Quoted from shacklersrevenge:Is it just me, or this game really difficult to loop? My best has been two loops, and that's hard... either because it comes screaming around that corner, or, sometimes it's not lined up flush with the flipper on the back end of the loop or it bricks off the turn into the end of the loop, then falling into the rollovers.
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This exact shot is why I would like to track down a real BK2000 to play a few games. I hit lots of successive upper PF loops on Pinball Arcade and would like to see if I can do it the same way non-digitally. And during multiball.
It seems like strictly a timing thing where you want to hit the flipper button as the ball crosses about the midpoint of the flipper. Too late and the flipper dividers deflect it or you whiff completely. On PA I have more of a time making the lock shot ramp behind the drawbridge than I do shooting the loop. For the ramp you seem to have to engage the flipper as soon as the ball hits it when it travels fast. The more slowly it rolls around the orbit, hit the ball with the lower half of the flipper, much like you're shooting the orbit from the lower PF right flipper.