Quoted from ezatnova:lame update! Was at LEAST hoping for a visual cleanup of the awful PLAYERPLAYERPLAYERPLAYER graphic taking the whole bottom of the screen
I was originally thinking this might be related to a current limitation of the IC framework integration. Perhaps it wasn't currently possible to clean that up until the IC team opened up more options to the game devs. But I did a comparison this morning of my JP Pro and BK Pro which both have had their code updated to support IC and was surprised to see the difference.
On ball 1, both have "Press Start" spread across the screen, inviting players to join. However JP is polished so much nicer. It's in a more suitably sized font and it also toggles between "Add Player" and "Press Start", which removes the obnoxious nature of the large static text. On top of that, the borders around the text blend in so nicely with the HUD that it looks natural. BK however looks like minimal effort with some red boxes overlayed and not natural to the rest of the HUD at all. Why can't the nice studded gold borders from the rest of the UI be used here?
player_up_compare_bk_1 (resized).jpg
player_up_compare_jp_1 (resized).jpg
On ball 2, JP stands out even more polished. On BK, we get 3 empty boxes across the screen (Why!?). On JP, we get just the player 1 score without empty boxes spread across the screen. The HUD looks so much better.
player_up_compare_bk_2 (resized).jpg
player_up_compare_jp_2 (resized).jpg
Being curious, I switched to a two player game on JP to see if it would then put empty boxes across the screen - we are again treated to not seeing large empty HUD elements overlayed and instead the wall filling out with the player scores. If I had to be completely picky, the perfectionist in me would like to see the left border on P1 and the right border on P2 finished nicer with a small stone wall texture. But it's way better than the overlay that BK has.
player_up_compare_jp_3 (resized).jpg
I really hope the BK player elements can be cleaned up to have it fit more naturally with the rest of HUD.