Quoted from benheck:Yeah the "big show MB" is Exodus, advanced by making 10 shots for the 10 plagues. That blackout idea is AWESOME and a great lead up to the final shot.
Some lighting/other effects to be considered (or laughably rejected) for each plague:
1. Water Turned to Blood: LEDs start as bright blue, but gradually change into red.
2. Frogs: LEDs and GI randomly flash green to simulate frogs hopping everywhere.
3. Lice: Slow, random alternate pulsing of white GI lights to simulate nasty lice crawling everywhere.
4. Flies: Similar to lice. Lights and GI flicker at a frenzied pace to resemble a swarm of flies in playfield.
5. Livestock Diseases/6. Boils: Maybe random, slow pulsing red, orange and yellow LEDs to mimic festering boils (Yuck!)
7. Hail: similar to flies effects, but lights pulse more darkly. (Include a shaker motor to simulate hail pounding on roofs and the ground, with added thumping that gradually increases until cabinet shakes in a frenzy)
8. Locusts: similar to hail and flies. Just add buzzing locust swarm sounds.
9. Darkness: Already explained in my previous post. Add some lightning/thunder and shaker motor effects too! Think of the game over flashlamp effects of AFM, T2, MM and NF for reference.
10. Death of the First Born: Different shots display lambs blood being smeared over different doors to repel the plague.