Hello!
I'm doing a re-theme based on Williams' Blackout (1980, System 6). I'm replacing the game's audio with a custom solution that takes the 5x solenoid inputs and wire those to a 5-32 demux, then route those outputs to 1 or more "MP3 Trigger" boards. I have all the schematics for the game, but I'm having trouble finding the details regarding how the 5 inputs map to various sounds or speech in the game. I'm basically looking for a list that has "action on playfield" mapped to whatever sound or speech callout should be played. I can probably brute force this once the game is in my hands, but I don't have it yet, and I want to get started on this now.
Does anyone have this info? TIA!
Greg