(Topic ID: 291507)

Black Hole Controlled Lamp Issue

By Green5

7 months ago



Topic Stats

  • 7 posts
  • 4 Pinsiders participating
  • Latest reply 5 months ago by Wariodolby
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#1 7 months ago

I am working on my Gottlieb Black Hole & Just replaced the Power supply, MPU & Driver board with a Flippp "PI-80 / X4" (PI-80).

The game does start upon hitting start button.

My issue is that none of the controlled lamps (Playfield lamps) turn on at all. They still don't. The attraction lights around the back box do not work either.

None of the fuses look blown & I tested continuity on each fuse box holder.

The original boards in the game now are only pop bumpers, speech/sound, speech/sound power supply & aux lamp board.

I was under the impression that aux lamp board just did the attraction lights around the back box. Would that also control the playfield lamps too?

I'm thinking I just need to do all of the edge connectors?

Other issue if this helps, the kicker from the bottom playfield to the top playfield does not work either. Has a new coil in it & switches for it were cleaned and tested to work.

#2 7 months ago
Quoted from Green5:

I was under the impression that aux lamp board just did the attraction lights around the back box. Would that also control the playfield lamps too?

The aux lamp board, or chase lamp board, ONLY drives the lamps around the perimeter of the backbox.

Fuses can "look" good, but still be open.
Remove each one, one at a time, and buzz them with your meter.
--
Chris Hibler - CARGPB #31
http://ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info

#3 7 months ago
Quoted from ChrisHibler:

The aux lamp board, or chase lamp board, ONLY drives the lamps around the perimeter of the backbox.
Fuses can "look" good, but still be open.
Remove each one, one at a time, and buzz them with your meter.
--
Chris Hibler - CARGPB #31
http://ChrisHiblerPinball.com/Contact ... for board repairs
http://www.PinWiki.com - The Place to go for Pinball Repair Info

Pulled Fuse F5 (for controlled lights) it didn't buzz the multi-meter, but it tested fine for pass through current.

Pulled a few others and they tested the same. They seem fine. Fuse box shows no oxidation issues, and tested each socket with fuses in. Tested fine for pass through current.

#4 7 months ago

>>the kicker from the bottom playfield to the top playfield does not work either. Has a new coil in it & switches for it were cleaned and tested to work.>>

Start test #16 (lamps and coils test) in the diagnostics and see if the tube kicker coil fires along with the others. (The solenoids-only test #17 includes this coil in the manual but it is incorrect.) If doesn't fire it may be the under-playfield driver transistor for that coil is bad or a soldered wire has come loose from the transistor.

#5 7 months ago

If a fuse didn’t show continuity end to end with your meter, then it is blown. Replace it.

Chris Hibler - CARGPB #31
Http://chrishiblerpinball.com/contact
http://www.PinWiki.com/ - The new place for pinball repair info

#6 7 months ago
Quoted from ChrisHibler:

If a fuse didn’t show continuity end to end with your meter, then it is blown. Replace it.

Chris Hibler - CARGPB #31
Http://chrishiblerpinball.com/contact
http://www.PinWiki.com/ - The new place for pinball repair info

all the fuses are showing continuity. I must be missing something. I’ll keep tracing the paths. Since every light is out. There has to be a break somewhere. I can’t imagine an edge connector would be 100% dead.

2 months later
#7 5 months ago

Ever solve this ?

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