(Topic ID: 77057)

Black Hole Club... Members Only!

By mof

10 years ago


Topic Heartbeat

Topic Stats

  • 3,291 posts
  • 297 Pinsiders participating
  • Latest reply 7 days ago by EntityClay
  • Topic is favorited by 139 Pinsiders

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Topic index (key posts)

6 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #1614 How to light up the tube Posted by Mudflaps (5 years ago)

Post #1618 Example photo for a lit tube Posted by Mudflaps (5 years ago)

Post #1628 Example photo for a lit tube Posted by gweempose (5 years ago)

Post #3035 Example for using Ice blue LEDs Posted by Crimcyan (10 months ago)

Post #3157 Adding a potentiometer to the aux lamp driver board for chase lights Posted by Redfive05 (7 months ago)


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#14 10 years ago

Count me in! BH is so frustrating but it's still one of my favorites.

1 week later
#115 10 years ago

I have a strange display problem with my BH. The display for the lower level does not show any "1" digits. What could be causing this? Thanks

1 year later
#584 8 years ago

I have a strange problem that just developed. I keep blowing the F4 fuse. When that goes out I lose the background noise, call outs and all coils. The lights and displays work normally. If I put a new fuse in everything works fine for 1/2 game to two games and then the fuse blows again. If there is a short wouldn't it blow right away?

2 months later
#676 8 years ago

My Black Hole was acting possessed last night. I tried to play it and it played fine but there was no background sound and all the feature sounds were mixed up. The rollovers and the pops would trigger the tilt noise. Other targets triggered end of game or other sounds. It was really strange. It was kinda funny hearing the tilt call-out every time the ball hit the pops.

I turned it off looked in the backbox for loose connections, didn't find any. Turned it on and everything worked fine.

1 year later
#1056 7 years ago

Does anybody have any tips or modifications that they have done
to make the kick-out from the lower playfield more reliable? On my machine the ball fails to kick out about 1 in 10 times.

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