(Topic ID: 13748)

Best flowing games

By RGR

12 years ago


Topic Heartbeat

Topic Stats

  • 22 posts
  • 21 Pinsiders participating
  • Latest reply 12 years ago by goatdan
  • No one calls this topic a favorite

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    Topic poll

    “Best flowing games”

    • Demo man 12 votes
      16%
    • HS2 2 votes
      3%
    • STTNG 4 votes
      5%
    • BSD 3 votes
      4%
    • AFM 12 votes
      16%
    • SM 12 votes
      16%
    • Monster Bash 5 votes
      7%
    • TOTAN 3 votes
      4%
    • Other 20 votes
      27%

    (Multiple choice - 73 votes by 66 Pinsiders)

    #1 12 years ago

    Includes ramps, loops and lack of start stop action with modes etc. Demo man would have to be one of the top games imo...

    #2 12 years ago

    TOM and Whitewater should be on that poll.

    #3 12 years ago

    Yeah lol not enough room!!! TOM for sure.... your right about that!

    #4 12 years ago

    JM, sick flows.

    #5 12 years ago

    Ive never played Demo man but HS2 is a great flowing game. Hard to get a break on that one.

    #6 12 years ago

    i'm partial to T2 myself, great flow and combo shots all day

    #7 12 years ago

    I voted MB.Probably cause I'm getting one soon!!with that said the 2 biggest "flow monsters " are TOM and SM.Scott

    #8 12 years ago

    SM,STTNG if you can hit your shots!

    #9 12 years ago

    Can't vote for dm because of the flow stopping claw. Mb for me!

    #10 12 years ago

    From my experience, TOM. I wish I had some plays on a JM, as that is highly regarded in terms of flow.

    #11 12 years ago

    MB has the best flow for my money, but either Highspeed pins would make a nice runner up.

    #12 12 years ago

    WH2O needs to be a choice, it's the best

    #13 12 years ago

    My vote goes go to TOM or DM/JM if you have the claw/glove disabled.

    #14 12 years ago

    Space Shuttle.

    #15 12 years ago

    T2.
    Honorable mention: NGG

    #16 12 years ago

    JM ...and easy to keep it flowing
    T2 ... nice ramps!
    HS2 ...but this one takes some skill to keep that upper loop going. Nice sound effects when you do get it going, though!

    #17 12 years ago

    I'd go with No Fear on this one...hardly anything to slow the ball down. Honorable mention to JD (ridiculous flow especially on the upper half of the playfield...you could keep it up there all day with just the upper two flippers if you are good enough), DM, JM, SM, HS, AFM, (and pretty much everything not already mentioned with Steve Ritchie's name on it).

    #19 12 years ago

    SST and NGG.

    #22 12 years ago

    I voted DM, but VND is also insanely cool with how *I* define flow (may vary from the way you do). Both winners, in my book.

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