Quoted from DeadFlip:This stream was Stern doing me (and the community) a solid. They let me show off, to an audience, a game still being tweaked.
That's huge.
Video game companies do this all the time to get feedback on a game close to completion.
Like was mentioned above, the production playfields are spoken for, so we got the one we played on that only had insert differences.
Overall I think it's generous for Stern to keep letting me do this before the games are finalized. It's a step in a new (and awesome) direction to allow tons of feedback before full release.
We'll for sure be revisiting the game soon, Lyman even asked when I'm coming back to do this again.
Thanks again for everyone tuning in!
It seems to me that there were some switch problems with this game. I could see points being awarded with the ball still in the shooter lane and during multiball the constant punching sounds might have (?) been a flakey switch too.
Rob