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(Topic ID: 239898)

Batman 66 Premum Build

By WhiskeyTango

1 year ago

Topic Stats

  • 12 posts
  • 4 Pinsiders participating
  • Latest reply 1 year ago by rai
  • Topic is favorited by 7 Pinsiders


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#1 1 year ago

I picked up a Batman 66 Premium NIB a few months ago and love it.
IMG_7013 (resized).jpeg

After the first month, I started making a list of all the mods I wanted and thought documenting them here would be fun.

Here is the list:


Pinball Life:
Batman '66 Art Blades (Chris Franci)

Stern Factory Authorized Shaker Motor Kit for Stern SPIKE & SPIKE 2 System Games

The Mod Couple:yelobird
Bat-Computers Upgrade kit!

Batcave Spinner Upgrade Kit Complete with mounting disk!

Custom Atomic Pile Mod Kit Lighted!

Custom LED Batphone Upgrade

"KaPOW" custom shooter plate!

Pinball Backboard Building

Pinball Crane Upgrade Kit

VUK and Kickback Illumination

docquest Mini Bat-signal Interactive Game playfield mounted

The Modfather:modfather
Premium Pincup

#2 1 year ago

I installed the Batman '66 Art Blades from Pinball Life, but I forgot to take pictures as I was going, sorry.

The long and short of it is, I like to remove the playfield on modern Stern games to give me the most room to work.
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The install is as simple as clean the area with rubbing alcohol on a clean cloth, let dry, apply decal.

#3 1 year ago

Installed the Shaker Motor kit today. Thankfully, this game is 100% ready for it so it's just a matter of mounting the motor and connecting to the node board inside the cabinet. The help with cable management/routing, make sure the harness exits the assembly toward the right side of the cabinet.
The holes are already drilled with t-nuts installed. Just screw it in on the right side of the cabinet.

I also like to route the cable through the existing cable management before connecting to the node board.
The shaker motor connects to CN16 on the Node 1 Cabinet board

To avoid "Mysterious SLAM TILT switch activations during gameplay", install "Cabinet Node Capacitor Kit 502-7059-00"
The kit includes a capacitor to eliminate electrical noise on the 48v power source and connects to CN14

A quick and easy install.

#4 1 year ago

Next up is the The Mod Couple: yelobird "KaPOW" custom shooter plate!

Another straightforward install that starts with removing the shooter rod.
Remove the pieces in order from right to left.

Once the shooter rod is removed, clean the area with the provided alcohol wipe and let dry. Do a test alignment before you remove the adhesive backing.

When you're ready, remove the adhesive strip backing and firmly press the plate into place.
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Reinstall the shooter rod and you're good to go.
Damn, that looks good.

Another easy mod install.

The rest are a little more involved, but I'm hoping to do at least one more tonight.

#5 1 year ago

Nice work and thank you for the quick references

#6 1 year ago

MezelMods: Pinball Backboard Building

First thing you want to do is remove the far left light from the back panel. This is where the light from the mod will connect.
The bulb on the building art needs to go

Next, get your alignment right before taking off the adhesive strip backing. I had to pull the Alfred plastic forward to fit the mod in place.
Test alignment

I removed the tie wrap to give a little slack on the socket and then reused it to bundle up the remaining wires.
Cleaned up

Finally I removed the adhesive strip backing, put the building in place and pressed firmly.
All set

Another easy install that adds a bit of subtle character to your game.

#7 1 year ago

MezelMods: Pinball Crane Upgrade Kit

This actually ended up being a bit annoying.

The ground wire and supporting zip ties were positioned in such a way that the mod could not fit into the area advertised. I had to rotated the zip ties and reposition the wires to accommodate the gantry.
Problem children

To move the ground wire, I had to loosen the nut inside the crane head and adjust the wire.
Better, but not perfect

Once everything was in a better spot, I did a test fit before removing the adhesive backing.
Not bad

Test fit the new dome and noticed the back of the crane plastics dipped slightly under the pressure applied. To mitigate, I firmly held the sides of the crane while pressing the cover into place.
Squeeze the sides

Completed install.

Not as easy as it should have been, but simple nonetheless.

1 week later
#8 1 year ago

Today I installed the MezelMods: VUK and Kickback Illumination and docquest Mini Bat-signal.

After everything was installed, I ended up removing the MezelMods: VUK and Kickback Illumination after one game.

My method for installing the Mini Bat-signal varies a bit from the included instructions, but it works for me.

The mod came with two pieces of double-sided tape and a screw which I'll get to in a minute.
Extra stuff in the box

Remove the two nylon nuts on the back corner plastic and loosen the gate screw.

Gently swivel the gate out of the way and remove the plastic. The hole next to the GI bulb is where we will drop the wire through.

Turn the Bat-signal over and remove the existing screw.
Remove this screw

I used a PETG washer as a base/spacer for the screw to keep the metal from rubbing the art off the plastic in the future.
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Screw the mod in place. DO NOT OVER TIGHTEN.

Feed the wire through the hole next to the GI and route it to the 2-pin connector on the harness. Make sure you keep the wire away from the kicker.
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Tighten down the plastic and you're done.

#9 1 year ago

Just a quick post showing the custom shooter rod I put in tonight.

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2 months later
#11 1 year ago

Beautiful game, thanks for sharing the build.

#12 1 year ago


I have played one in Pinball Lounge (Oveato FL) and didn't feel quite right. Not sure what's wrong but all the ones on location feel like something is off.

I'd love to get a feel for a real home BM66 to see if it's something I'd buy.

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