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(Topic ID: 171502)

Beginner starting a Sys11 for the first time/Big Guns


By Pinasco

4 years ago



Topic Stats

  • 9 posts
  • 5 Pinsiders participating
  • Latest reply 4 years ago by Pinasco
  • Topic is favorited by 1 Pinsider

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#1 4 years ago

Hi !
I´m about to go and pick up a Sys 11-Williams Game that I bought recently- a 1987 Big Guns.

Now, I'm currently studying the operators manual that I've downloaded and also scrolling through tech-tips here and on other forums on that particular model.

Are there any special warnings to be considered, that are not obvious to the beginner, things to avoid around that certain pin when firing it up for the first time ?
It is supposed to be in working condition.
Is there anything that I should order now that usually is going to need changing right from the start- apart from rubbers and balls ?

Thanks for any help !!

P

#4 4 years ago

Hi guys ! Thanks a lot. I will look up those things immediately and start ordering some parts. Those batteries are going to be placed in an external holder ASAP !!! I really appreciate your help.

Take care !!!

jibmums. I love that avatar - just can´t figure out the name of that particular figure.

#6 4 years ago

Thank You ! An awesome toy. If I remember it right, his fists could be spring fired with a button. / P

#9 4 years ago

Thanks a lot guys, that sounds like a good start - and I really appreciate
the tech-hints, I will check the boards carefully.

Yes - I really fell for the unique look of BG- and I think the soundeffects are very good and entertaining- compared to a lot of other games from the mid- or late eighties. From what I understand some people dislike the absence of pop bumpers and ramps on BG. Even so, I think those cannons and habitrails sure look cool.

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