Probably not.
It's going to be similar to the example up above a ways. If it's skipping players, then that means one or more of the paths to the Add Player Unit is able to complete and send a pulse.
So for example, if it's on a 4-player game, then after each ball drains it should only receive one pulse, to advance only one player. That's because the player relays PB2, PB3, and PB4 should all be tripped and their normally closed switch open, blocking those paths.
If an extra pulse is able to get through, then that suggests one of the switches on PB2, PB3, PB4 is still closed, or otherwise has a short in the path.