(Topic ID: 217279)

Black Knight Solenoid Problem

By troxel

5 years ago



Topic Stats

  • 4 posts
  • 2 Pinsiders participating
  • Latest reply 5 years ago by troxel
  • Topic is favorited by 2 Pinsiders

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#2 5 years ago

The game shouldn't be energizing any of those solenoids at power-on. The diode, even if bad/misconnected, shouldn't do anything until the transistor turns on.

How did you test the solenoids on the bench? With the game off and on (with 2J11 removed), do a continuity test from the header pins to ground, make sure none have continuity.

Quoted from troxel:

Added a circuit breaker to it, and now F2 blows on power up.

Was the circuit breaker rated the same? I'd think if you replaced a fuse with the breaker, the breaker should start blowing, not something else...

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