(Topic ID: 54503)

Black Knight Club...Members Only!

By mof

6 years ago

Topic Stats

  • 2,260 posts
  • 208 Pinsiders participating
  • Latest reply 7 hours ago by Graysonsdad
  • Topic is favorited by 104 Pinsiders


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#622 3 years ago

Are original 2x & 5X inserts supposed to be light purple, or is this because the blue has faded? I want to color match these with LEDs and can't decide which color to order.

#624 3 years ago

Good, that's what I was figuring. Interesting how some blue inserts are faded to light purple while others are still blue.

11 months later
#794 2 years ago

Got a switch problem with my BK. Just got the head attached and wired up this week for the first time since I got it. Sound, lamp, and solenoid tests are all fine. NONE of the playfield switches register, although ALL other switches - plumb bob tilt, ball roll tilt, left & right coin, credit button, high score reset, flipper button - all work just fine. I know it must be something simple that I'm overlooking. Ideas?

#796 2 years ago
Quoted from Schwaggs:

Did you miss one of the connectors from the playfield to the backbox. Lift the PF and follow the cable harness from the PF and make sure all are connected.

That was my first thought as well, even though I was VERY careful and methodical during assembly. To eliminate any doubt, I just pulled the connectors and re-connected them again. Nope, same problem - no playfield switches work, but all other switches work.

However - here's something interesting - when I press it down, the pop bumper switch doesn't register in switch test mode, but it DOES trigger the bumper itself. What the heck is going on??

#798 2 years ago
Quoted from Schwaggs:

The slings and pop bumper have 2 sets of switches. One the triggers them to fire which is not part of the switch matrix and another scoring switch that is part of the switch matrix.

Yep, slings fire also but don't register in switch test. None of the fuses have anything to do with these switches, correct?

#801 2 years ago

Thanks guys! I got it, thanks to Schwaggs' guess. I completely missed the connectors with the green and white wires. The backbox end was hiding behind the big blue capacitor, and the bottom end behind the transformer. I knew it was something simple that I just must have missed.....boy do I feel dumb!

10 months later
#1292 1 year ago
Quoted from chaskett:

I wasn't happy with the score cards I was finding, so I made my own, borrowing a take on the backglass i had seen somewhere else. I like the black background for black aprons.
[quoted image]

Just in case you'd like to re-typeset parts of your cards with the actual Black Knight font, here's a link to download the closest thing available to it:


The original Black Knight artwork used a Chartpak or Letraset rub-off lettering typeface called "Cathedral" by Martin Wait. The font above is a knock-off of it.

8 months later
#1833 1 year ago
Quoted from Mathazar:

Mine has that, too. I've seen it on every BK - no idea what it is/was for.

I think it's supposed to knock the ball off into the shooter lane, just in case it happens to find itself rolling down the outer wood rail, otherwise the ball will end up sitting on the plunger gauge. Most if not all Williams games have them. I'm always amazed at where the ball finds itself after a good bounce.

3 weeks later
#1910 11 months ago
Quoted from Turdbol:

Does anyone know if this wire location is correct? I can't believe it would be. This is a wire from a GI light on the left side of the playfield. It illuminates here and then the two wires run right into the drop target and go under the playfield. Where should these wires really be located?![quoted image][quoted image]

Mine doesn't have it either. That's not an original GI lamp location. No way Williams would have one there without a hole nearby to run the wiring through. A previous owner must have added it to brighten up a dark spot.

6 months later
#2102 4 months ago

It's just one of those metal posts with a wood screw bottom that you find under most plastics. Nothing special.

post (resized).jpg
2 weeks later
#2109 4 months ago
Quoted from gutz:

I think I've used this one before when I was in a similar situation: https://www.marcospecialties.com/pinball-parts/01-7036
Place the old one on top of the new, trace the fingers, then cut/grind the fingers out.

Click on "product compatibility" and it lists Black Knight and Pinbot, so it should be usable as-is.

1 month later
#2141 3 months ago

Mine couldn't be more perfectly aligned in the center. I wonder if it's an early versus late production game thing.

#2143 3 months ago
Quoted from DakotaMike:

Could be. Not sure of the manufacture date, but mine is a System 7. Weren't some of the earlier BKs System 6's? Wonder if there's any correlation?

System 7 here too. Late production, transformer in the cabinet. Early sys6 BK's had the transformer in the backbox.

BTW, I recreated and reprinted my apron cards awhile back, and made them as exact a match as possible. If anyone would like the PDF file, feel free to PM me.

#2151 3 months ago
Quoted from frenchmarky:

Looking at the different cabinets (and mine) I could swear there must have been more than one stencil.

Very likely. I used to recreate pinball sideart for 3d virtual models and this was true for just about every stenciled cab I redid. Photos of different cabs showed slight, and somtimes not so slight, variations in the artwork from game to game. Plus, what was the run on Black Knight, 13000 plus another 600 for the limited edition? They sure weren't going to have one guy painting them one at a time.

Pinbot is another example, there are cabs where the orange artwork is all connected just underneath the coindoor, and cabs where it's broken into three separate parts.

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