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(Topic ID: 65058)

POLL ADDED!! - Best "Old School" SS Pin - Please Vote!


By Jags

7 years ago



Topic Stats

  • 131 posts
  • 64 Pinsiders participating
  • Latest reply 7 years ago by Acampero
  • No one calls this topic a favorite

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Topic poll

“What is the Best "Old School" SS Pins with a standard flat playfield, no ramps, no toys, and no multi-ball?”

  • Blackout 7 votes
    12%
  • Eight Ball Deluxe 20 votes
    33%
  • Seawitch 6 votes
    10%
  • Paragon 16 votes
    27%
  • Flash 3 votes
    5%
  • Gorgar 8 votes
    13%

(60 votes)

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There are 131 posts in this topic. You are on page 3 of 3.
#101 7 years ago
Quoted from KenH:

Speakeasy meets your criteria and has some features that make it unique and fun.

WOW!! What a cool pin! Knew that there must have been something out there that was made past 1981 and fit the criteria. Very interesting and unique. Thanks for sharing!

#102 7 years ago
Quoted from SchertzPinball:

I didn't read all the responses, so maybe someone else said this already. Just because it has multiball shouldn't rule out a game as not old school. There are EM multiball pins out there. Nip It being one.

I addressed this matter earlier in the thread but I will elaborate some more here. Checking the IPDB website there were over 3,545 EM machines made. Only 17 of them had multiball. That is less than 1/2 percent!! Multiball was just a "gimmick" added to a very few EM machines and thus I do not consider it as a part of what makes a pin "Old School". To me "Old School" is based on working ONE ball through a simple flat playfield with no ramps or toys.

#103 7 years ago
Quoted from mof:

Call it, "Name your favorite SS pins from 1976-1981 (with no multiball or ramp)", and be crystal clear about the parameters.

-mof

mof,

I did some more research and there are SS pins that fit the parameters I stipulated going all the way up to 1988. So limiting it to 1981 would have left out a lot of pins. My cut off was "around 1985" and that was just a guess and I was off also. I did change the title to hopefully alleviate any more confusion and my parameters were always stated crystal clear since my first post.

#104 7 years ago

Paragon is my favorite. Sinbad is pretty cool too.

#105 7 years ago

Eight Ball Deluxe - I have not played this since the early 80's, but I still remember enjoying it. That alone should tell you it's a good pin.

Paragon - LOVED the artwork, but didn't play it much back in the day because it was so hard. Now that I own it, I appreciate the challange.

Flash - This is the pin that started the addiction for me. I still remember the first time I played it and was BLOWN AWAY by the lights and sounds. It's the 1st pin with background sound and first with flasher lights.

Gorgar - another favorite from the arcade days. The heartbeat and other sounds were killer.

Genie - I love the classic Gottlieb art work, it has more drop targets than most, and FIVE flippers!

#106 7 years ago
Quoted from Jags:

WOW!! What a cool pin! Knew that there must have been something out there that was made past 1981 and fit the criteria. Very interesting and unique. Thanks for sharing!

Do not agree with cool pin. Random wheel that subtracts ball make TurboBengal angry!

#107 7 years ago
Quoted from Jags:

mof,
I did some more research and there are SS pins that fit the parameters I stipulated going all the way up to 1988. So limiting it to 1981 would have left out a lot of pins. My cut off was "around 1985" and that was just a guess and I was off also. I did change the title to hopefully alleviate any more confusion and my parameters were always stated crystal clear since my first post.

Step in the right direction.
I'll be interested to see how many pins after considered "awesome" after 1981 that are flat without ramps, without multiball, without toys, without habitrails. I didn't think this was an Easter Egg hunt to find duds after 1981 with these criteria.

Also, as the OP, do you have the power to remove all the games that were added that do not meet the criteria? The fact that Black Knight, and others that fail your criteria are up there continue to add confusion to the thread.

thanks,
-mof

#108 7 years ago

Embyron

#109 7 years ago
Quoted from mof:

I didn't think this was an Easter Egg hunt to find duds after 1981 with these criteria.

I don't understand why something so simple is so hard for some of you to understand. All I'm trying to do here is discuss SS Pins with a standard flat playfield, no ramps, no toys, and no multi-ball and then try to determine which ones are considered the best and why. Any sort of date doesn't even mater. We are not looking to discuss the best pin in a certain time frame, we are looking to discuss the best pin with a certain criteria. I originally put the 1985 date in because I already knew that people wouldn't read the original post and suggest pins like MM and STTNG. And, as we continue to see, a lot of people are not reading the original post and are putting up all kinds of suggestions that don't fit the criteria. The problem is not what I posted. The problem is the fact that people JUST DON"T READ what I did originally post.

Quoted from mof:

Also, as the OP, do you have the power to remove all the games that were added that do not meet the criteria?

Simple answer YES!! As the original poster I have a reason for this thread. I outlined the criteria for the discussion. It is my responsibility to maintain control of the thread and not let it go off in a direction not intended. If you or others don't like or agree with the criteria I set forth, you can always go start your own thread that may better reflect what you have in your mind as the discussion point.

As we continue to see with Pinballgeek's post just before this one, people obviously are not reading the original post. Pinballgeek named a pin with multiball and didn't provide any reasons why he chose that pin. From here on out I will simply ignore any posts that don't follow what I asked to be discussed in the original post.

I see this so often in many of the threads on this and other forums. People post a response to a thread that is often totally off base showing that they never even read the original post or they post a one word answer that doesn't add anything to the overall discussion. It's truly amazing how LAZY some people are. Can't even take the time to read the thread or write something constructive!

#110 7 years ago
Quoted from Jags:

Simple answer YES!! ... It is my responsibility to maintain control of the thread and not let it go off in a direction not intended.

That sounds great. Now, if you choose, you can actually reduce more confusion permanently from your thread by using your gardening skills. Head right up to the top of the thread, and remove the games up there that don't fit your criteria. (The list off to the right). People are going to continue to "read into" that list (and not read your un-bulleted list of requirements) and see all the games with multiball and add more games with multiball.

enjoy!
-mof

#111 7 years ago
Quoted from mof:

That sounds great. Now, if you choose, you can actually reduce more confusion permanently from your thread by using your gardening skills. Head right up to the top of the thread, and remove the games up there that don't fit your criteria. (The list off to the right). People are going to continue to "read into" that list (and not read your un-bulleted list of requirements) and see all the games with multiball and add more games with multiball.
enjoy!
-mof

Better, make the title of the thread more accurate a description to what the topic is:
"Best SS pins prior to Flash that are just slightly off being Electro Mechanicals".

#112 7 years ago
Quoted from mof:

That sounds great. Now, if you choose, you can actually reduce more confusion permanently from your thread by using your gardening skills. Head right up to the top of the thread, and remove the games up there that don't fit your criteria. (The list off to the right). People are going to continue to "read into" that list (and not read your un-bulleted list of requirements) and see all the games with multiball and add more games with multiball.
enjoy!
-mof

Thank you for that suggestion. I did not realize that I could go there and remove any thing from that list. I will do that shortly. EDIT: I just tried to remove the incorrect pins but I cannot remove a pin that someone else put up there. Only the moderators can do that.

Quoted from girloveswaffles:

Better, make the title of the thread more accurate a description to what the topic is:
"Best SS pins prior to Flash that are just slightly off being Electro Mechanicals".

I'm sorry but that title makes absolutely no sense to me and is way too long. It also does not clearly relate to the criteria I am looking for. I know that there are pins that fit my criteria that were made after Flash. And also what does "slightly off being Electro Mechanicals" really mean? The title as it now reads is very accurate and nice and short. If someone doesn't know what "Old School" means they can read the original post as it is described there very clearly. Everyone should be reading the original post anyways before posting something themselves, and if they don't, they will show their foolishness with posting something that doesn't relate correctly to the discussion.

#113 7 years ago

OK, Here is the compiled list with descriptive posts for all the pins that were mentioned at least twice. As you can see there are some pins that were mentioned at least twice but still do not have at least 2 reasons why posted. They will be eliminated from the upcoming poll if no one gives a description why they should be considered as the best SS Pin with a standard flat playfield, no ramps, no toys, and no multi-ball.

Also, if you have any other pins that fit the criteria and you would like to see included, please tell us which pin and provide a reason why you think it's the Best "Old School" SS Pin with a standard flat playfield, no ramps, no toys, and no multi-ball.

Thanks!

Blackout

Quoted from gabegabegabe:

Really fast, goood flow, drop targets, 1st game w/lane change, 3 spinners! I don't think it has multiball.

Quoted from Gnatty:

Blackout is a great game, 3 spinners, 2 sets of 3 bank drops, 5 standups, 3 pops, lane change, a shutdown sequence, great flow with the orbit loop and some great early 80' s sound effects and speech. Great artwork as well.

Quoted from alveolus:

I'm really partial to Blackout due to cool space theme and art, awesome Defender era sounds, and unusual flow for the era. But the flowing shots really don't qualify as "old school" like EMs.

Quoted from zippydapinhead:

Blackout - Love the flow, spinner shots art and classic Williams sounds

Eight Ball Deluxe

Quoted from DaveH:

Eight Ball Deluxe. To me that was by far the best of the era. It just has "IT". It is simple to explain, simple to understand, and a total beast to tame. Look at the average sample, worn down to the wood. They got played and played back in the day.
But just being played a bunch doesn't answer the why. And the why is because of how hard it is, coupled with how lucrative. If you have a great game you can knock a bunch of free games out of it. But then it will chew through the ones it gave you and steal your lunch money. By then it is in your blood and you just want to feed the machine and hit the start button. Game after game will be so close to beating it, but you won't win. And if you do it will take it all back the next 10 games. And hope you never notice the backglass "DELUXE", because there are 3 free games waiting for you if you complete it, and 20 games later you will feel like a hero when you collect those 3 free ones. Knock knock... Who's there? EBD!

Quoted from GaryMartin:

I will second Eight Ball Deluxe for the reasons mentioned here. This is the pin that got me hooked on Pinball in the first place.

Quoted from Grossie:

I'll second Eight Ball Deluxe. Great game. Simple to understand the objectives. Keeps drawing you back because you are certain that you can do better the next time.

Quoted from nocreditdot:

EBD- Classic game.. Set the bar for years to come. Knocking down the racks to build bonus which carries over is a rush. Actually, maxxing out the bonus and playfield multipliers for 840K is very difficult to do. I have yet to do it on my game.

Quoted from snyper2099:

I would say EBD has held up the best along the lines of "timeless classic" and best early SS pinball. The reason is that it's easy to understand what you need to do. However, it is one of the most frustrating games every created from the player's perspective.

Quoted from PinKeeper:

I chose Eight Ball Deluxe because of the pool ball drop targets and inline bonus multiplier drop targets. EBD had nasty sling shots that would drain the ball to the out lanes in a blink of an eye and made ball control very difficult. At least for me. I played them all in the late 70's/80's/90's and EBD always kept me coming back for more and I wasn't alone.

Quoted from SunKing:

Eight Ball Deluxe - I have not played this since the early 80's, but I still remember enjoying it. That alone should tell you it's a good pin.

Seawitch

Quoted from gabegabegabe:

it's just an all around fun game. Great sounds, artwork, lots of drop targets, interesting rules for bonus. It has 4 flippers each with it's own angles for each shot. My favorite shot is from the upper right flipper, sweeping the bank of 4 drops in the middle. The spinner shot is tough, but feels great when you nail it. I also like that the sounds of the spinner change, depending on how many of the inserts in front of it are lit.

Quoted from kennywawa:

I played Seawitch a little over a year ago. Since that game made me change my opinion on "old" games, it gets my vote for the best SS game. I find it fairly challenging to get 7x multiplier and keep racking up bonus points. As far as "slow and boring", a game where the key shots you have to make put the ball out of control making you have to recover every shot, instead of getting a nice easy feed off a ramp, is anything but slow and boring.

Quoted from zippydapinhead:

Sea Witch - Upper playfield with outer loops and inner pop nest with drops and stand ups is great.

Paragon

Quoted from Piparoo:

I'd also second Paragon-a beautiful machine.

Quoted from SunKing:

Paragon - LOVED the artwork, but didn't play it much back in the day because it was so hard. Now that I own it, I appreciate the challange.

Meteor

Quoted from gabegabegabe:

Lots of drop targets, ability to sweep 1 or two banks at once. interesting rules with the aligning of the rockets. tough spinner bank shot which is really fun. Plus, the sound gets faster the longer you play, makes your heart pump.

Flash

Quoted from gabegabegabe:

Flash has good flow, tough shots, and cool flashing effects. Great fun.

Quoted from SunKing:

Flash - This is the pin that started the addiction for me. I still remember the first time I played it and was BLOWN AWAY by the lights and sounds. It's the 1st pin with background sound and first with flasher lights.

Gorgar

Quoted from JohnDelNJ:

Gorgar, great artwork and heartbeat sounds.

Quoted from crassmage:

Gorgar, has that great art package and is a hard one for sure.

Quoted from crassmage:

Gorgar is just a sight to behold. Plays ok but keeps me coming back for more.

Quoted from GizzArd:

Gorgar..... Great theme to play on, sound fits, love the magnet in upper corner.

Quoted from SunKing:

Gorgar - another favorite from the arcade days. The heartbeat and other sounds were killer.

Joker Poker

Quoted from EchoVictor:

I'm a big fan of Joker Poker, due to the combination of the target layout and approachability of the rules.
Ball 1 = 10 card = 1 drop target
Ball 2 = Jacks = 2 drop target bank
Ball 3 = Queens = 3 drop target bank
Ball 4 = Kings = 4 drop target bank
Ball 5 = Aces = 5 drop target bank
Pure elegant simplicity. Who needs a rule card? The machine itself makes it obvious what to shoot for, and when.

Evel Knievel

Quoted from TonyH:

For me it has to be Evil Knievel. Solid state with chimes and great art work.

Medusa

Quoted from jlm33:

Another vote for Medusa. Complex rules and beautiful artwork.

Sinbad

Quoted from Pafasa:

I'd throw a vote toward Sinbad. The spinner shot that flows up between the pops and the 4 banks of targets as your bonus multiplier make it fun and challenging. Plus, the chimes really help it keep the EM charm

Big Game

Quoted from Garak:

I really enjoy Stern's Big Game. Interesting rules, a widebody, and some neat art. I'm pretty partial to any of those early Sterns.

Skateball

Genie

Quoted from SunKing:

Genie - I love the classic Gottlieb art work, it has more drop targets than most, and FIVE flippers!

#114 7 years ago
Quoted from Jags:

I just tried to remove the incorrect pins but I cannot remove a pin that someone else put up there. Only the moderators can do that.

I'd put in a support ticket for that. That's absurd if you can't edit your own thread. Hopefully Robin can fix that.
-mof

#115 7 years ago
Quoted from mof:

I'd put in a support ticket for that. That's absurd if you can't edit your own thread. Hopefully Robin can fix that.
-mof

Good idea. Thanks!

#116 7 years ago

I'll give another 24 hours for any more additions and comments. I'll then put up a poll so that we can get some numbers.

Thanks!

#117 7 years ago
Quoted from centerflank:

Centaur, unfair to eliminate it since it has multi ball!

And it came out in 1981 , Way ahead of its time . I'd bet that playing it in the wild 32 years ago was mind blowing . Sticking to what OP is looking for though I'd say Paragon , interesting playfield layout that is challenging . Paragon also has the best artwork ever.

#118 7 years ago

I don't see how Space Shuttle can be in same lineup as something like Joker Poker. I'm after a SS right now and can't wait to add it to collection.

Of what you listed I've only played SS, Joker Poker, Flash Gordon and Fathom
All 4 are pins I would rate very high and I'd grab in a heartbeat.

#119 7 years ago

gottlieb genie or circus? gorgar..

#120 7 years ago

Poll will go up soon. Last chance!

#121 7 years ago

What about Viking? I've never played it but the artwork is cool. I think Road Runner (Atari) looks awesome too, obviously never played that one, so rare. I wish someone would find one and make a gameplay video.

#122 7 years ago

Getaway is a pretty good player with the gates and machine gun spinner. Chimes, too.

#123 7 years ago

Stargazer is pretty fun beautiful game.

#124 7 years ago

Eight Ball Deluxe - Great sound, theme and layout. Lots of bonus and carryover
Paragon - Great widebody, art is top notch, girls on backglass
Silver Ball Mania - Pinball themed pinball, great art, great shots but easy rule set for beginners.
Seawitch - Fastest playing early SS pin. Great art package, GIRLS, great machine to practice all kinds of shots.
Space Invaders - GREAT ART and use of lighting, simple layout, back glass pulls you in, lots of shots for all level players.

#125 7 years ago

The Poll has been added! Please see poll information now posted in the first post of the thread. Please vote!!

#126 7 years ago

Why only those machines in the poll again?

#127 7 years ago
Quoted from Piparoo:

Why only those machines in the poll again?

Please take the time to read the thread. It's all there.

#128 7 years ago
Quoted from Jags:

Please take the time to read the thread. It's all there.

I thought it was a poll. Why the arbitrary restriction on at least two mentions with narrative description? Put 'em all up and let the voters vote.

#129 7 years ago

First of all you can only put 10 items in a poll. There were more than that mentioned so all cannot be put in the poll. I had to make a determination on what pins would make the cut and the best was to give those with at least two descriptions be in the poll. Second it is my thread and I can set the criteria as I please. If you would like some other criteria you can start your own thread.

#130 7 years ago
Quoted from TheLaw:

It MAY have more than 1 playfield.

Ah, I didn't realise that disqualified it from this topic... I guess it dies have a ramp, but I have to admit, I though the OP was referring to ramps that bring the ball back to the flipper... In that case I'll refine my selection to Cheetah

#131 7 years ago

I'm partial to Gorgar since I own it and it was my first pin. But I recognize the props that the other machines have gotten even if I haven't played them.

But.... The case for Gorgar is AMAZING artwork and sound. Hard as hell with those side drains and it was the FIRST talking pin.

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