OK so TOTAN has a lot of votes but I spent time playing it and while it isn't my favourite machine it seems to have a pretty good progression to a logical wizard mode that'd keep all but the best players happy for a long time. Can people be more specific about the improvements/rule changes for this one? It's of special interest to me because I wouldn't mind having it in my collection.
I love the idea of doing T2 but my wife saw that on my screen and was really down on the theme. It's frustrating because it ticks a lot of boxes: many units produced, capable but too early WPC system game, assets should be possible to make out of existing soundtrack and movie assets ...
Along similar lines to T2 I wondered about a complete Fish Tales redo. FT is a game I really dislike but I think mainly I dislike the sounds, game objectives, and rules. Which could be completely replaced to make it into a solid if unforgiving game.
I spent a bunch of time playing NGG and just couldn't get into it. Not just the rules, I didn't really find the playfield that fun. Can a NGG fan hilight those combos that are fun to shoot?
Comments?
Osric