Quoted from Tbpilot78:
Nice,probably one of the only newer stern/jjp that i really want,the knight is one of the coolest toys in pinball history
That also made me think of a question about something that is, while obvious, not something I thought about before.
The BK on BKSOR has two devices in one toy that interacts with pinballs: his flail and his shield. I’m calling the BK *one* toy because it would not make much sense for a standalone flail and/or a standalone shield to exist on the game without someone wielding them, thus creating two toys. I’m also not counting the standup bash target as something that interacts with the ball as part of the BK toy because it is not a “device” made more or less exclusively for one particular game.
Also one “device” may actually do more than one game-affecting thing in and of itself, but it still counts as only one device. For example, the flail can spin in both directions as well as stop in open or closed positions. I’m still counting it as just one device. The shield can be bashed and used to slam the ball back at you when down, or raised to shoot behind it, but again it’s just one device. But both devices are part of the BK toy, so the BK toy has two devices in one toy.
Rudy on Funhouse is one toy with one device: his mouth is either closed so you can bash it or open so you can shoot into it. Yes, Rudy’s eyes open, close and follow the ball around the game, but they do not affect your gameplay (well, as long as that doesn’t creep you out so much that you can’t focus.) In other words, if Rudy’s eyes stopped working, no shots on the game would be affected.
With those definitions/parameters, what other games have “one toy” that has more than one device which directly affects gameplay? I’m not saying there aren’t any; rather I’m looking for help to think of others so I miss as few as possible.