(Topic ID: 167469)

Blackout Club... (Fans Welcome)


By mof

2 years ago



Topic Stats

  • 431 posts
  • 68 Pinsiders participating
  • Latest reply 2 days ago by Legacy69
  • Topic is favorited by 45 Pinsiders

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There are 431 posts in this topic. You are on page 9 of 9.
#401 4 months ago
Quoted from pb456:

Guessing - common ground shorted out between BG and PF? Or shorted bulb?

Again new to pins... can the actual bulbs fail as a short internally? Or are you speaking of the sockets being shorted?

#402 4 months ago
Quoted from dfester007:

Again new to pins... can the actual bulbs fail as a short internally? Or are you speaking of the sockets being shorted?

I would be more likely to assume that it would be a bulb than the socket, as the sockets have a good deal of space between anode and cathode. It's just a wild guess, walking back what was done and the result. I've seen LEDs burn out and have seen some wierd stuff and tried to forget it and move on after it drove me mad

#403 4 months ago

Did you disconnect or knock a wire off the relay in the backbox that turns on and off the GI?

#404 4 months ago

Victory is mine. Fuse. Old one had continuity but wouldnt let any real current through.

So. Now credit switch won't work to start game. Another fuse someplace?

#405 4 months ago

Turns out the credit button works better in free play. However, I have found 2 wires off on my coin door diagnostic buttons. Anyone have a wiring diagram or can take a photo of which colors go to which switch?

#406 4 months ago
Quoted from dfester007:

Turns out the credit button works better in free play. However, I have found 2 works off on my coin door diagnostic buttons. Anyone have a wiring diagram or can take a photo of which colors go to which switch?

Do you have the manual? You can download it from here:

https://www.ipdb.org/machine.cgi?id=317

I think the schematics show the switch wiring.

#407 4 months ago
Quoted from dfester007:

Turns out the credit button works better in free play. However, I have found 2 wires off on my coin door diagnostic buttons. Anyone have a wiring diagram or can take a photo of which colors go to which switch?

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#408 4 months ago

Oh... By the by - I have had to replace several diodes in mine, as there were game reset problems, and all boiled down to damaged diodes, one of which you see on the high score reset switch, above. I have been using 1N4004.

#409 4 months ago
Quoted from pb456:

Oh... By the by - I have had to replace several diodes in mine, as there were game reset problems, and all boiled down to damaged diodes, one of which you see on the high score reset switch, above. I have been using 1N4004.

I had to replace some for the lamps too.

#410 4 months ago

Thank you for the help and picks. Got things all fixed up. Things are working just fine on the pin now
The support was great, thank you again.

1 month later
#411 89 days ago

Just joined the club
Does anyone know when hit the lower drop targets do you get a noise and a score? Mine go down and reset but not sure about points
Thanks

#412 89 days ago

It says "condition red"...and lights the red insert for the right saucer. Not sure about scoring.

#413 88 days ago

Has anyone found the playfield decals..
I am missing the 2x,3x... lower 4 and the lane change
I have done a number of searches but have not seen any?

1 week later
#414 78 days ago
Quoted from koen12344:

I am claiming my spot in this club
Can't wait to work on this one, but I should work on my project pins in the order they came in...

[quoted image][quoted image]

Finally found some time to work on it!

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#415 77 days ago

Hopefully no one thinks I’m an idiot for trying this, but I propped up the left Orbit gate. It gave the game a bit better flow in terms of ball play since there could be more concentric orbital shots the ball could take going each way, but of course the scoring was a negative because the “orbit completed” bonus was scored both ways. Anyone else ever try this?

1 week later
#416 68 days ago
Quoted from VacMetal:

Hopefully no one thinks I’m an idiot for trying this, but I propped up the left Orbit gate. It gave the game a bit better flow in terms of ball play since there could be more concentric orbital shots the ball could take going each way, but of course the scoring was a negative because the “orbit completed” bonus was scored both ways. Anyone else ever try this?

I haven’t but that’s an interesting idea. Do you like it better that way?

#417 65 days ago
Quoted from VacMetal:

but of course the scoring was a negative because the “orbit completed” bonus was scored both ways. Anyone else ever try this?

Also makes it harder to achieve your bonus multipliers, I would think.

1 week later
#418 54 days ago

Just got a blackout - have wanted one for many years as I was jealous of my sister's. I also recently purchased the newer NW7 all-in-one board to experiment with the game. Thanks for the suggestion above about holding open the left orbit gate- it adds a different dimension to the game. I find this one to be addictive.

#419 47 days ago

Is there a way to turn off the attract mode blinking lights?

#420 41 days ago
Quoted from Pintor:

I haven’t but that’s an interesting idea. Do you like it better that way?

I kinda do. Takes 2 seconds to add or remove toothpick and I have not had it move or been aware or it during play. It does make scoring unbalanced because you speed through orbit bonus but the changeup in flow is fun. Definitely not a forever thing, more like when you used to buy a new album, really like it and listen over and over, then take a break from it for awhile knowing you return to it later.

#421 41 days ago
Quoted from johnnycruzr:

Also makes it harder to achieve your bonus multipliers, I would think.

Maybe slightly but I believe similar to other games. It changes up play because you can attempt to go for the orbits *or* concentrate on building your multipliers - makes gives a small boost to strategy.

#422 41 days ago

So I used a toothpick to hold that left gate open and I really like it!! Game feels like it flows better and shooting for that new right orbit is fun. Mine is staying this way for now.

4 weeks later
#423 13 days ago
Quoted from hd60609:

This one worked great for me. Screw holes were good match. No modding.
amazon.com link »
Tricky because I have: Gorgar (1979 Williams) = 8 ohms Blackout (1980 Williams) = 4 ohms

Schematic shows that the speaker is 8 ohms, BTW.

#424 13 days ago
Quoted from funknflow:

Just got a blackout - have wanted one for many years as I was jealous of my sister's. I also recently purchased the newer NW7 all-in-one board to experiment with the game. Thanks for the suggestion above about holding open the left orbit gate- it adds a different dimension to the game. I find this one to be addictive.

OK so the NW7 board showed up and it is a GODSEND!!! It works incredibly and has instantly solved all of my issues with blackout. You can also change out individual sound FX or add background music if you please. This way I was able to swap up the upper register "hum" from the spinners with a more pleasing tone for my family (actually used the upper register alien poker sfx), and can swap back whenever i want. I am so impressed with this board and happy to have it running 100% now.

#425 11 days ago
Quoted from funknflow:

OK so the NW7 board showed up and it is a GODSEND!!! It works incredibly and has instantly solved all of my issues with blackout. You can also change out individual sound FX or add background music if you please. This way I was able to swap up the upper register "hum" from the spinners with a more pleasing tone for my family (actually used the upper register alien poker sfx), and can swap back whenever i want. I am so impressed with this board and happy to have it running 100% now.

Looking at the suppliers site, am I reading it correctly 389 euros for this board?

#426 11 days ago
Quoted from Legacy69:

Looking at the suppliers site, am I reading it correctly 389 euros for this board?

you are correct. It's not cheap. but there aren't many alternatives and this is a sound / mpu / driver combo

#427 10 days ago
Quoted from funknflow:

OK so the NW7 board showed up and it is a GODSEND!!! It works incredibly and has instantly solved all of my issues with blackout. You can also change out individual sound FX or add background music if you please. This way I was able to swap up the upper register "hum" from the spinners with a more pleasing tone for my family (actually used the upper register alien poker sfx), and can swap back whenever i want. I am so impressed with this board and happy to have it running 100% now.

Can you replace the him with the heartbeat from gorgar? When I bought my blackout, it made that sound for some reason before I replaced the mpu

#428 9 days ago
Quoted from Pintor:

Can you replace the him with the heartbeat from gorgar? When I bought my blackout, it made that sound for some reason before I replaced the mpu

you can replace it with that, or literally any other sound you can think of. included with the board is an SD card that has every system 3-7 broken down into thousands of .WAV samples. I took out the 3 highest pitch registers of the background hum (the ones that drive my family up the freakin' wall) and swapped them out with Alien Poker's 3 highest pitch background sounds and it works amazingly well.

#429 9 days ago
Quoted from funknflow:

you can replace it with that, or literally any other sound you can think of. included with the board is an SD card that has every system 3-7 broken down into thousands of .WAV samples. I took out the 3 highest pitch registers of the background hum (the ones that drive my family up the freakin' wall) and swapped them out with Alien Poker's 3 highest pitch background sounds and it works amazingly well.

Can you post a link? The one in the other forum led to a website that was in a language I couldn’t read! Ty!

#430 9 days ago
Quoted from funknflow:

you can replace it with that, or literally any other sound you can think of. included with the board is an SD card that has every system 3-7 broken down into thousands of .WAV samples. I took out the 3 highest pitch registers of the background hum (the ones that drive my family up the freakin' wall) and swapped them out with Alien Poker's 3 highest pitch background sounds and it works amazingly well.

This looks very interesting. Some early reviews on the board said that the sounds were strange, what do you think?

#431 2 days ago
Quoted from funknflow:

OK so the NW7 board showed up and it is a GODSEND!!! It works incredibly and has instantly solved all of my issues with blackout. You can also change out individual sound FX or add background music if you please. This way I was able to swap up the upper register "hum" from the spinners with a more pleasing tone for my family (actually used the upper register alien poker sfx), and can swap back whenever i want. I am so impressed with this board and happy to have it running 100% now.

Hey Funknflow, could you post a video of the game in action with the new sound board? I would definitely like to hear this before pulling the trigger on one.

Thanks,
Richard

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There are 431 posts in this topic. You are on page 9 of 9.

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