(Topic ID: 167576)

Batman 66 - Official Club Thread

By TigerLaw

5 years ago


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Topic index (key posts)

47 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #366 Adding the Batsignal to LE Posted by docquest (4 years ago)

Post #402 Very detailed review Posted by MT45 (4 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (4 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (4 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (4 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (4 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (4 years ago)

Post #1234 Helicopter attachment. Posted by docquest (4 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (4 years ago)

Post #1322 Version 0.68 Code released Posted by ATLpb (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider scotty_k.
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#8524 3 years ago

OK silly question...
I'm thinking of purchasing a NIB Premium. Having never bought NIB before, would I need to get it through my local distributor, like in the old days, or am I free to get it anywhere I like?

3 months later
#9963 3 years ago
Quoted from johnnyutah:

This episode needs to make it into machine:

Quoted from 82Trooper:

This would be totally cool!!

I agree; I would love to see that! It was one of my favorite episodes.

Of course, this would lead to an interesting supposition; would Stern then "spinoff" a Green Hornet pin?

9 months later
#12454 2 years ago

I too have a small collection; three pins only. I just posted my Monopoly and South Park to help finance BM66 (TZ is staying put; I love that one!).

Here's hoping...

2 weeks later
#12644 2 years ago
Quoted from bicyclenut:

I just ordered a B66 from Marco and won't get until after the Golden State Pinball Festival the weekend of May 17. I will take it home after the show. I've already been buying all kinds of mods and add on's for the game. Can someone educate me on the Batman and Robin topper? Are they not available for purchase? Or are they not making them anymore? Does anyone have one for sale?
Thanks

The Batman and Robin topper were exclusive to the LE and SLE versions of the pin; alas, these were not available as a separate purchase.

2 weeks later
#12739 2 years ago

I just ordered one this week; the distributor that I'm getting it from has 6 of them in stock (well, 5 now!), all of them signed.

1 week later
#12834 2 years ago
Quoted from Budman:

It would be cool to be able to buy the various unsigned cards to put on the apron.... change them around from time to time. Is that possible?

Can't see why not; Ebay has some sets up now.

1 week later
#12989 2 years ago

Woohoo! Joined the club yesterday!

20190415_173309 (resized).jpg20190415_185428 (resized).jpg20190415_210332 (resized).jpg

I didn't have too much time to play it as of yet, but I can't wait to really dig in!

#12993 2 years ago
Quoted from tp:

What's the build date on that bad boy? I'm looking to get one also.

Build date on this one was November 30, 2018; it was loaded with 1.01 (which I upgraded to 1.03 last night). I believe the "A" on the box indicates that it was one of the ones that had the Adam West autographed cards in it.

#12997 2 years ago
Quoted from crwjumper:

I wonder if they are ever going to put dollar signs ($) on the numbers at the bottom left of the screen to make it easier to understand what they are communicating.

I'm not entirely certain, but I think that may have been addressed in the new code?

#13024 2 years ago

I've had BM66 for about a week now, and I'm really digging this game! So many different ways to play, no matter what your skill level.

I am, however, having a small issue regarding the mini spinner/batcave, though. It works fine when I have a strong hit, either going through and coming down the left side or bouncing straight back out, but sometimes on a weaker ball, it will get caught on the back edge of the mini spinner; it seems that the forward/downward pitch of the playfield is causing the back of the spinner to raise ever so slightly, causing a lip for the ball to get stuck on. I noticed that there was some play on the spinner, as I could rock it back-and-forth a bit. I lifted the playfield and saw that there is a shaft that has a set screw on it, so I loosened it, pushed it to the point where there was less play, and tightened the screw. It was a bit better, but the ball occasional still gets stuck.

Has anyone else run into this, and if so, what did you do to rectify it? (Thanks in advance!)

#13028 2 years ago
Quoted from hawkmoon:

Scotty-K mine kinda does that as well,but,I don't use the tilt-bob,so I just shake it a tad and the ball comes loose

Yeah, I'm able to do that now, too. Before I did the adjustment, I couldn't even do that.

#13040 2 years ago
Quoted from Rob_G:

The only inconsistent shot on my game seems to be the target inside the bat cave. Does anyone else see inconsistent hit behavior on this target?
Rob

I've been noticing this one now as well. I nailed the shot twice in succession and both times it didn't register. I guess I'll have to look into that one too.

#13080 2 years ago

So I was making a leveling adjustment to the mini playfield turntable, as per previous posts here, as I had one side (batphone) a bit higher than the others. After I made the adjustment and powered it back on, I see this:

20190423_121240 (resized).jpg

Of course, this is a cause for concern. It attempted a reboot by itself, but the same message popped up. I power-cycled a couple of times, but still the same message.

Next I went into service mode, and ran the bus test and board test. This is what I encountered:

20190423_121317 (resized).jpg20190423_121344 (resized).jpg

I lifted the playfield, and it would seem to me that the board is receiving power (green and red LEDS are lit; of course, if the one that's red is not supposed to be, then that would indicate something). I checked the cables running to the board as best as I could (it's a tight fit in there!), but the error persists.

If anyone has any advice about this, I'd certainly appreciate. I truly hope that a board replacement is not in my future, as this looks like a real bear to get into.

#13082 2 years ago
Quoted from crwjumper:

Looks like you probably knocked a connector loose on the board under your turntable. Check those connections. I know that they are not easy to access - have fun!

Yes I thought as much. I went back over it again this morning, and confirmed that all connections are good.

In the meantime, I had written to Stern yesterday about this, and heard back from Chas this morning, who said that from what I was describing, the node board is probably bad (the indicator lights suggested that the board was receiving power and that the connection was good). So I wrote to my distributor and requested a replacement board, at Chas's direction.

Hopefully I'll be up and running and catching criminals again soon!

1 week later
#13154 2 years ago
Quoted from rotordave:

Right! My crane had got less sensitive, and had pretty much stopped registering up the top left side. So I decided to get to the bottom of it, and give you guys the tip on how to do it ...

I've bookmarked this; thanks so much for taking the time to research and post this procedure!

#13156 2 years ago

Well, I'm happy to report that I'm back up and running again, thanks to Chas and my distributor. I received my replacement Node 10 board yesterday; it took me about 1 1/2 hours to complete (which I didn't think was too bad for a novice, but I have no desire whatsoever to have to ever go through that procedure again!).

Just a tip in case you ever need to do the same thing; make absolutely certain the set the dip switch into the correct position. I remembered to do this at the last minute, as it surely would have sucked if I hadn't.

#13164 2 years ago
Quoted from Chambahz:

If there's one thing that I find is nearly always a letdown with Stern games, it's the manual and/or auto plunger mechs.
My luck with NIB games and getting these things to work properly is not so good.
I noticed both of these were less than adequate with the game I picked up last weekend (second hand though, not NIB this time).
A friend of mine (at least he used to be before he put up the GC this evening) had some various shooter rod springs that made all the difference on the manual plunger. We ended up using one that's like the second strongest? -and it's awesome. The ball finally rockets around the orbits when you perform the super skill shot (holding down the left button). Previously it struggled to make it all the way around the orbits to the left flipper.
The auto plunger was simple to fix (it was also weak. Seemed to bounce around alot in the lane and lose steam.) -we just adjusted the power setting in the game option. (Option 270 if I'm not mistaken)
Anyway, some pretty basic stuff for most of you guys I'm sure, but hope it's helpful for anyone who's also frustrated with the stock shooter rod springs (green?) that are included wth the game.

Quoted from Budman:

Both my auto and manual plunger suck right out of the box. Auto plunger is eradic and the manual feels rough and weak. So, you increased the auto setting and changed the spring? What spring do I buy and where?

I've had my NIB BM66 for about 2 1/2 weeks now, and I can honestly say that the plungers on mine are not a problem; manual is good and strong, and auto gets the job done as well. Do you have early production games perhaps? Maybe this was something that was addressed during later runs?

2 weeks later
#13286 2 years ago
Quoted from RDReynolds:

This may be a silly question but what does the gadget button do? I know it works in test mode but I’ve never seen it do anything in the game (ie when I hit it when it’s flashing).

It is especially useful when playing the minor villians; almost a necessity in my experience.

4 weeks later
#13609 2 years ago

In Vireland's post with the photos above, in regard to the third picture from the top (the one with the shot of the playfield at an angle), I noticed that there are small little dimples on the surface. I have the same marks on my playfield as well (I've owned my BM66 since this past April). As this was my first NIB machine, I was wondering if this is normal wear and tear for a new machine like this? I'm thinking the playfield surface must be kind of soft to be leaving dimple marks like this.

Just wondering...

On a side note, I got my first Batusi yesterday; man, that was wild!

#13611 2 years ago
Quoted from DeathHimself:

Actually there are a lot more dimples if you look further up towards the Carousel the dimples are even closer together...

Yes, I have indeed noticed this on mine.

Quoted from DeathHimself:

This is normal, steel ball wood surface something is going to give. Over time after many 1000's of the plays the surface will become pretty much compressed all over and they will be less noticeable again. It really don't matter how hard they clear coat etc.... dimples will happen not a matter of if but rather when.

Thanks so much for this info; as I said, this was my first NIB, and I wasn't entirely sure if this was a normal state of affairs. Thanks for clearing that up; I feel much better!

#13619 2 years ago
Quoted from DeathHimself:

...novus polish, then I wax afterwards with pure carnauba wax on top and rubber changes.

When you say carnauba wax, can I assume that you mean anything that you would normally use on a car, like Maguiar's and such?

BTW, I used Novus 2 on the playfield yesterday (I noticed that it is part of the maintenance kit from Stern), and holy smokes, does the ball fly around now! I can only imagine what a coat of carnauba will do...

#13622 2 years ago
Quoted from JMCFAN:

maintenance kit from Stern??

Yes, they have it listed on page 8 of the service and operation manual. Apparently, this is something that can be obtained from your local distributor.

#13692 2 years ago
Quoted from flynnibus:

Easy on spike 2 games.
Slide the PF up into the service position where it's pulled forward. Open the backbox and remove the translite. Two RJ-45s will come from the lower cabinet up to the spike CPU board in the backbox. The right hand one will goto the PF. Unplug from the CPU board, and free it from the black wire loom. You'll have to cut the white zip ties around the loom. Free it from the bundle where the harness meets and undo the connectors to the wiring harness that connects to the PF. PF should be free now.
With help, or by yourself.. grab the PF from the base of the back, and from the front of the PF.. and lift the back up up till the PF is up out of the cabinet, pickup and walk the PF out foward out. Easy to pull out cleanly. You could also tilt it up and just pull upright.. but I found holding it horizontal was easier and allowed me to lay it down too.
When you goto put it back in, simply do the reverse. I do suggest you use protection on the sides of the cabinet tho when installing, to avoid scratches by not being square. putting the front of the PF on the lockbar area using the brackets like its in the service position helps you align and lower it as well.
Simply feed the RJ-45 cable back in the loom and replace zip ties.. and done.

Thanks so much for this; I was looking for just this very thing! I have a friend who purchased the Stern art blades, so this should make installing those a snap now (I learned the hard way on my own machine; what a bear to install with the playfield in!)

#13707 2 years ago
Quoted from flynnibus:

Do yourself a favor and just buy these now.... they are so worth it even for the piece of mind when doing stuff
https://www.pinballlife.com/interior-cabinet-protector-blade-set.html
I hate the price.... but they really do work well

Done and done! I bought those at the same time as the pin blades. Yeah a bit overpriced, but I put 'em on every time I lift the playfield now.
Yes, they do the job.

2 weeks later
#14004 2 years ago
Quoted from TronGuy:

So a couple of things.
My COMPUTER target doesnt register unless hammered, and thats 50/50. The other one (crime analyzer?), is properly responsive.
I didnt look in there yet. Is that as simple of an adjustment as most leaf switches?

I recently had a similar problem with my Computer target; it is indeed the typical leaf switch. You might need to rotate the turntable in order to get it into a position that is accessible, but it can be done.

I suspect the Joker target would require a similar approach to repair.

1 week later
#14103 2 years ago

OK, here's one that I haven't seen before...

I was just playing a game when I sent the ball to the Batcave, and suddenly this happens:

DSC_0002 (resized).JPGDSC_0003 (resized).JPG

Naturally, I immediately turned off the game, took off the glass, and removed the spinner to find this:

DSC_0004 (resized).JPGDSC_0005 (resized).JPGDSC_0007 (resized).JPG

It would appear that the weld on the on the spinner arm snapped right off.

I guess I'll need to get in touch with my distributor and Chas about this.

#14107 2 years ago
Quoted from DudeRegular:

That stinks man. Hopefully you can get the parts quickly.

I'm hopeful that will happen; I had an issue with a node board a couple of months back, and Chas and my distributor handled it quickly.

To follow up a bit further on this, I had a heck of a time getting that set screw loose; I suspect some Loctite had been put on it. I finally did get it loose (twisting up an Allen wrench in the process), but the broken cylindrical part that remained wouldn't budge. I really didn't wish to try to get it off while in the machine, so lifted the playfield and removed the entire spinner assembly:

spinner 1 (resized).jpgspinner 2 (resized).jpg

I needed to snip that tie holding the wiring harness the remove the unit. After that, I removed the electronic boards, and was left with this:

spinner 3 (resized).jpg

I removed the chopper wheel and the magnetic attractor brackets. I then opened my vise to accommodate the width of the shaft. I then put that broken cylindrical part on top of the vise, tapped on the shaft gently with a small hammer, and finally got it loose.

Now I'm reassembling the entire assembly to put back in the game while I await the new spinner arm.

#14127 2 years ago
Quoted from JMCFAN:

yup. whiter interlock switch on the coin door. Pull it out all is good! Thks all!!

I find this interesting; I wonder what might have happened during production of this (or any other) machine to all of a sudden now add an interlock switch? I've owned a couple of Whitestars in the past, and they both had the switch. Also, at what point did these switches disappear, and why?

Just wondering...

#14139 2 years ago
Quoted from Rody:

Yes...
Aircraft stripper, 30 minutes, and a putty knife will take it off. Makes blasting the part a five minute job for the powder coater.[quoted image]

+1 to that. That stuff is hella powerful. I've used it in the past to strip paint off of Matchbox cars that I restored. Works in minutes, so for your purposes, you can't go wrong. You can find it in most automotive supply stores.

2 weeks later
#14297 2 years ago
Quoted from LouMatt:

Not sure if this been mentioned in here, but does anyone else have trouble seeing the right orbit arrow when it's lit because the crane in it's home position is blocking the view? All the time, I'm like 'Why hasn't this mode ended? Oh yeah, that insert's probably lit'. Might just be the way I stand when I play.

Yes, I've experienced this also, especially when I first got the pin. Alas, that is a design issue. It might have been better if they had positioned the arrow a bit further up that right lane, so that the crane wouldn't block it.

BTW, if anyone is interested, Batman is currently streaming for free on the Roku Channel. If you have a Roku streaming device, just add the Roku Channel app and you can watch the entire Batman series whenever you like.

#14311 2 years ago

I had some time on my hands this summer, so I decided to add some mods to my BM66. I really liked Docquest's projector and playfield Batsignal mods, so I decided to make my own using his posted DIY threads, as I really enjoy putting things together. I made some of my own minor variations on the theme, and I think they came out great; they really add a lot.
Bat signal mod 2 (resized).jpgBat signal mod 1 (resized).jpgBat signal pro 1 (resized).jpgBat signal projector (resized).jpg

I also added Vireland's fan mod, also following his DIY posting. The OE fan didn't really bother me all that much, but I could see how others might feel differently, especially if you have multiple new Stern machines running at the same time; that might be annoying. I picked up a couple of the recommended fans when I was ordering electronic parts for the Docquest mods, and constructed a fan just for fun. I installed it, and I must say that the difference is astounding. Now you can barely hear the fan running when the game is on; I would very highly recommend this addition if the fan noise is too much for you.

Thanks to Doc and Vireland for their work on these and for posting and sharing the DIY threads with our community. A special shout out to Doc for his guidance to me with the projector.

#14312 2 years ago
Quoted from RetroGamerJP:

So here is the set I made... its a decal for the Left, Right and Back side of the scoop. vinyl printed decal with poly-carbonate overlay just like graphics on the apron...

So just curious; where does one obtain that ploycarbonate overlay material?

2 weeks later
#14400 2 years ago
Quoted from DeathHimself:

From what I can hear in the video, that sounds pretty much the way mine does and just about every other one I have seen and heard. They have a gritty sound to them.

I would have to concur; mine sounds the same. I have rotated the mini playfield many times with the main playfield up, and that's what I hear.

Naturally, it will be somewhat muffled with the playfield down and the glass on.

No worries there; everything is as it should be.

#14404 2 years ago
Quoted from Rozeks:

I've got a fairly significant chip in the coat (with exposed wood/art flaked) in one of the riddler orbits. Just showed up one day. Stern has been *great* in responding, and I'm waiting for a (currently backordered) replacement playfield. I've been told this can take some time. Will do the swap once it has arrived, and I *may* consider trying a playfield protector for my next one. I don't have them on any of my other machines, but this machine is special in our house, and I truly believe it's going to ultimately be viewed as an all-time great.

Glad to hear that Stern is helping you out with this; I think we would all be curious to see a picture if that's possible.

Although I don't have one myself, I think after your experience it would be a good idea to consider putting on a playfield protector. Frankly, I don't like how mine has "dimpled", but I live with it. If I ever got a new pin, I think I would pull the trigger on a protector (at least for a Stern).

1 week later
#14427 2 years ago
Quoted from TronGuy:

I swapped out the switch with a new one from Stern yesterday, no change. In test mode everything seems to fire the way it is supposed to.
I will explore the wiring chain down the line.
In the mean time if someone can go into test, and check to see if that upper orbit gate stays open, or just flips open and shut during test, it would help me eliminate that portion of my problem.

I just went into test mode; I'm assuming you are referring to the coil test 22, "control gate". It would seem that the gate opens and then closes rather quickly during the test mode; it does not stay open.

I also tried holding the left flipper for the skill shot a couple of times, just to see what's supposed to happen; it would seem that the switch that the ball sits on when it is waiting to be launched needs to open, and then immediately be followed by the closing of the switch that is just before the skill shot lighted arrows in order to make the gate at the top of the orbit open.

My guess would be that something might be amiss with one of those switches.

I hope this helps.

#14431 2 years ago
Quoted from thundergod76:

I love PB. I think they did a fantastic job on the music. At first I thought I wouldnt need to change anything. But eventually added some Nelson Riddle music from the TV soundtrack and some Penguin quacks to the crane.

As a musician, I too feel like they did a great job on the music, but Nelson Riddle on this would be phenomenal!

1 week later
18
#14465 2 years ago

So I had a little bit of time this past weekend, so I decided to remedy something which has been bugging me for some time; specifically, the backs of the Batcomputer and the Crime Analyzer lights. I always thought that the backs of those small LED boards looked somewhat exposed, and I was also slightly concerned that at some point, a flying ball just might hit it and cause all kinds of mayhem, however slight the possibility might be.

Here's what I came up with:DSC_0001 (resized).JPGDSC_0002 (resized).JPGDSC_0006 (resized).JPGDSC_0005 (resized).JPGDSC_0003 (resized).JPGDSC_0004 (resized).JPGDSC_0007 (resized).JPG

I cut some aluminum step flashing sheets that I had on my workbench to fit over the back and sides of the steel part to give it somewhat more of a clean finish and also to protect the LED board. I had to take apart a good portion of the upper part of the rotating playfield to get to the screws that hold the original part in place and attach my part, but I think it was worth it and it came out nice.

#14493 2 years ago
Quoted from EightBitWhit:

Love this scotty_k - good work, indeed. Any chance you'd make up some sets to sell for fellow owners? I think it's a good-looking solution.

Glad you like what I did; it was a labor of love...lol!

Actually, I've had a couple of inquiries regarding this. I hadn't originally planned to make and sell these, but I suppose I could run off a couple of sets if there is enough interest. It may take a few days, however, as I do have a full-time gig and this would be a spare time project.

I'll sit down soon and figure out what needs to be done and what it might cost, and I'll get back to you.

#14500 2 years ago
Quoted from JMCFAN:

I would be in as well!!

Quoted from TronGuy:

I'll get on the interest list as well.

Quoted from DeathHimself:

I would like to be on that possible interest list as well.........

Quoted from bajm:

I’m interested as well - looks great!

OK well it certainly looks like there is indeed interest.

I'm a bit swamped at work this week, and I have a wedding to go to on Saturday, so I should have some more info for those interested this coming Sunday.

Patience, grasshopper...

1 week later
#14526 2 years ago
Quoted from MK6PIN:

Put my set on tonight....HIGHLY recommend!!!! looks amazing...like the back of the machine should be. Great job!!...mark

Glad you like them, Mark! Thanks for the recommendation; high praise indeed coming from you.

All of the sets that I sent out have been delivered from what I can see. I'd like to receive some more feedback before I start producing these for real, just in case I need to make any adjustments.

I have a few extra sets that I made up in this first run; $25/pair + $5 shipping. PM me if you are interested; first come, first served.

#14534 2 years ago
Quoted from JMCFAN:

Going to install mine this weekend!!

Great! Let me know how the install goes, and feel free to post pictures...

#14538 2 years ago
Quoted from DudeRegular:

Lyman is lead on the new Elvira pin, so its really anybody's guess on timeline.

Having new code on BM66 would be nice, but I wouldn't be disappointed if it was left as it is; it's still a great pin.

#14542 2 years ago
Quoted from JMCFAN:

I tried to install mine today.... 2 issues I have.... #1...I cant get the cat5 cable off the TV.....#2...I dont have any slack in the console wires to flip the plastic... ??? tricks????

1) There's a small tab that holds the Cat5 cable in. That needs to be depressed downward in order to free it. If you can't get your thumb and finger in there, perhaps needlenose pliers can be used to gently push the tab down, while pulling out the cable.

2) I'm not too certain about this; I had slack on my light wire cables that I was able to gently pull on to get the plastic turned up for access to the screws. I'll check on this and get back to you to see if there's another way to do it.

Thanks for letting me know.

#14544 2 years ago
Quoted from JMCFAN:

I tried to install mine today.... 2 issues I have.... #1...I cant get the cat5 cable off the TV.....#2...I dont have any slack in the console wires to flip the plastic... ??? tricks????

OK I had a chance to take a look at this:

1) Notice the small tab:
Villian Vision tab (resized).jpg
I just found that it's easier to remove the cable if you use a flat screwdriver for this; with one hand, slide the screwdriver in just above the tab, push down, and pull out the cable with the other hand while pushing down on the tab. Should slide right out.

2) It might be possible to disconnect the console wires by lifting the playfield. The one on the right has easy access, but the one on the left is behind the plastic shield. You will have to rotate the mini playfield around to the other side; once you do that, the cable can be disconnected easily.

I think the Cat5 cable being disconnected is key, though. It might make turning the plastic on it's side a lot easier, so you might not even need to disconnect the console cables.

I hope this helps; let me know how you make out.

#14547 2 years ago
Quoted from JMCFAN:

My connecter looks different...?[quoted image]

It looks like the rubber-like extension is on the outside; that can happen. Look inside; you should see the plastic tab.

Can you take a photo of the inside, where the cable is actually in the socket?

#14548 2 years ago
Quoted from DeathHimself:

The RJ45 locking tab is under that black tail piece. Just press downward on the clear plastic tab and then with slight pressure pull the wire out.

Yep, that's it exactly.

#14556 2 years ago
Quoted from docquest:

I was gonna put mine on my xmas tree.

Well, it had to be said...

Well done, sir!

#14561 2 years ago

Hi all.

I just thought that I would let everyone know that I have opened a shop on Pinside in order to offer my Batcomputer Console Covers. Here is a convenient link for those interested:

https://pinside.com/pinball/market/shops/1220-scottymods/02915-batman-66-computer-console-cover

Also, I have started a new thread with a re-post of my original posting here, showing pictures of my mod. I thought it might be best so as to not threadjack here any further, and I also thought that it would be a good place to answer any questions regarding this mod, installation, and so forth. The new thread can be found here:

https://pinside.com/pinball/forum/topic/batman-66-computer-console-cover#post-5243719

I wish to thank EVERYONE (!) that expressed an interest in this endeavor and encouraged me to pursue this; this is such a GREAT community, and I'm so glad that I can share this with you all!

#14584 2 years ago
Quoted from erniebh:

Thanks for the reply, such a weird noise. Sounds like something is breaking, lol, instead of something good, especially in the privacy of my basement.

I believe you can replace that noise with the traditional knocker sound; I have it enabled on mine. I can get more specifics when I get home from work today.

#14621 2 years ago

I just used PinballBrowser to replace the music from "Enter Batgirl, Exit Penguin" with a clip of "Attack" from the Batman movie; Nelson Riddle at his best. After some tinkering on Audacity first, I finally nailed it when it loops back to the point you can't even detect it. Man, it sounds so much better than what was there before; now it has a swingin' Riddle chart during the fight scene! Really fun!!!

#14624 2 years ago
Quoted from jfh:

Can you provide details on the new clip and the pinbrowser location?

PM sent.

I would love to share this with anyone interested, but I'm not entirely certain that I would be able to post this, as it may involve copyrighted material. If anyone is interested, however, I would be willing to share the clip that I made, along with the sound location, if you would like this; just hit me with a PM.

#14636 2 years ago
Quoted from thundergod76:

This^
There should be a sticker under the lockdown bar stating how many balls. No 8 ball multiball in this game.

Although mine did have the correct number of balls, mine did not have the sticker under the lockdown bar, either.

3 weeks later
#14761 1 year ago
Quoted from Motorcitypinball:

Just Ordered my Batman 66 today NIB. Will have next week. So excited My first Pin since I sold some off about 6 years ago

Welcome to the club; you're gonna love it!

#14819 1 year ago
Quoted from RC_like_the_cola:

I just did the update an hour ago and didn't lose scores. I was surprised, but I guess if the only play changes were really minor, it makes sense. I can't imagine having them stay if he implements major scoring changes.

Quoted from pinballaddicted:

We did a full code update on our BM66 last night and machine kept all the settings, high scores and lifetime play count.

Yes, I noticed this too, and was somewhat surprised. I saved my settings to a USB prior to doing the update, but after doing the update, my high scores and settings were still there, so there was no need to load them back on. Is this something new?

3 weeks later
#15090 1 year ago
Quoted from Rob_G:

Remove the slingshot GI bulbs and try playing the game to test. The sling bulbs on BM66 can get damaged from the ball because the bulbs are so close to the rubber.
Rob

OK so I'm not the only one; I think I've replaced the right slingshot bulb in the upper position something like 4 times because the lens keeps coming off during a game. I'll put a new bulb in, and in a couple of weeks the lens gets knocked off again.

#15093 1 year ago
Quoted from thundergod76:

I put these in my slingshots right after the first bulb broke. Never had an issue since.
https://www.marcospecialties.com/pinball-parts/05-44W-41

Yeah, well, I finally wised up; after the last time it happened, I finally just left the lense off. The bulb still works...

2 weeks later
#15158 1 year ago

Geez, you should have posted with the disclaimer,"The following photos are not for the squeamish..."

#15167 1 year ago

If memory serves, you need to have the instructions video enabled in your settings.

Also, the description is not too clear as to where this video shows; it plays on the main LCD screen inside a video depiction of an old TV screen, not the Villain Vision screen on the playfield.

At any rate, enjoy your new pin, and welcome to the club!

#15170 1 year ago
Quoted from enzopasciuti:

how I can enable them in the setting?

Go into the Service Menu, then Adjustments, then Standard Adjustments; it's #66.

1 week later
#15279 1 year ago
Quoted from TronGuy:

Looks like a node board problem.
They are sending me a replacement. I am going to have to go look and see what repkaci g that entails. I imagine its not fun.

Indeed it is not. My node board #10 blew out a week after I got my machine last April (one of the Adam West 50). My distributor and Stern were great about getting me a replacement. It is a task to get the board out and a new one in, but considering the experience you have gained through all of your other repairs, you should be able to get through it with some patience.

Also, very important!! Make certain that the DIP switch is placed in the correct configuration BEFORE you install the new node board!!

Good luck, and please continue to keep us posted with this.

3 weeks later
#15366 1 year ago
Quoted from EightBallTexas:

Here is what I bought.
ebay.com link » Batman The Complete Television Series Limited Edition Blu Ray Box Set 1960s Tv
Thanks for all the info guys.
Wife is excited to watch these and then put it together on the pin who these crazy minor villains were in the tv show.

Wow; nice pickup for that price!

Also, if anyone is interested, you can stream these restored episodes in all their glory for free (with commercials) on the Roku Channel; I'm working through them myself right now.

#15384 1 year ago
Quoted from AUKraut:

These two are the Cat's Meow...

Those look absolutely amazing! I'm beginning to think that these are going to fall under the category of "must have" mods.

Well done!

4 weeks later
#15546 1 year ago
Quoted from Bartzenegger:

Thank you so much! I was watching the series on the ruku channel and they took it off damn!

It's still there; I just checked. Do a search and you'll find it.

1 week later
#15595 1 year ago
Quoted from RPZ:

Thanks at biglaw ! Cats look great!![quoted image]

You might say that they are "the cat's meow"...

1 month later
#15695 1 year ago
Quoted from WizardsCastle:

Anyone else find that the right sling shoots the ball into the left outlane drain like a bullet?
out of all of my games I've never seen a ball fly off a sling like this.

Yep, I had a similar problem with mine right out of the box. It, too, was driving me nuts, until I found the mention about lowering the settings. Once I did that, it helped tremendously.

Certainly can't hurt to try it. You may have to experiment with the setting to get it where you want it, but it really does help.

Good Luck!

#15714 1 year ago
Quoted from Izzy24:

I would have got to it tonight, I had a game with 2 villain escapes and all three mini wizard modes

"I'm going to practice harder from now on."

#15727 1 year ago
Quoted from iohonnes:

There are some shots that are gadget proof - like most Egghead mode shots, hurry ups, and jackpot collects.

Second season Mad Hatter (The Contaminated Cowl) is also gadget proof. They won't work on the pink shots that you need; they will, however, work on the white shots, and while you will get points, you will not advance.

#15754 1 year ago

That's a terrific repair job!

Quoted from Yelobird:

Now enjoy that kick ass game all weekend to its fullest!

What he said; enjoy your pin!

1 week later
#15772 1 year ago
Quoted from Budman:

It doesn’t help that Batman is what Jerry Seinfeld would call “a soft talker”!

That would be "low talker".

1 week later
#15805 1 year ago
Quoted from docquest:

A cool feature of the second episodes for each major villain is that they are from the third season when batgirl joined the show. So you get the terrific trio instead of the dynamic duo.

And, if you play any one of them, after the game, in the attract mode, when it gets to the animated show opening, you'll see Batgirl riding her cycle in front of the Batmobile (this also occurs if you play any of the third season Minor villains).

3 weeks later
#15850 1 year ago
Quoted from Droogs:

There's a setting to make the high scores, besides the GC, to reset after a certain amount of plays. It's typically used to encourage people to play more on location.

Yes to this. That's one of the first settings that I changed.

2 weeks later
#15913 1 year ago
Quoted from GoodOmens:

Borrowing and fixing a friends Batman 66 he mentions the villain vision doesn't work and didn't want to pay the $250 ($300?) needed for a complete replacement, part #509-1002-00.
The node board tested fine, so that wasn't the issue, so I figured I'd tear it apart and see what I could find. Aha a torn ribbon cable was causing the issue. Also what's this a non stern part number? DisplayTech DT028ATFT.
[quoted image]
It took a bit to figure out how to pop the connector for the display but it kinda slides to the right towards the bend of the ribbon cable
[quoted image]
A quick google pulled up some LCD screens in the $30 range ($40 with shipping and taxes) from places like Mouser. But wait! It seems the display has been replaced by a newer version that is only selling for $15 on Arrow (linky), which translated to ~$22 after shipping and taxes, score! DisplayTech DT028BTFT
I checked the pinout reference sheets and from what I could tell the ribbon cables where the exact same as was driver (ILI9341). The manufacture mentioned the only significant change was an increased efficiency due to new LEDs within the backlight, so it should work, right?
[quoted image]
Well it does! So if anyone is having display issues with the little Villain Vision and your node board tests fine the display is cheap. Also the new one uses less power, yay!
[quoted image]

Yep, just ordered two myself; one for me, and one for a friend. You are correct; this is very cheap insurance, indeed!

Great work on this, GoodOmens!

#15919 1 year ago
Quoted from J85M:

Does anyone know if pinball browser still works with the most recent BM66 code?

Yes, it does.

1 month later
1 week later
#16070 1 year ago

Ya know, I never once ever thought about changing from 3 balls, but now seeing how a lot of you have 5 going on BM66 (and how much said pin kicks my rear end), I'm starting to now consider it...

5 months later
13
#16507 8 months ago

Between the pandemic and the snowy weather here in the east, I was getting a bit punchy, so I decided to make a new remote switch for my BM66, et al...

20210123_131434 (resized).jpg20210123_131454 (resized).jpg20210123_131514 (resized).jpg

This is the Diamond Select vinyl piggy bank that I modified to incorporate an outlet remote control.

Here's a short video of it in action:

#16510 8 months ago
Quoted from thundergod76:

Mega cool Scotty_K. Just curious why does your BM66 take so long to boot?

I'm not entirely sure; it seems that it's always taken that long to boot up as far as I can remember.

#16523 8 months ago

I think I might have an explanation for the slow boot time, at least as it relates to my machine.

First thing, I checked to see if my machine was set to "Fast Boot" (BTW, it's actually adjustment #53). It is indeed set that way, so the answer must now lie elsewhere.

Some time ago, I made a small revision using Pinball Browser; I changed one of the music tracks (I didn't really care for the second Joker music, so I substituted some Nelson Riddle from the movie), along with two of the texts, just as an experiment. I liked the changes, so I left them in. (BTW--this was with the latest code.)

After hearing all of the conversation regarding how slow my machine boots, I just now switched out the SD disk that contained the altered files and reinstalled the clean one, also with the latest code, and this time it booted up in what seems to be the normal 30 seconds or so, so at least in my case, that might explain it.

Added 8 months ago:

Actually, it was second Penguin music; not Joker...

#16528 8 months ago
Quoted from e4wesley:

What are the easiest ways to earn an extra ball/shoot again?

Probably the easiest way is to defeat any two of the major villains; cash each one in for points after the first round, rather than continuing on. After the second villain is completed, the extra ball lights up and is earned by hitting the Bat signal saucer in the back/upper right (same as for "Mystery" or "TV" shots).

#16532 8 months ago

OK small update:

I had some time yesterday, so, as per thundergod76's suggestion, I made another image on a new SD card, so now all is well on the boot-up front for me.

BTW, it took me a while to figure this out. I had a few new SD cards to choose from, and the first one that I choose, although it seemed to copy from Pinball Browser, when I put it in the machine, it turned it into a brick; no booting whatsoever. I thought there might have been something wrong with PB (I had just downloaded the latest version), or maybe the image that I was trying to copy was faulty. I even copied the image using Balena Etcher, but still no dice. After then copying the "factory" version and still getting no results, I finally tried another SD card, and this time was successful.

It's kinda weird that out of three different SD cards (all of the same manufacture, BTW), one was good, one was so-so, and one didn't work at all. Who would have thought that these cards could be so fussy?

Well, perhaps this is a subject best for the Pinball Browser thread, so we now return to our regular programming...

1 week later
#16558 7 months ago
Quoted from JMCFAN:

Well after I dont know how many tries...I finally beat Bookworm last night... on ball 2... and then went for Mr Freeze on ball 3.... SDTM!!! GRRRRR

Wow, you are making progress. That played exactly like it did for most of the rest of us...

1 month later
#16605 6 months ago
Quoted from Thunderbird:

Met up with the dynamic duo while Pinside was down for a week and here is what they said...
[quoted image]

And to think, it was only a short time ago that Robin found these pinball machines complicated and didn't even know where to begin!

2 weeks later
#16637 5 months ago
Quoted from Goyomex:

Congrats! You'll love BM66! IDK, I'd say start reading the 16,634 posts before yours and you'll get up to speed quickly!

Exactly what I did before I bought mine. You'd be surprised how quickly you can get through it all when you're motivated!

2 months later
#16758 3 months ago
Quoted from JStoltz:

Edit: also, iirc the Tut mode reward for season 1 is different from the tut modes in season 2/3. The latter add “active channel multipliers.”

Quoted from rai:

First Tut is save minor villain progress and it’s even retrospective to minor Villians you have already played. (According to Tilt rules). But you need Hatter to replay villains you have started before.

Actually, all of the Tut modes behave the same; save minor villain progress AND add multipliers. I've had situations where I missed Bookworm, then completed Hatter season 2, then one of the Tuts from season 3, then would go back to Bookworm, where I picked up where I left off in order to complete the seasons for one of the Wizard Modes.

#16760 3 months ago
Quoted from rai:

It’s actually very clever how it all fits together and builds on each other.
I did say first Tut but mean the first one you complete not referring to the first season Tut. After you complete any Tut you have the ability to save progress.

Ah, OK. I stand corrected. (I wear orthopedic shoes...)

#16765 3 months ago

Yes; the TILT rules are correct. Initially @JStolz mentioned that Tut first season behaved differently from seasons 2 & 3, but rai clarified that he meant the first Tut that was COMPLETED saved other minor's progress, and that subsequent completed Tuts were channel multipliers, which I acknowledged. So Spyderturbo007 and Rum-Z are correct.

Sorry for the confusion.

#16767 3 months ago
Quoted from Izzy24:

For a pure max points approach, I usually go with Bookworm, Freeze, Tut, Mad Hatter, then max out Tut to 5X. Max out all Major Villains with 3x the play field running for a bonkers villain escape. I was hitting 4-5 billion point single spinner shots in the beginning of villain escape. Was able to get a 132 Billion game
https://www.twitch.tv/videos/1089811846

Well, I think you win then.

2 weeks later
#16782 81 days ago
Quoted from GoldenOreos:

so i have a batman 66 premium where the TV lcd on turn table is washed out and almost just pure raster. was curious if anyone has an idea on what I might be able to replace it with? couldn't find a schematic for the video pcb running the lcd. any help us appreciated, thanks.

You might wish to check this out:

https://pinside.com/pinball/forum/topic/batman-66-official-club-thread/page/319#post-5717911

While I have never had an issue with my VillianVision, I did buy a couple of the $15 replacement screens, just in case.

1 month later
#16838 46 days ago
Quoted from Rob_G:

There were maybe about 50(?) spare signed cards which Stern released with some premiums about 2 years ago. I didn't get one with my game, but Lyman was kind to send me one.
George's signature is quite artistic.
Rob

Yep, I got one of those; a premium with an Adam West signed card.

#16844 45 days ago
Quoted from docquest:

It's sacrilege not to have a giant batsignal on your ceiling/wall when playing this awesome game.

Quoted from MK6PIN:

Couldn’t agree more!!! Lol…Batman would not approve….

Ditto

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