9C-B1D3-AA1FD77F6B31.jpegEE582A0E-1EBE-4A9C-B1D3-AA1FD77F6B31.jpeg
#6712 4 years ago

Does anyone know where to get a set of black lightning flippers?

2 months later
#6918 4 years ago

I need to replace my connector that controls the launch ball button. It’s the “cabinet switches” J212 on the MPU. Can someone link me to the correct connector on Marcos website? I’m not sure what size to order.

8 months later
#7368 3 years ago
Quoted from Bryan_Kelly:

I have one set of repro plastics left that I had made many years ago. Here's what they look like.
https://www.marcospecialties.com/pinball-parts/31-1744
$200 shipped to the first person to PM me.
I also have a few single ones I'll be listing for sale in the next few days.
EDIT: SOLD!

Hey Bryan_Kelly is the center 3 target bank plastic one of the singles you’ll be selling? That’s my only broken plastic at the moment.

53DEC848-158C-4753-B689-400F4624AEA4.jpeg53DEC848-158C-4753-B689-400F4624AEA4.jpeg
#7381 3 years ago
Quoted from dr_nybble:

Sent a spare one I had to Jakers -- enjoy!

Thanks again! You rule!!!!

3 years later
#10463 8 months ago

Does anyone still sell a complete ramp set for BSD? Hardware already installed would be a plus but not necessary. I'd like to refresh my BSD as my winter project this year.

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