I got a No Fear for Trade for your BK2000....
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Quoted from RandyV:Stand up and fight!
Picked up my BK2K on Monday. Really excited to finally have this game.
The repair tally after one day is:
- Cleaned everything.
- My game has bubbly mylar which I'm not touching. All inserts and lettering are good.
- Replaced a lot of bulbs. Lots and lots of bulbs.
- Reflowed a cracked solder joint to get the upper PF GI lights working
- Replaced coil stops, sleeves and plungers. Looks like some greased them (ugh!)
- Replaced a few fuses that were testing weird.
Problems still to tackle -
- One segment on the lower display is out across the entire display. I've reseated the cables which did not help. Not sure if it's the glass or something else. Fortunately, it's a segment that's not used much so the minimal impact.
- Some flashers are not working. Bulbs are good. This one is driving me nuts. I spent most of today trying to this one out. The C-Side of the relay seems to be fine. When running any of the C side solenoid/flasher tests I have proper voltage at the each of the sockets, but not all of the flashers are actually working. U1 tests ok on the interconnect board (per instructions from PinWiki). What's even more bizarre is that some of the flashers that don't work in the coil test DO flash during game play. It makes no sense. If anyone has any ideas on this, LMK. I've read at all kinds of posts about fixing Sys 11 flashers and nothing seems to match my situation.
In general, the game is pretty easy to work on, which surprised me. It's been a while since I've dealt with a Sys 11 era game and OMG - the number of boards and the amount of wiring makes my head spin.
If anyone has any thoughts on the flashers, LMK![quoted image]
I’m so jealous. Congratulations Bro!
Pull the Mylar or leave as is? What are my chances that I will pull up Art?
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