If you sent in your money for BOP 2.0, You're in! The Dutch Pinball forum should be the main place to get info and share, but I figured that someone would probably start one here anyway so I did.
My Invoice is #52 so I'm late to the party but obviously just as excited. Plus, I'm friends with Python so it's close to my heart in other ways. The color screen is going to make this so much more special. And what did I give up to buy the game and the kit? AC/DC Premium that I lost $1000 on. Yes, that's how excited I am about it.
I guess I'm wondering when we will get details about buying the Color (or Colour) screen. I'd really like to know if this will delay the shipping date or not as well. I asked on the forum, but it hasn't been responded to.
I'd also like to know where they are in the ruleset right now. I know that people can be a pain, but I would feel a lot better about a delay if I knew it was because something wasn't working properly and they were close or not.
The BBB project had an issue where someone was running back to Williams at the first sign of anything Williams going into the game. Capcom was very careful to design everything from scratch. Because of that, information stopped flowing to the buyers. I took two trips and interviewed Gene Cunningham and released parts of the video to keep people happy. I used parts of it in Pins And Vids III but the BBB buyers were able to download more of it, or let's say an uncut version.
That helped until we finally decided to lock down the forum to prevent outside influences from trying to ruin the project.
The delay over a coil bobbin with a Williams part number on it may have added 6 months to the project.
Anyway, BOP 2.0 will ROCK!!!
Still haven't heard anything about the cost of the Color screen. Any word as to when/if we can pre-order it?
So the Pre-Orders are on hold while they work out Licensing issues. Am I the only one that's worried that this will de-rail the project?
Quoted from TheNoTrashCougar:
Who said we were having "licensing issues"? We are just in the final stages of the license agreement with the respected companies. This is a very common thing for the licensors to approve the final design of a product that contains their IP. Nothing to worry about. We were just being respectful and stopping pre-orders until we get the final word from the companies.
Hope that makes sense.
You make it sound like a good thing... <grin>
I'm OK with a delay, I'm working on my BOP to get it ready for the kit.
I asked this on the DP Forum, but got no response.
So the DIY audio people like myself would love to know some specs so we can prepare for the kit's arrival:
1) What size speaker is the speaker panel set up for?
2) Does the computer being used have a digital out or is it analog only?
3) Are there audio controls already built into the software or will the amp we install have to do all of it?
Feel free to elaborate.
If I remember correctly, the audio package was also optional. I'm working out an inexpensive audio system for my game. If anyone would like to collaborate on it, please let me know.
I'm going to try this as an amp:
And I see that our local Fry's has Polk 10" powered subwoofers for $80 in this week's ad.
I need to come up with an audio system for a pinball machine anyway so it's a good experiment anyway.
Now for the main speakers...
How much was the Audio kit? I forget and the order page is still down. At the time, I figured it was one less thing that had to be shipped from The Netherlands...
Figured I'd revitalize this thread:
DUTCH PINBALL PARTNERS WITH PLANETARY PINBALL AS GLOBAL LICENSEE OF THE MACHINE: BRIDE OF PIN•BOT™ TO PRODUCE BRIDE OF PIN•BOT 2.0.
REUVER, THE NETHERLANDS, March 28, 2014 — Dutch Pinball is partnering with Planetary Pinball Supply, Inc. (PPS) as the licensee for The Machine; Bride of Pin•Bot™ for the exclusive global production of Bride of Pinbot 2.0™. The joint announcement is made by Barry Driessen of Dutch Pinball and Rick Bartlett of PPS.
The Machine: Bride of Pin•Bot was released by Williams in 1991 as the second game in the Pin•Bot series. Over 8,000 pinball machines were produced and sold. The new conversion kit is built upon a new control system, and can be optionally equipped with a color display and high fidelity speaker set.
The Bride of Pinbot 2.0 game conversion kit brings players a brand new gaming experience with a completely revamped rules sheet, full stereo music and sound effects, and 3-D DMD animations, but honors the spirit of the classic game in terms of visuals and sounds. According to Barry Driessen of Dutch Pinball, “As huge fans of the original Bride, we wanted our upgrade kit to stay true to the original. We’ve incorporated the original game into the software and were even fortunate enough to have Stephanie Rogers, the original voice of The Machine, record the new callouts for the upgrade kit.”
Rick Bartlett of PPS added, “The Dutch Pinball team have worked with PPS and in turn we have worked with WMS resulting in an official way to extend the rules and features of existing WMS games while keeping the originality, which opens up another new chapter in making pinball more fun for everyone.”
The only reason I asked was that since PPS has their own board system and the two companies are working together, that there might be a change. Personally, I'm a huge fan of P-ROC and I feel as though the entire pinball industry has been changed by its creation (Thank you Gerry). I'd like nothing more than for BOP 2.0 be released on P-ROC.
I was really happy to get that message as well. It has been pretty quiet lately.
Really Excited - I'm just hoping that the sound system I bought to put in it works as well as I hope. We shall see!
Barry just posted this on the Dutch Pinball Forum:
We will send an update in a couple of days. Including some pictures of some of the parts which have been specially produced for our product.
I (and others) have been asking him for an update.
Pics are great, but it really doesn't show progress. The thing that matters is whether the code and colorized graphics are done and so far, we have had no updates since last year's pinball expo. Not sure why they can't let us know where it's at.
Quoted from sd_tom:
New company and all that though, plus they got all "official" with PPS.. wonder if there's a lot of review process now with Rick and/or Williams for their new stuff?
I don't think there's any more approvals required, but then I don't really know. Like you, I hope they are just tweaking the code and aren't waiting for speaker panels to be manufactured...
I e-mailed Barry and he wrote back and told me that the pre-Expo ship date that 85Vette posted above looks good and that things are on course for that to be a reality. I feel a lot better now.
Barry sent this out last week:
I know you are all waiting anxiously for an update, so here it is.
We had difficulty in acquiring two very important components for the kits, but as of today, all of the parts are now in our HQ in The Netherlands for building the EU kits, and nearly all of the parts for our US (and Canadian) customers are in our US office.
One of the two components was paid several months ago, but not delivered until last week – despite repeated emails. The final item that we need to have delivered to the US is the PC’s. The ones we originally chose couldn't be sourced in the US, so we’re shipping the PCs from Europe,
We really tried to get the kits out before Pinball Expo, but unfortunately we won't make it. We were very busy with finalizing everything to make it happen and of course we also had some extremely busy weeks preparing the Lebowski prototypes for Expo.
After Expo, our #1 priority will be finishing the BoP kits. As you can see in the pictures above, it's just a matter of putting them together and shipping them .
The first EU kits will ship within two weeks after we get back from Expo (We will be back on 10/21/14).
We really apologize for the unexpected delay, and have added some cool DP extras as a thanks for your patience.
If you have any questions, please feel free to email me.
As a person that bought a BBB "Back in the day", I can tell you that people just reach a breaking point with a long wait like this. I do feel that DP needs to communicate better about where they are. If we were told by them that they are packing boxes in IL and The Netherlands, we would be a lot happier. I really wish they would communicate with us better. Being told to wait, is a lot better than all of the speculation that happens when you get people on a forum talking about it.
Barry announced in the "Pre-Order Thread" that they are working through the problems that their test installer has had and are working out the problems. This brings up a concern I've had. I've seen a lot of hacks over the years on pins. Some of which worked just fine but would change what a future kit would expect. When I shop a pin, the first step I take is to replace any connectors and pins that have even the slightest sign of damage. I'm hoping that we don't see a lot of this when installing our kits. I'm guessing that the machines that are the most correct will have a better installation experience.
Quoted from sd_tom:
yeah and can be hard to notice too. I was noticing on my NGG buzz was having problems going down. When I got in there, I found the wrong coil #, wrong coil stop on both Buzz and Bud, and a piece of coil sleeve used as a spacer on the wrong coil. I'm fixing all that this weekend... but yeah, I could of gone years without finding that, and some new software might be tuned slightly different on the timings where the old hacks don't work (as they were hacked just until "good enough" to make the old software happy). so, yes, potential is out there.
I owned my HS2 for 16 years before I found that the ball diverter on the supercharger had it's outer coil removed and the wire was disconnected. I replaced the coil and the diverter worked totally differently.
Quoted from Snux:
Funny. From work, if I click on the dutchpinball link, it's blocked..
URL Categories: Malicious Sites
Policy: Block URLs With Bad Reputation
Made me smile, I guess I shouldn't be trying to read their forum from the office
Curious as to what is blocking you. I use FortiNet web filters and I can get right through (I'm the IT engineer but I still block myself).
There's a note on the DP Forum that all of the US kits are assembled and will be shipped by Pinball Life in the next couple of days!
Looks like mine will be here today. At least that's what it looks like from the tracking info. We'll see!
I will be installing this weekend and shooting the install for our next (and last) Pins and Vids video. It'll take me a little longer to do because of that, but I hope to have it up this weekend.
I only got one of my boxes. FedEx promises the other one will be here tomorrow. Still a little worrisome.
So it got stranger... I got a package that was not addressed to me from "The Sports Authority". I called FedEx. I put it back on the porch. I had to go out for 2 Hours and when I got back, the right package was here. Crazy!
I got mine mostly installed yesterday. I videoed it and it took a lot longer. I have to clean up some of the wires still. Seems to play pretty well. My 1.0 experience would be categorized as "not perfect but certainly not unplayable". I like the kit, I just want them to get the metamorphosis back in. The 3-ball multiball was a blast and the new sound and graphics are awesome!
Quoted from BadBrad97:
Had my huge super bowl party so I was afraid to try to put Bride 2.0 together before the game. My kit went to my old address and the people at my old address were nice enough to update FedEx with my new address so my kit arrived Friday instead of Wednesday. That was a surprise.
I am thinking I will try to install it tonight, if I am not still hung over.
It took me about four hours to put it in, but honestly, it would have taken under two if I wasn't videoing it. I use a tripod and lights and stuff when I do it. I was done at 5:00pm and we played a game of both original and 2.0 and cooked dinner and watched the game. Went down after the game and played a few more games. Pretty cool. I'm going to install the Beta code tonight.
Quoted from Snux:
That'll only catch those who are actually on pinside, and are reading this thread. Sometimes we think pinside is the world, but I'd guess there are a lot of folks with 2.0 who never even heard of pinside...
Guess it'll be interesting to see though
I agree, although people who frequent Pinside seem to believe it, the Pinball world is much larger than just Pinside. I figured it's better than no poll. We'll see how many Pinsiders bought in at least.
Quoted from alveolus:
I think he's talking about the code.
Yes, the code is incomplete but they are actually still working on it and we're seeing changes. Some modes need to be added but it's a totally different game with the kit installed but it's not done and I guessed that some people might wait for it to be completed or more complete before purchasing.
Not to be rude, but adding a "I'm not buying it" option on the poll just isn't positive enough for an "Owners Club Thread". "Ain't nobody got time for that"!
I installed the Beta code last night. Initial impressions are very good. I noticed that the original code would miss my Heartbeat Ramp shots from time to time and now, it's getting it all the time. I didn't have a lot of time to play last night but it feels a lot more solid.
One thing that is going to take time for me to get used to is that the game HAS to be powered on and off via the switch. Because there is a PC in there, DP included a rather ingenious little board that shuts the PC down properly after the power switch is hit. This, of course is defeated by my wall switch. If you power down via a wall switch (my whole arcade is wired to 8 wall switches) when Windows comes up on the game, it has to deal with the improper shutdown. So, always power the game down via the power button. If you don't like having your monitor and amp on while the machine is shut down, you can try an intelligent power strip like a Belkin Conserve to turn them off after the PC is shut down.
Quoted from 85vett:
Awarner - One question though for you and I think I know already but want to make sure. If the game is shut down and I then turn the power off to the game via a wall switch (or just unplug it) will it remember it's settings? I noticed that the board with the batteries is removed but I'm assuming the settings are saved in the CPU hard drive now though.
Although it's already been said, yes, your settings are safe. The power for the PC, monitor and amp are on the power strip plugged into the service outlet which is always powered, even if the game's switch is off. So, if the game is plugged in but the switch is off, the Amp, and Monitor are on and doing nothing. I have all of my games on wall switches and I normally turn them off and on that way. If I do that to this, the PC doesn't shut down properly so it doesn't restart properly either. The intelligent power strip will sense that the PC is down and shut off the display and amp, but it'll still have to be shut down at the button.
Incidentally, When I built my VectorMAME machine, I used DOS so it wouldn't care when I shut it down. I'm sure that wasn't an option for BOP 2.0 though...
Quoted from alveolus:
Are there any expected long-term disadvantages to having the monitor and amp on continuously, and if so can someone provide a link to this smart power strip?
This is the one I ordered but have not implemented yet:
I'll plug the PC into the Green Outlet.
Also, I used my own amp and speakers so I don't think the amp will turn itself off.
I've probably said this in this thread before, but when checking switches, always test with a ball. Your finger can activate switches with more force than a ball.
Quoted from 85vett:
Ok... I'm going to ask the dumb question. With Internet added, does this add any risk of getting a virus on the computer? Also, is the computer set up to not automatically install updates? I know on my mame cab auto updates (especially drivers) have made a mess of things.
Any computer on the internet has the potential to be compromised. That said, it's not being used to browse the web or used to get e-mail. Those are the two main vulnerabilities for general use computers. I personally think we should be fine.
How many people have "Fully" installed the kit? By fully, I mean that you could fold the head down, take off the legs and transport your game without anything falling around in there. I still have a few loose ends to tend to like wiring and the amp not being secure. I have everything I need to do it, I just haven't found the time.
I did get some 1" tubing to have the cable run through when the head is down so there isn't a bunch of random wires. My game will be going to shows from time to time so I have to make it look decent.
Quoted from PromoJoe23:
OK I've read a lot of posts about 2.0 and really just have one question...is it really worth the money to buy the conversion. I've been on the fence for awhile and would love to hear your opinions. Thanks!
As an owner, I'd say maybe. What code has been delivered is incredible. It totally changes the game. It's just really incomplete. The head doesn't work so there's no bride building. Only the modes for the small wheel are implemented (but they are really well done). There's a 3 ball multiball now as well. Like I said, what's there is really good and the color graphics and incredible sound are great. You have to decide whether it's right for you. You'll have to be patient if you do go for it while updates are released.
Quoted from Snux:
As the lucky guy that put the pinmame build together for this project, I'm curious what issues you're seeing as nothing has been passed my way. I know some folks have commented on the sound quality but that's unlikely to improve. If there are other things, have they been reported to DP?
I think the sound is what bothers people the most. Overall, it plays pretty well in 1.0 mode. The fact that we've upgraded the sound system makes the 1.0 sound a lot worse now. The fact that the L-6 ROM has been implemented was a positive as well. It's just not 100% of what it was I guess.
Quoted from mollyspub:
the 2 above posts is mostly why i havent gotten 2.0. why would i want to compromise anything for that kind of money ?
That's in 1.0 mode. When they get the bride building in the 2.0 code, most people will never play 1.0 that much. At least I know I won't.
I'd like to add that while it was an expensive kit, I think it was totally worth it to me. It's a whole new game with a color screen and incredible sounds. The rules aren't done but I love the stuff that is there. I'm happy with my purchase. There is a video mode coming soon, that will be interesting!
Other than the sound quality of PinBot being muffled, mine plays pretty much normal. The Bride sound quality is better than PinBot but still not as good as original. To be honest, If they get the "Build-the-Bride" feature in there, I'll really have no reason to play the original anymore. BOP 2.0 is just too good!
The Korn released a video of the new "Video Game" mode that will be added to BOP 2.0. In addition, Scott D. will be selling a board that will cut power to the flippers so when you go into video mode,the flippers stay quiet. Check out the video here: https://vimeo.com/125148018
Also, when you watch the video, look at the upper left of the screen. That's the Tilt cam. A webcam is in the game to let you know you're shaking it too much. How cool is that?
Quoted from 85vett:
I'm sorry to be negative here but that video mode looks really boring. Where is the challenge? It needs to move much faster and have some way to lose the video mode for that to be worth while. I also don't understand the graphics. Shouldn't it be a shuttle that is flying through space?
I understand that is still alpha code but if this is remotely close to what it will be I would prefer they scrap it all together and focus more on adding more modes as that doesn't seem to add anything to the game.
Hope I'm wrong though.
I disagree, it's a little slow, but it reminds me of a game I played years ago that was similar to Q-Bert in that you had to change the squares without jumping off the edge. I like it. I agree that it needs more relevance to BOP but I'm glad there is new stuff like this coming.
Welcome aboard! It's been a little bit rocky but it's settled in and we're enjoying the updates as they happen.
It's really a whole new game now. I'm glad I got it.
With all of the negative comments, it's probably best not to post stuff like this. I won't make this mistake again.
Quoted from KoenHeltzel:
The car is the same car as in the Return To Base mode, which is the car on the translite of the game. We figured the shuttle had enough on screen time as is. The Shuttle and the Brides boots do show up as landmarks across the levels.
The difficulty ramps up over the six levels, level 1 is just getting used to the mechanics, and has been sped up a little based on MGC feedback. In later levels "reverse" pads are introduced which adds a puzzle element to this videomode. Also bases on MGC feedback we removed the extra lifes by default, now you can earn them by shooting the miniplayfield while videomode is already lit.
Users will be able to create brand new levels, share them with other users, and select which levels to load into your game, all via the Live page.
If after all this you still don't like it, it can be disabled in the service menu.
Have a good weekend guys, I will distribute a beta update later today.
YAY!!!! Thanks Koen! Nice to know it can be disabled for the people that don't like it. I for one am looking forward to it. My game is going to the Allentown and Atlanta shows so it'll get some play for sure!
I REALLY like the VideoMode! Only got it once but it's very cool. DP keeps making this kit more and more valuable. Thanks!
Quoted from floyd1977:
I just got a response from Barry that they are close to their goal of 25 to build the next batch of kits.
I wonder how many there are out there now? I don't care about exclusivity, I'm more wondering how many people are enjoying this ride with us. Just a reminder, mine will be at the Allentown and SFGE (Atlanta) shows for people to play (not for sale). I'm really hoping my flipper board gets here today as the post office says so I can install it tonight and in time for the show.
I got my Flipper Board from Scott last Friday and installed it on Saturday. It works really well. If anyone hasn't looked at Scott's page, it is a daughter board that goes in-line with the coin door board. You remove a cable from the coin door board and put this board on the pins then plug the cable into this board. There is another connector on the new board that you connect to the included "2nd Flipper Switches". These switches mount next to your existing flipper switches and are activated when you press the button. When you go into video mode the new switches are what's controlling the game. It took under an hour to install it. Considering what's included, it's a bargain! Come see it work at the Allentown show next week and at the Atlanta "Southern Fried Gameroom Expo" in June.
Quoted from calvin12:
If you are on the beta list, you will get an email when a new beta is out to test. If you are not on the beta list you will only get emails when a new public release is out. You don't get them from the forum.
But info on signing up for beta is on the forum. And as Calvin12 said, you'll get emails about the updates. And, updates will be coming via direct download soon so as long as your game is connected to the internet, you won't even need a USB drive to get the updates.
Quoted from Rarehero:
Look - the people making things like BOP 2.0 are geniuses, IMO - but I hope they realize some of us are computer-dumb. I need as user-friendly as possible...I can follow directions (I installed BOP 2.0!) ...are there instructions or a tutorial showing how to set up the internet functions on this thing for dummies?
Unfortunately, some of the cooler parts of this mod are dependent on getting connected to the internet and it's a Windows 7 PC. Windows 7 is one of the easier machines to connect to the internet and I think that there is definitely a YouTube video you could use to help you (look for Windows 7 and WiFi)
I found this one:
An explanation on how to break out of the BOP 2.0 software is at:
If you want the added features, you're going to have to do some learning. You'll be better off for it! It's like pinball maintenance or repairs, ya gotta dig in and get your hands dirty!
Quoted from Rarehero:
I can't imagine Lebowski will make you boot into PC mode to get certain features. Any time I've ever tried to use a PC as instructed, it breaks or does completely illogical things. We just weren't meant to be.
I just hope all software updates become available thru USB update and all features are made available thru game menus.
Yeah - about that, updates are about to come out over the internet only soon. It's one of the new features. Good thing is, once you get connected, it should be easy.
I respect you guys that are staying off-line but you're missing out on some fun stuff (like editing your own levels in video mode). I wanted to put my game on-line during the Allentown show but I just didn't have time. I do plan to try and get it working for the Atlanta show. I can't wait to see what happens when I set it up this weekend and all of the Allentown show data flows onto the website. I have a PDF of the before so it should be interesting.
I'm copying this from the Allentown Regrets topic because it's something BOP 2.0 related - sorta...
I regret knocking over the backglass/translite for my BOP 2.0 on Friday morning shattering the clear glass all over floor. Then cutting my hand trying to get the glass out of the plastic channel with my key instead of just getting a screwdriver to do it and then bleeding all over everything. I am glad that new glass was available for $20.00 but my hand kinda hurt most of the rest of the day. And I regret not having a first-aid kit in the minivan.
I also regret bringing my topper because it got damaged in transit. A lot of people commented on it though - they really liked it). I even had a guy call me last week to ask me about the topper and BOP 2.0. He has a BOP and knew nothing about the kit. He's not on-line at all - he got my number from the game's info card. He was curious about just adding the color screen and I explained that you need to put more than just the screen on. The price seemed to put him off as well since he only paid $800 for his BOP. I tried to explain that it was a new game, and the cool connected features, but it was lost in technobabble. I think he'll buy a Laseriffic topper for sure...
Welcome Johan! Glad you're part of the group!
Quoted from awarner:
I'm copying this from the Allentown Regrets topic because it's something BOP 2.0 related - sorta...
I also regret bringing my topper because it got damaged in transit. A lot of people commented on it though - they really liked it). I even had a guy call me last week to ask me about the topper and BOP 2.0.
So I wrote Joe at Laserrific and he's making me a new bride topper (just the bride, not the back or lights) for a real reasonable price. It velcros on so I'll have the broken one to take to shows and a perfect one for home. I sorta fixed the broken one and it's not too terrible so it'll be OK for shows. Come see it at the Atlanta show.
Quoted from NinJaBooT:
Huh? With the 2.0 kit you don't build the Bride? The metamorphosis, if you will, isn't integrated in the 2.0 software??? Im looking at ordering the 2.0 kit and never knew this. How is the brides head integrated in 2.0 version?
What does it all mean Basil?
It means that the head integration hasn't been developed yet. We're told it's coming. I'm sure it is, it's just taking a while. The comment here is that it needs to be the next thing they do and I think a lot of people agree.
Quoted from Rarehero:
If you want some Metamorphosis action, switch over to 1.0 for a bit.
I agree and to be truthful, 2.0 is NOTHING like 1.0. The sound and DMD makes it a totally different game. There is already a lot to get to including a videomode and two three-ball multiballs. If you're worried it might be too hard, that's the wrong attitude. It's more of a challenge. It's something to beat. And don't forget, the on-line portion of this game is like no other. You get trophies and stuff like you get in video games and your scores can be shared with the world. You also can edit your own levels of the videomode. It's totally cool. I sold all but 4 of my 18 pingames last year, this was one of them.
I hadn't done the last update yet, I had downloaded it but I didn't put it on a USB drive. I was showing some friends the menu system and there it was: Download from Internet. I did it and in a few minutes I was up to date. Too cool!
Quoted from Pdxmonkey:
Where did you see download version from Internet?
you can select the order of the video modes in the online settings.
DP provided 1-10 I think.
You can also select users custom made levels or make your own.
I had successfully installed the 1.11 (that others could not for one reason or another). I think that 1.12 was the same but it fixed the installer problem. All I really did was get the number current but it was there on the update menu.
I took my game to the Southern Fried Gameroom Expo and Ben Heck seemed to really enjoy it!
I haven't had the chance to set it up to get any stats. People really seemed to enjoy the game and they were curious about how it was put together so I showed off the inner workings as well (from time to time).
Time to start a rumor. I've heard that the Big Wheel modes are nearing completion. I don't know what this means about the metamorphosis, but it's been quiet for a while and I thought I'd stir the pot a bit.
From the Dutch Pinball Website:
2nd Batch Order
We are about to build the 2nd batch of the kits.
Production of the second batch will start on 08/01/2015.
Since we don't know if we ever make it to a third batch,
this might be your last chance to get a Bride of Pinbot 2.0 Upgrade kit.
Barry just announced on the Dutch Pinball Forum that the final completed code for the game should be released by the end of this month. This is awesome news. It will include the "Metamorphosis"!!! Check it out at:
One more bump for anyone interested in a kit. The final update is coming. The 2nd batch of kits are about to be built. There are no worries about this project. Think about it, it wasn't finished and people who bought it AREN'T really complaining. Rush out now in a buying frenzy! (that's an obscure reference - I'll send a rare pinball collectible to anyone that can tell me what 70's video that line was in).
Spilling the beans: A small group of "Pre Beta" testers are going through a special edition of the software to test the new features. This special edition doesn't play the small wheel modes or the first multiball so the new stuff can be tested. I have found at least one bug so far. This is going to be one of the best rulesets to come out in years (I'm not kidding). OK, back to testing...
Quoted from Toucanf16:
Spill a few more beans!
I'd like to, but they want us to keep it quiet until it's all working well enough to go to the regular beta (essentially anyone who wants it). The graphics on the metamorphosis are stunning. There are new modes for all of the Big Wheel spots and a Billion mode. Most of the modes are combo shots or hit the flashing shot games. Not easy. The new ruleset really transforms this game. There are still some graphics and sounds missing but everything plays to some degree. It's Pre-Beta (Alpha) and essentially is only for testing. It's gonna be a blast when it's done! It is nice to know we're in the home stretch!
Quoted from 85vett:
Sounds like a lot of fun. I'm looking forward to this release as it sounds like the big wheel modes are a bit more creative (shot wise) than the small wheel modes.
I do hope that they make a way to lower the point value of the billion mode though. The billion shot is what really killed BOP 1.0 as it overwhelms the scoring which turned it into the one shot pony that people made it out to be. I like the idea of it but would much rather it be smaller point values to keep things more balanced. I'm sure I'm in the minority there though.
Truthfully - I wouldn't worry about it too much. It's at the end of the big wheel modes so I don't think the average player will be getting to it at all. It's going to take a super player to see it. This is really a tough game now. I like that!
Quoted from Pdxmonkey:
If anyone got to Billionaire club in a competition they deserve to win, and most likely will even if they fail at the mode.
It's the final wizard mode after all, not a random mode.
I can't imagine even the best player getting this far in a competition. It is REALLY hard. There is so much before it. Even with the glass off (how I'm testing) it takes a while to do.
Multiball two requires you to hit the heartbeat ramp, then immediately hit the shuttle ramp (in 5 seconds) to lock a ball. You have to do this 3 times! I have never done it in regular play. I'm not that good yet, I guess.
Quoted from mollyspub:
what is required to get to metamorphosis ? how does it compare to the orignal ? cant wait to see this !
As of now, metamorphosis happens during second multiball. You light the various parts by sending two balls up the ramp and into the eyes right after each other (timed). After getting all of the parts, you eventually get back to one ball. Metomorphasis happens and you go into a timed wizard mode.
Graphics are awesome. Also, this is right now. It might change.
I'd also like to add that new kit owners should consider purchasing Scott's Auxiliary Flipper button kit. This kit disables the flippers in video mode (so when you're driving the car, the flippers aren't flipping every time you push the buttons). The kit is $45.00 and available here:
Quoted from Toucanf16:
I've got a BoP 2.0 kit from batch one. I opened the box and gazed at all the goodies and promptly packed it away. Now I'm moving away and it will be 2-3 year before I install it.
Can I accomplish a stand-alone software update to the Mini-PC? What's the minimum I need; the Mini-PC, a mouse, keyboard, monitor? Does anyone have suggestions to pass along?
I'd just be sure to keep downloading updates and buy a current USB thumb drive and put it away until you need to upgrade with it in the machine. Basically, don't update until you install but be prepared with what you need.
Quoted from BigDan:
I'm in the club also as I just sent in my full payment.
I'm really looking forward playing 2.0 once I get my new play field installed.
I'm thinking that BOP 2.0 deserves its own game designation here on Pinside so people can rank it separately from 1.0.
There are separate ratings for Stern's Pro models and LE/Prem so I don't see why 2.0 would be a problem.
I have asked Robin for this but nothing became of it. I'll ask again!
I asked Robin to create a new machine designation for Bride of Pinbot 2.0 and he is hesitant to do so. He feels that it will be confusing to people who go looking for machines. I respectfully argued that it is not just a MOD because the rules are drasticly different and most MODs don't affect gameplay like the kit does. He agreed that I should start a poll to allow everyone to vote to see how Pinside feels as a whole. Please take a moment to vote. I'd really like to see it have it's own designation and this really will be the only way.
Any word on the next kit deliveries? A good friend of mine bought one and I'm looking forward to him installing it.
Quoted from mayuh:
Lightning corrected. New background... Any thoughts?! I'm a little confused which one suits better... The old school one for nostalgic reasons, or the new one, that cries 'it's a whole new game!'?
Also added more purple... Thanks for the suggestion
I like the new background. These are new games (with old playfields). Let me know if you do anything!
I'm going to redo my BOP 2.0 as well. I had Mayuh's artwork printed and it looks incredible. I got a set of Mike Chestnut chrome side rails but they are the WPC type, not the System 11 type because he can't plate those. I also have the lock-down bar in Chrome as well as the hinges.
I plan to shop the playfield again but this time put on the CPR plastics that have come in since I originally shopped it. Normally, I would be a year or two from shopping it, but it did attend two pinball shows last year and has picked up a lot of dirt. There is also a light out on the skill shot that is not the bulb.
It's gonna be awesome! I'll post pictures as soon as there are some.
Quoted from mayuh:
The computer is shut down via the shutdown board by Scott. Isn't that included in the new batch?
Yes, when you turn off the machine, the PC should start shutting itself down. Unfortunately, the monitor and possibly the sound system will not go off. I bought a Belkin power strip that detects that the computer is off and then turns off the monitor and audio amp. It works really well as long as you don't kill power from a wall switch.
Clay just installed a kit in the BOP at the Michigan Ann Arbor Pinball Museum. He will be having an open house in May. Also I'd like to welcome any new owners to the family. We're here for ya! And don't forget the Dutch Pinball forum as well.
And make sure you get those machines on WiFi for the internet. It opens them up to a whole new world!
I'm interested in these as well. My machine is going to be taken apart this weekend for a cleaning and to start putting on new side art.
Keep me in the loop!
Quoted from mayuh:
Just in case you haven't seen, Tom printed my design and applied it on his BoP. With the narrow wpc chrome siderails, it just looks gorgeous! A real beauty!
I have those same side rails for mine and have the printed art as well. All I have to do is install it all. Oh and the thin rails are required if you want chrome rails. Mike Chestnut said that it was impossible to chrome the original "System 11" rails.
I'm just troubled by sanding down my original cabinet. It has Magic Marker color added, but it's not terrible. Oh well, it's going to me AMAZING!
Quoted from BadBrad97:
Since it's stainless you can polish the siderails yourself really easily while they are still on the cabinet (and it won't ever turn). Just use sandpaper on an orbital sander. I think I went 400, 600, 800, 1200, 2000 and then rubbing compound and polishing compound. Like you would on a clearcoat playfield.
I still had Mike Chestnut do my lockdown bar and hinges, but I saved a couple hundred dollars.
Yes, this is what Mike told me as well. It does look real nice! Great job. Thanks for the update!
Quoted from mgpasman:
As I am aware, the BoP 2.0 kit will replace the CPU board and display units, so I already sold those .
I am assuming, the audio and display driver boards will be replaced as well (by the computer)? If so, I can already remove them and try to sell them on. Just like the old speaker panel.
The only board you need from the original machine is the Driver board. The sound is not used and the CPU is not used. As for selling them, If I had another WPC machine from the same basic era (Early WPC-89), I would hold on to them as spares. I have a Doctor Who and those two are interchangeable. There is no Display or DMD driver on BOP since it was alphanumeric.
I also replaced my driver board with a RottenDog. Now all of the electronics are new.
Quoted from mayuh:
It's pretty much done for the last 4 releases. Koen is working on unbalanced scoring (especially bonus and skillshot) the players reported.
I agree, if you were waiting for it to be finished; you're done waiting. Now it's just a super hard game with a huge ruleset (that's a good thing).
I've started a separate thread for my BOP 2.0 Restore:
And this is TOTALLY due to living so close to Flake and seeing those pictures of her amazing cabinet. Inspiring!
My BOP 2.0 will be at The Southern Fried Gameroom Expo (http://www.southernfriedgameroomexpo.com) next week. Unfortunately, the new cabinet I'm building for it will not. There's just too much to do to it to finish in time and I am bringing other games as well. It still plays pretty well (one light doesn't work and it's not a bulb problem). Hope to see some of you there!
It almost didn't make it...
I'm building a new cabinet for it and I was moving some parts over to the new cabinet. I noticed that I wouldn't be able to complete it in time so I moved some parts back to the original cabinet. The Light board in the backbox got wired wrong and it locked on the coil that opens the gate on the ramp for the mini-playfield.
All sorted and the machine is ready to be packed tonight.
See you there!
Quoted from nwpinball:
I can almost guarantee you the power cord will come of the lcd display in transport, it hangs downward and the cord weight pulled mine out when I brought it to the Seattle show this past weekend. I had a moment of panic when the display didn't come up before we could figure out what had happened. Just to give you a heads up!
Good Advice! I had the power cable for the computer too tight so it stripped the insulation off of it when I put the head down. I disconnected it and taped it up (after I tested it). So it won't boot until I reconnect it anyway. I'll check the power cord for the monitor then as well. Pics when it's set up.
Quoted from mayuh:
This one is my favorite (until you slap me hard)
My thoughts on this one were: ok, she's done, pinbot sending her new energy... Go for it, girl!
I think this one is perfect! I wouldn't add the designers to the translite. They should be on the "Free Play Card" at the bottom. Just my opinion.
I may have said this before, but Python told a good friend of mine that when he died, he was going to Planet Pythonia. When I saw DP had called it Planet Python I asked them to change it and they did. I'm sure he's there now with "The Bride" drinking a cocktail. I know of two other references to Python IN a game. He's the Pinball Python on the backglass of Bad Cats and Pythos on a drop target in Big Bang Bar. Still miss him.
Quoted from mayuh:
He's on this design too...
All I can say is Thank You! It means a lot to me!
My only regret will be that my existing Translite is signed by Python and John Trudeau. Python was in a bad mood the day when he signed it. Probably because I sent it with a friend to get signed and I didn't go myself. I think he called me an ass on it. I like it; It's genuine Python. I'll get it in a light box and hang it on the wall after I get a new one in there.
Finally at the "Install new art" phase of my newly rebuilt cabinet. The head is from Addams Family and I plugged two of the "Lightning Holes" but not the center one so I can power the Laseriffic topper through it.
And you might notice that some of the hardware is already installed but there are no bolt holes. I filled all of the external bolt holes (except the hinge) and replaced with screws. This means that the outside art will have no bolts. I also had a friend route the front edge for Chrome T-Moulding. Incidentally, I didn't copy the other poster who did that, it was already routed when he posted the pic. I saw it on a Stern High Roller Casino and thought it might be cool.
Quoted from mainelycoasters:
Looks like my transilite now autographed by John Youssi and Jaap Nauta will stay on the game. Should have had John Trudeau sign as well but was working the Pintastic New England show free play room and was lucky to get the 2.
Mine is signed by John Trudeau and Python Anghelo so I'm thinking light box!
I paid $3K for my game and the kit was ~$2K. I'm doing a new cabinet with new art plus lots of new parts for that cabinet like Chrome rails, hinges and lockdown (done by the fabulous Mike Chestnut). I'd never be able to get my money out of it. I kinda like that because it makes me want to keep it more. I'm also working on a Bally Strikes and Spares that I'll have at least $3K in when I'm done. No SandS is worth that. But it's for me so it's OK.
I heard the new "Welcome Back" callouts as well. Sounds good. I haven't seen any bugs yet, but I may not. I'm taking my machine apart this weekend for some refirbing. I'll post pics!
If you have ANY other WPC-89 games, just keep the boards you pull out. They will come in handy. And yes, you only need your Driver board. The rest are replaced one way or another. I replaced my Driver board with a RottenDog. Now all of my electronics are new.
I like to call this "How I spent Labor Day 2016".
This is a Whitewater lower cabinet and I'm adapting it to work with my BOP 2.0. I put a new bottom in it and did bodywork on it to get it looking good. Painted the inner cabinet.
I put new ground braid in the cabinet. The head is from Addams Family so I filled two of the holes and left the center one to power the topper. I actually got the electronics in it but I haven't gotten any pictures yet.
I used a template I made to put the T-Nuts in the bottom to hold the transformer.
I got one side of the side art on, it went incredibly smooth. Better pictures when I get the other side and front done.
I finished the side art last night. It came out great. No new pictures until I get stuff moved around. Unfortunately, I'll be slowing a bit on this. Vacation and a trip to pick up a playfield are getting in the way. I did order some more parts yesterday. I needed a lot more Ground Braid then I bought. I also got some super chromed legs. I had already purchased other chrome parts for it from Mike Chestnut. That is going to make it extra special.
Quoted from mayuh:
...looks like my 2.0 is the last one that wasn't shopped yet. Now I feel the pressure...
Shop that sucka! Since I'm doing the new cabinet and art, my playfield is getting a mini-shop in that it's on the rotisserie and getting the CPR plastics installed, replacing the originals. I didn't buy a new playfield because despite some damage I touched up, it's an original DiamondPlate with the extra yellow inserts. I try and work on it every day.
Quoted from Fifty:
I got to play this for the first time tonight. Anyone that has a BOP without this kit is doing themselves a huge injustice. It is a fantastic 'mod' that is worth every penny. I was blown away by the animations and sounds. Truly a work of art. I was not in the hunt for a BOP before but it is definitely in my radar now. My compliments to the DP team that put this together. Bravo!
I agree with everything you said except calling it a MOD. It is not. "It's a whole new game!"
Quoted from Fifty:
Technically I called it a 'mod' with half quotation mark thingy's around the word. My reasoning for this was because I failed to come up with a proper word that encapsulated it exactly.
I've been building a 2.0 machine with a ton of new parts and such. Side art, even cabinet design is being changed a bit. I'm using the best of what Williams did over the years but doing things like minimal external bolts on the cabinet and head and adding chrome. It's been a TON of work, but it's coming along. It will definitely be unique. And the "It's a Whole New Game" thing is a DP catch phrase.
Cleaned the playfield, waxed it, cleaned the rubber. Yesterday, it got a new head motor and rollers un-seized and lubricated.
All of the assemblies are ready to go with the new plastics:
I had previously did the cabinet and last week got most of the cabinet assemblies installed:
2.0 Additions in THIS picture...
Not rushing, but I'm getting there.
This is a bastard cabinet. A friend gave it to me. It's the bottom from a Whitewater and the head from an Addams family. The lower back was cut off of it so it could have it's bottom replaced. I did that and fixed the back and it looks pretty good. The bottom speaker is getting moved to... My side rails are for a WPC game so it will be consistent with WPC-89 cabinet style. Lots of chrome on this one. The TAF head HAD three holes in it but now it has one. That will let the cable for the topper go through. I got the bulk of the plastics on tonight. Now for Ramps and such. The playfield is an original DiamondPlate and I didn't want to change it.
Quoted from Cheddar:
I see you bought a proto playfield. I sold my batch 1 playfield and just got a proto from batch 3. This is going to be a fun winter project!
Actually, it's an original DiamondPlate. It isn't perfect, but it is the original with the yellow inserts so it's definitely low production.
I got my playfield in the new cabinet last night. I was really worried because this is a Whitewater cabinet and I filled all of the unused holes but had to drill new ones for the playfield to mount. It actually worked out nicely.
Thanks to Gerry and Scott for providing tech support for us here. We really appreciate you guys!
I had a VERY productive weekend. I got the side rails on, head on, wiring completed, and up on it's legs. It's not playing yet, but it booted!
Still more work to do, but it's 90% there!
So I found a fatal flaw in using a Whitewater lower cabinet. The pictures below will give it away...
I was busy last night:
It was a little scary using a jigsaw to cut the hole bigger. I used a Dremel sanding tool to smooth it out. It worked good.