(Topic ID: 189415)

Best Dollar Bill Acceptor For GB Pro?

By herbertbsharp

6 years ago


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Topic Stats

  • 77 posts
  • 12 Pinsiders participating
  • Latest reply 5 years ago by ATLpb
  • Topic is favorited by 13 Pinsiders

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#2 6 years ago

ICT upstacker. Check if you need a 12 volt DC one or 110 volt AC.

Probaly either, though you need to run the extra cable that came with the machine for 110 AC from the acceptor to the bottom of the power supply.

LTG : )

#5 6 years ago
Quoted from KenLayton:

It is a 110 volt AC power for a bill acceptor in that machine.

You sure Ken ? GB is SPIKE, and there is 12 volts DC at the harness, and a cable comes with the game to run from the harness to the power supply for 110 AC.

LTG : )

#7 6 years ago
Quoted from Bud:

with the cable

So hopefully people save those in case they need them later.

LTG : )

#9 6 years ago
Quoted from KenLayton:

'll double check Saturday morning with my voltmeter. I've got a GB Pro in right now for a software update and bill acceptor install.

The harness in the machine brings power to pins 4 and 6 of the bill acceptor connector. Those are the usual pins for 120 volts AC power connections.

Someone rewire it ? Or 4 and 6 might not go anywhere unless the extra cable is added.

Thanks Ken.

LTG : )

#12 6 years ago
Quoted from KenLayton:

Confirmed with a meter this morning. Pins 4 and 6 are 120 volts AC on the 9 pin bill acceptor connector in the machine. Pins 7 and 8 are the credit switch output.

Did your game come with the extra harness to run into the bottom of the power supply in the head ? Or is it installed ?

LTG : )

#13 6 years ago
Quoted from KenLayton:

Confirmed with a meter this morning. Pins 4 and 6 are 120 volts AC on the 9 pin bill acceptor connector in the machine. Pins 7 and 8 are the credit switch output.

Do you know if the game came that way ? Or did someone rewire it ?

I ask because some SPIKE games have the extra cable in the cash box to run to the power supply for 120 VAC

LTG : )

#19 6 years ago
Quoted from KenLayton:

Bill acceptor power cable is Stern # 036-5700-10 (N281743-01).

The cover on the power box in the backbox must be temporarily removed to access the the power connection for one end of the bill acceptor power cable. Be sure to replace the cover when finished.

Thank you Ken, I've only read about this. Clears things up with the pictures.

LTG : )

4 months later
#25 6 years ago
Quoted from ATLpb:

Any install tips

Turn game off. Remove plate on door. Remove any other screws in the way. Set switches on validator. Stick validator on and fasten where nuts or screws fit. Plug validator in. Turn game on. Stick in a dollar bill and see if it gives the right amount of credits.

Nothing hard. 4 screws or nuts to secure. One plug.

LTG : )

#27 6 years ago
Quoted from ATLpb:

by switches you’re referring to dip switches like user Bud above: all on except 3,7,8 correct?

There are switches on one side of the bill validator. Refer to the manual that comes with it, for what you set yours too.

LTG : )

#37 6 years ago
Quoted from hocuslocus:

I'm guessing they didn't have to install bill acceptors back then in the 90's.

Up to the operators.

My first one was TAF - I had to put a different door on it. Door that came with my TAF didn't have the panels to remove for a validator.

Every new pin coming in since then gets a validator.

LTG : )

#46 6 years ago
Quoted from ATLpb:

It’s nothig like the two prong extra power cable that ships with the game. Should there be a loose female connector on my machine that fits into the side of the Mars AE2411 ? If so I haven’t seen it yet. This is with testing on my BM66 Spike.

That game uses a 12 volt bill validator, the two prong one goes back to the power supply in the head for 110AC. And you need Dr-Willy's harness for the validator to plug into the 9 pin one inside the game.

LTG : )

#58 6 years ago
Quoted from ATLpb:

If someone could take detailed pics of their mars DBA attached to both a late model SAM and a Spike,

Here is the SAM system ( Wheel Of Fortune ) Sorry I don't have a Spike to show you. Should be the same thing plus the 110 cable that came with the game.

LTG : )
Disclaimer : I need to get a Spike game to help with questions.

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#62 6 years ago
Quoted from ATLpb:

and Lloyd. PM me and I can gladly show my appreciation via donation.

Not necessary. Glad to help.

Quoted from ATLpb:

what is this other 9 hole/pin connector for in the cabinet of SAM games?

Check wire colors in manual or contact Stern, no idea.

LTG : )

#65 6 years ago

All that happens when you set the "YES" for bill validator, you get the message on the screen.

You need to set the switches on the validator itself to get the right clicks for paper money. Harness enable you want. Set pulses to one for a dollar and try that. Or find a manual for that model and set accordingly.

Anytime you want to change a setting. Turn game off. Change switch. Turn game on.

LTG : )

#67 6 years ago
Quoted from ATLpb:

Looking for a manual now too...

Try it with 7 - OFF and 8 - ON

Manual won't tell you more than the sign on the side of your validator. 7 & 8 are the ones to play with. The others set which way bills are accepted. Up, down, left, or right. Switch three takes a lot of bills, or gets fussy and doesn't take as many. I set mine to OFF, never had a phony bill yet. 4,5,6, which bills you want it to accept. ( assuming it is updated for latest bills, otherwise ones only )

LTG : )

3 weeks later
#70 6 years ago
Quoted from Mike_M:

For ICT would the following model be plug and play for a modern Stern?

Spike system you'll need the 110AC cable Stern sent with the game. Goes from validator to power supply in the head.

LTG : )

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