(Topic ID: 207343)

Black Knight, what ails thee? Diagnostic switches, game start issues

By solarvalue

6 years ago


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  • 20 posts
  • 8 Pinsiders participating
  • Latest reply 6 years ago by steveopdx
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#1 6 years ago

Hi All,

I've got some issues with Black Knight.

It boots up into attract mode and I can add credits but it won't start a game. Nothing happens when I press the diagnostic switches.

There is continuity from the blue and green wires on the coin door diagnostic switches to the connector in the head.

With 1J4 disconnected, I have tried momentarily grounding 1J4 Pin 3 to 1J4 Pin 2 which gets the machine into the display test, I can then cycle through the display numbers by repeating this. I also have tried momentarily connecting 1J4 Pin 3 to 1J4 Pin 4 but nothing happens. Does this mean there is a cold solder joint at 1J4 pin 4?

Are there any other tests I could try to narrow it down?

#3 6 years ago

Just to let everyone know, this game was working before and the boards have all been gone through and tested not too long ago, so they should be mostly good.

Is it possible to remove the MPU without removing the driver board from the game? I mean, can you just undo the top two screws on the MPU and wiggle it out from the interconnect or do you have to take both boards out before separating them?

#6 6 years ago
Quoted from dothedoo:

The MPU sits in a u-shaped channel behind the driver board. You will have to at least remove the screws holding both boards, then you could separate the MPU and remove it.

Ok, thanks, I'll try that.

#7 6 years ago

Hmm...this problem miraculously fixed itself. The switches are back now, we'll see if it lasts. I'm going to start a new thread with the next problem. Thanks to all who contributed.

#9 6 years ago

OK, this problem is back: game boots into test mode, will go into attract mode if I flip the switch on and off quickly. Diagnostic switches do not work, game will not start.

Any other ideas or tips on how to remove the CPU board?

#11 6 years ago
Quoted from Schwaggs:

If the game is booting into audits, you have a bad battery or bad RAM on the CPU board.

I've changed the battery, where is the RAM on the CPU?

#14 6 years ago
Quoted from Schwaggs:

Did you carefully inspect the battery socket to make sure the contacts are not corroded?

Yep, the board has a cell-type battery socket and battery and the socket is relatively new.

I'll check those voltages and report back.

#15 6 years ago
Quoted from Schwaggs:

With the game off, measure the voltage between pin 8 and 22 on the RAM chip to make sure you have 4.5 to 5V

How are the pins numbered? The one with the green dot is pin number 1 and then you count anti-clockwise, right? If so, I've got 2.6V. Does that mean the chip is bad?

#16 6 years ago

Well, it seems that everything is working again. It may be that the RAM chip was a bit loose in its socket. We'll see if it lasts.

#17 6 years ago

OK, so it didn't last. The game started playing up again. I replaced the RAM chip with a new one from Great Plains Electronics. Everything works now, even the diagnostic switches which I was surprised about.

One thing to note is that I bought 5 x 5101s from Great Plains. When I put the first one in, the game wouldn't boot at all, so some of these chips might be bad.

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