I'm on my second. I had some regret after getting rid of my first one, took me a couple years to land another, just kept running into bad timing when some came available.
Well...here's what I know about Black Rose.
The theme is great, the music is top notch, fun modes, video modes, art work is cool.
It's a John Trudeau/Brian Eddy design, and the software is also by Brian Eddy (Brian Eddy of course would next make the Shadow, AFM and MM...) Pretty easy to see the comparison here, sinking ships.
Speaking of sinking ships, my best is 11. I think they were 110 million per sunk. Over a Billion points is my high score. I find my version setup pretty easy, that's why I ordered lighting flipper bats.
Some say it came with Lightning bolts bats from the factory, but the Bally Promo video shows otherwise, and I have not seen any stock photos of one with them.
To really score huge in this game, you want to get into a multi-ball. While in multi-ball, every ramp scores a letter in ""SINK SHIP" once you fill up your letters, out of multiball will sink the ship. The really cool part about this is, you can stack your sink ship letters, so lets say you spell it out like 5 times, that will be 5 sinkable ships waiting outside of multi-ball play.
One of only a few games to have a double general illumination (others being Party Zone and Space Station off the top of my head)
The not so good. The cannon. This puts a beating on the center of the playfield, and the plastic cover to it is nearly impossible to level/or gets warped, making the ball do some squirly things. Just something you have to live with.
There is a Gameroom issue I think it was, where a guy stripped down and refurbished a Black Rose, it was a cool article, he did some nice mods/add ons to it too.