Thinking recently about the different degrees of rule/strategy complexity across the history of pinball, as well as hearing different people both here and IRL say that rules for certain newer games have become too complicated, what era of rule design do you believe is the best/most ideal for pinball overall?
I enjoy all eras, and don't find any of the newer games to be too complicated, but I think Early SS gets my vote. These games combine surprisingly deep strategies with the difficult and quick play typical of EMs, and satisfy both the "simple" and "deep" elements of pinball play at once.