(Topic ID: 195558)

Best Shot in a Pinball Machine. Most satisfying shot in Pinball?


2 years ago

Topic Stats

  • 41 posts
  • 40 Pinsiders participating
  • Latest reply 6 months ago by Adipocere
  • Topic is favorited by 2 Pinsiders


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Lightning Ball Bob Herbison IMG_8780 (resized).jpg

#1 2 years ago

Looking for the most satisfying shot in pinball. What is your favorite?

#2 2 years ago

Arena ramp on TWD feels soo good

#3 2 years ago

One of my favorites is the Acrobat right orbit on CV.

#4 2 years ago

Williams Indiana Jones. All drop targets up, slip it behind the targets into the center.
"You cheat, Dr. Jones!" callout.

I smirk every time!

#5 2 years ago

Mine is a long shot for Special on just about any game.

#6 2 years ago

Way too many good ones to answer that question.

#7 2 years ago

If it's a hurry-up shot: FT monster fish. Otherwise, any outer orbit.

#8 2 years ago

STTNG, Delta ramp into the Borg ship for 3x super jackpot.

#9 2 years ago

NGG Hole in One

#10 2 years ago

TAF ,,,, third ball in the lock starting multiball ... just nice !

#11 2 years ago

Top right hand lock on both Fathom & Firepower, especially Firepower if right hand lock is the last lock to start multiball.

#12 2 years ago

Gem shot that is all

#13 2 years ago

STTNG start mission scoop. Makes a wonderful 'clunk'.

#14 2 years ago

CONGO volcano shot! Hands down priceless! And smooth.

#15 2 years ago

Gem shot followed by Storm shot on Xmen.

#16 2 years ago

I like loops. When I first started playing I was all about ramps. But now it seems I love to see that ball screaming around the outside of a loop. Very satisfying.

#17 2 years ago

When I read the topic title I immediately had to think of Gottlieb's Lightning Ball from 1959. Wayne Neyens, the designer of the game and featured in the upcoming Pinball Magazine No. 5, laid out the rubbers on this game so that you could make a shot from the right flipper --> left rubber --> center rubber at the top --> right rubber --> back to the left flipper. On his whitewood he had drawn the path to shoot with a red marker. In the artwork of the game this was replaced with lightning bolts, much to Wayne's disliking as the shot was less obvious. The game pictured here was brought to the Texas Pinball Festival a few years ago by Bob Herbison. More on this story, and many other ones, in Pinball Magazine No. 5

Lightning Ball Bob Herbison IMG_8780 (resized).jpg

#19 2 years ago

I still can't get enough of MMR castle multiball. Awesome to get that third ball locked.

#20 2 years ago

Star Trek warp ramp after the third loop shot back to back.

#21 2 years ago

Mousin Hole...super Jackpot.....all the way up and into the Backbox!

#22 2 years ago

It's time to rip the crud!

#23 2 years ago
Quoted from OLDPINGUY:

Mousin Hole...super Jackpot.....all the way up and into the Backbox!

Especially when double playfield scoring is in effect!

#24 2 years ago

A few off the top of my head:

The greed shot in TAF
The juggle shot in CV
Warp ramp in ST
Cup shot in Diner
Damsel shot in MM

#25 2 years ago

Stern Star Trek delta quadrant is very satisfying and repeating it a few times in succession is off the charts as far as shots feeling good goes.

#26 2 years ago
Quoted from GhostThruster:

Arena ramp on TWD feels soo good

Particularly when a combo out of the tunnel or shot from the crossbow.

Otherwise, BSD coffin locks never get old...nor castle jackpots, nor mist, etc. etc. :p

#27 2 years ago

Picard Maneuver
Destroy the Ring
3rd cannon borg super jackpot

#28 2 years ago

When shot multiple times in a row -
Star Trek warp
Ghostbusters Premium subway

#29 2 years ago
Quoted from Sleaterkiss:

When shot multiple times in a row -
Star Trek warp
Ghostbusters Premium subway

this ^

There are multiple satisfying shots on Shadow as well.

#30 2 years ago

Killing yagov on tomcat then closing my eyes for 15 seconds until it's safe to look at the playfield again without wearing a welding mask. Led flashers are not a good idea on this one!

#31 2 years ago

Iron Man Do or Die shot or the final kill shot during BTWW on WOZ.

#32 2 years ago

I love hitting the left ramp to start multiball on whirlwind!!!

Feel the power of the wind!!!

#33 2 years ago

Another shot that feels very satisfying to make: the final cross hit on MET to start grave multiball!

LOVE the reward of starting the multiball AND especially LOVE knowing that the prior four cross shots weren't for naught (as is typically the case for me due to the targets resetting when the ball drains).

#34 2 years ago

Lower left, up skyway, upper left to lock on BK2K, or the Picard Maneuver / Warp Shot on STTNG / Stern ST. All basically the same but you feel like such a G when you nail it.

#35 2 years ago

congo volcano

#36 2 years ago

Only one true answer!!!!!!//// The middle drain area.....you are most happy to get the ole one flip, two flip quick tip save....but what about a right, left, right, or left, right, left quick three flips to save a draining ball. Four flip middle drain saves are really rare but FIVE flip save........now thats gonna get me to notice your game!!!!! I have only done this twice in 55 years of play.....both times on pins that I had reworked the flipper assemblies and they were dialed and tuned tighter than an osha spec.....kings of steel....nine ball......only two pins in my life to achieve s five flipper save....the first two flips suspends and stun breaks the fall of the ball....the next two pull it upward and hopefully left or right a smidgeon...then finally we get that tiny piece of the ball that wickedly save of saves!!!!

#37 2 years ago
Quoted from Thunderfoot:

Only one true answer!!!!!!//// The middle drain area.....Four flip middle drain saves are really rare but FIVE flip save........now thats gonna get me to notice your game!!!!! ...

That is indeed quite a feat!

But ... not really a shot eh?

1 year later
#38 6 months ago

was thinking about this topic, as :

TRANSPORTER, the "O" to the upper center SOS inlane, when extra ball is available, and getting it on purpose with a perfect right flipper shoot

#39 6 months ago

My new one is the extra ball shot in JJP POTC. So rewarding when you finally hear EXTRA BAAAAAAAAAAAWWWWWWLLL.

#40 6 months ago

Lit spinners and staged flipper jackpots are pretty nice. At the moment I'm going with backhanding the Grand Lizard lock. Not trying to be cool, but it's at my home bar and is the kind of thing that let's you play all night on a couple credits when you find it.

#41 6 months ago

Piano shot for JACKPOT on Twilight Zone. The anticipation of that callout gets me every time, plus I just love that "clunk" sound of a ball falling into the subway (something you don't hear as often in these days of cheaper no-subway games).

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