(Topic ID: 94003)

Black Knight 2000 Club - Knights of the Lightning Wheel.

By NextoPin

9 years ago


Topic Heartbeat

Topic Stats

  • 1,227 posts
  • 227 Pinsiders participating
  • Latest reply 10 days ago by Gedc
  • Topic is favorited by 124 Pinsiders

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#279 7 years ago

I joined the club last weekend! Absolutely my Grail Pin, I've been looking for a BK2K for almost 4 years and finally brought home a pretty nice one. It feels good, but it's a bit sad that the hunt is over.

The game needs a good cleaning, but the previous owner did a nice job with the mechanicals and even added some LED strips in the U-Turn and Spin lanes. I'm still making adjustments, but I'll post pictures when I have it just right.

#281 7 years ago

This club has been super helpful in getting my game dialed in! Thanks everyone!

First, removing the black rubber post at the peak of the top loop does wonders for loop fluidity! I kicked JJJ off the board with a 6-loop combo last night!

This game also seems particularly sensitive to playfield slope. At 7 degrees it didnt feel the best. I moved it closer to 6 and the gameplay is much more dynamic. Rollbacks from the left side of the upper loop catch the WAR rubbers and bounce the ball towards the upper flipper much more frequently.

It's getting there!

#282 7 years ago

I'm having an issue with the music on my game.

I swear there's supposed to be a drum fill between music cues. For example, between the "shooter lane" theme and when you hit the first switch to trigger the "main play" theme. Instead, I get dead air for a second or two.

Any ideas?

3 months later
#315 7 years ago

To go with all this audio talk, I still haven't found a solution for my issue with the music tracks being incomplete; I have no drums across the entire game.

Can any of you please burn me a set of sound ROMs? PM me!

7 months later
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