(Topic ID: 239307)

Black Knight - Sword of Rage Club - Honourable Knights Only

By NeilMcRae

5 years ago


Topic Heartbeat

Topic Stats

  • 5,515 posts
  • 517 Pinsiders participating
  • Latest reply 31 hours ago by KJS
  • Topic is favorited by 192 Pinsiders

You

Topic poll

“Black Knight - Sword of Rage Club - Honourable Knights Only”

  • Pro 83 votes
    36%
  • Premium 61 votes
    27%
  • LE 86 votes
    37%

(230 votes)

This poll has been closed.

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Topic index (key posts)

5 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #3 Black Knight Feature matrix. Posted by NeilMcRae (5 years ago)

Post #27 Rules card. Posted by NeilMcRae (5 years ago)

Post #539 remove upper Playfield Posted by Captainhook (4 years ago)

Post #4057 Link to Upper Playfield removal video. Posted by PeterG (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider chuckwurt.
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#411 4 years ago

Hey everyone! I’ll be streaming the black knight LE today with new code. 3pm eastern. Would be nice to have some of you LE players there to help us learn the new code! Also there will be prizes for random viewers in the chat so come hang out with us!

Main thing I’m unclear on is how to relight your locks for catapult MB after you’ve played it once.

Thanks!

www.twitch.tv/sdtmpinball

#413 4 years ago
Quoted from Leachdude:

There is a light lock switch on the upper playfield that you need to hit, one of my big complaints is this switch has no light or anything, feels hidden.

Ah. Thanks. Isn’t there just the one target up there? So shots are target, lock, and loop?

#426 4 years ago

Also please add lighting to the upper playfield when a catapult super jackpot is ready to collect. Or if it’s always ready to collect, when the value is really high.

#434 4 years ago

Yeah good point. That would be a great addition to all the modes to have the enemies show damage as you complete them.

#438 4 years ago
Quoted from newtoit:

Even just a health bar or percentage... i feel like the additional graphics for cutting off hydra heads and hell hand fingers might be asking too much.

Yeah. Easy to say that would be cool to see, but probably a lot of work for the team to implement. Progress indicators of some sort are always welcomed.

#479 4 years ago
Quoted from hocuslocus:

guessing the ball is supposed to hit the sling usually when it exits the pops?
Tried looking at the usual suspects and there really isn't much to adjust on this one.
Gonna try to take out the ball guide completely out and bend it a little.
Setting the incline anywhere past 7 causes the front VUK to start acting funky.
Watched a few minutes of the chuck you tube video, not sure how they have it set up but it rarely if ever hit.

I would assume Scott has his setup more in the 6.5 degree range. His games aren’t crazy steep at all.

#481 4 years ago
Quoted from ercvacation:

I got my premium yesterday. This game is so freaking good. Just put up 478 million. I started catapult multi and I was hitting a lot of shots and then stacked with triple knight challenge. At that point I was just doing my best to stay alive. I kept it going a long while and looked up to see my score jumped way up. My catapult multiball champion score was 431 million alone. This game is a beast.

I knew there was good money in Catapult. I think all the lower playfield shots directly feed the super jackpot catapult shot upstairs. Wish I would’ve been able to watch that epic MB!

#512 4 years ago

Best to just contact stern and get the exact one. But Marco has these as well. Just have to hope you can find the same size.

#550 4 years ago
Quoted from aobrien5:

Can you add an external sub to these game just by alligator clipping onto the existing sub posts?
Just put the game in the basement yesterday and this is the first thing I'm thinking about.

Yep. Go ahead.

#570 4 years ago
Quoted from ercvacation:

I never seem to do well on 3 knights challenge. What are the objectives in this mode and how do I collect the big points here?

http://tiltforums.com/t/black-knight-sword-of-rage-rulesheet/5210

#608 4 years ago
Quoted from TheRudyB:

Didn’t catch the live stream and can’t watch the video until much later tonight. Are they sending the post thing automatically to owners, or do we have to “order” it?

Order it.

Super exclusive ad from the Pinside Marketplace!
#614 4 years ago
Quoted from Aniraf:

Where do you see this? Is this part of the Stern insiders thing?

Deadflip stream.

1 week later
#660 4 years ago
Quoted from wlf_:

Anyone got any strategies to hit some high scores on the Premium?
I've managed 530 million, and the GC on the local game is 800+ million. I've heard some rumors about certain expert players banking multiple billions!
Loving the Premium, I think the layout and gameplay are fantastic, and the upper playfield adds enough that has been drawing us all back and keeping it very busy on location here.

Left orbit VUK to upper playfield. Get catapult locks for MB. Rinse repeat. Don’t shoot anything else. It always feeds a flipper. It might also ruin the game for you. Haha

#664 4 years ago
Quoted from yancy:

It's too bad the "up top all day" tedium of BK2K persists 30 years later. I was really hoping that aspect of the franchise would've been killed off in a modern game.

I love playing both games (assuming not in a tournament), but I was laughing when most hated no upper playfield in the pro. I was like, “sweet! We will be able to use this for tournaments.”

#694 4 years ago
Quoted from newpinbin:

Does anyone have a good way of collecting the knights letters to achieve retro multiball?

WAR hurry ups
Do well in modes
Do well in MB.

1 week later
#768 4 years ago
Quoted from amkoepfer:

Im wondering if i spell knight again its bk2000?

Kings ransom starts when you spell it the second time.

#770 4 years ago
Quoted from Mando:

How do you start KNIGHT mode ? I spelled Knight thought you had to shoot the left Vuk? This is premium / LE

Yep that’s it.

#773 4 years ago
Quoted from Mando:

Hmm well didn’t start

Try again. Haha

1 week later
#971 4 years ago
Quoted from TheRudyB:

No - the evil taunts are still there.
But in version 1.00 they included additional callouts where the Black Knight begins to lose that persona and say some humorous things indicating that he's becoming afraid of your strength/power/abilities as you progress in the game.

That’s amazing!

#1019 4 years ago

They are a tad shorter than stock flippers.

1 week later
#1050 4 years ago
Quoted from hank35:

Running .97. Is it worth updating to the latest code or should I wait for the next update?
Better callouts? Besides the easier game settings, I just need to know if this is worth updating now.

Do it.

1 month later
#1344 4 years ago

Have to upload to YouTube then post a link.

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