Quoted from bingopodcast:To collect OK, the OK must be lit (which it is or you wouldn't be able to get to the orange section).
3 or more in orange pay when that lamp is lit and that scoring sounds like it's working, so that's good.
To actually collect the futurity games, rather than pressing 'R' and letting go, press 'R' and hold down until the search cycle is complete.
iir, lido and bikini are the exception machines. You never need to hold down the R button.
if you have 3-in-orange enabled and enough numbers lit, the game will add to your futurity count first, then the replay cams will release to pay the orange scores as green amount.
tmi
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- when you press/release the R button, the search wipers are released
- when the wipers reach position 29 and any of search relays 1-4 are powered due to a ball being in the corresponding hole, the search index coil powers
- if the futurity advance count has not already been collected on a previous R button push, the futurity advance relay powers
- the sequence unit does it's stepping-up examining each hole in the colored section and stepping up the winner unit if a ball is found
- when the winner unit reaches step 2, the futurity advance counter unit and futurity game unit step up via a 16 pulse cam switch. The sequence and winner units may still be stepping up
- when the futurity advance counter unit steps enough times (you've added the right amount to your futurity game unit), the futurity advance relay unpowers. If the winner unit has stepped up 3+ times AND you haven't already been paid in green AND 3-in-orange is enabled, the search index coil stays powered and the replay cams are released to pay the green score amount.
the convoluted thing is working out how the 3-in-orange is paid, and it doesn't help that the search disc diagram on bikini manual page 15 is wrong. The outer ring rivet at position 4 is wire 14-16, not wire 14-6. The lido manual has it right.