Quoted from newtoit:
As far as code, dont get your hopes up and you wont be let down. I was a big advocate for this game but my enthusiasm has died. It is the best looking game stern has put out but the gameplay is lacking. It could be a great game if the code had more to offer. I own an LE and havent played it in atleast a month but i do enjoy looking at it.
Yep, very disappointed about the lack of code updates. Spent an absolute fortune getting a premium here in uk which was not easy to earn. I still love playing it as screen graphics, sounds, music, art blows other games away, but I notice big gaping holes now in the codes depth and they are getting irritating
Retro modes don’t seem to add anything to the game and block your progress. No additional use for the lockdown button during game, only 1 monster per realm, no auto save if knights mace flings ball over flipper lane guides or flipper itself.
The upper loops are just annoying with no awards on 2 of the 3 shots! Tumble weed! And I’m yet to understand what the right hand side 3 bank drop targets do??? Anyone? Maybe I’m missing something..
Not sure why we can’t have regular incremental updates like other games. I like seeing the progress. Doesn’t need to be 6 months between additions, or ‘we need to wait for toppers’. The teams at stern are big enough now surely that programmers can focus on individual projects.
And it feels like the previous update was really 0.85 at best not a 1.0 in my book. Feels like a generous increment!