(Topic ID: 167576)

Batman 66 - Official Club Thread

By TigerLaw

7 years ago


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  • 18,687 posts
  • 792 Pinsiders participating
  • Latest reply 1 hour ago by Scotty_K
  • Topic is favorited by 314 Pinsiders

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Topic index (key posts)

51 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #366 Adding the Batsignal to LE Posted by docquest (7 years ago)

Post #402 Very detailed review Posted by MT45 (7 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (7 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (7 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (7 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (7 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (7 years ago)

Post #1234 Helicopter attachment. Posted by docquest (7 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (7 years ago)

Post #1322 Version 0.68 Code released Posted by ATLpb (7 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#15460 4 years ago
Quoted from Royale-W-Cheese:

Newbie did it. Been fun and frustrating at times with some mods. Most are easy.
I am all done. Whew. Now it's time to break 2-5 bill.
Cats are up and alive....blinking at times versus constant on.
What you guys think??
Have a great day.

Love the cat mods!!! I recently picked up a BM66 LE and have been working on her installing Cliffy's, left ramp jump protector, Williams brackets, and leveling the turn table that was sticking up horribly above the playfield causing all kinds of ball jumps.

Now, I'm moving onto the fun stuff. Most mod's are still available on ModCouple and ModFather....but I haven't seen those cats. That is absolutely killer!!!

Is that a completely custom mod?

Can anyone tell me if ModCouple did the Shakespeare bust mod? I can't seem to find that one online either.

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1 month later
#15626 4 years ago

If anyone has a Joker or Catwoman figure from ModFather they are looking to sell, please PM me. I'm looking to buy one of each. Thanks!

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1 year later
#17308 2 years ago

Does anyone know if there's a way to shut off these additional player icons for code, 1.06?

I just updated...and looked through the new settings. Nothing.

I don't have the Stern Insider hardware. It's kind of annoying. I can understand if it does it on the 1st players turn...but not after that.

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#17311 2 years ago

Thanks @thundergod76. I was afraid of that. My machine has been having some bizarre behavior in recent months and my Node Board 9 puked not so long ago. The node board firmware update was of interest to me. The game seems to play a little better...placebo effect? I guess I'll contact Stern Tech Support and log a bug complaint. This shouldn't be ocurring.

#17313 2 years ago

Don't blame you after seeing this nonsense.

#17319 2 years ago

I sent an inquiry to Stern Support about the display issue.

I'll post here if I hear back.

I also have a BM66 LE. It's possible they didn't have one to test and only tested on Premium?

Has anyone else on here updated to v1.06 on a Premium or LE?

#17322 2 years ago

Thanks @DeathHimself! That's good info. Although, no less annoying that Stern has made that change on all BM66's.

Stern tech support responded to me and said that change to the scoring display is intended for the IC code now.

I'm not sure that makes any sense because I've played Godzilla with IC and it did NOT display the scores that way...‍

I'll keep talking to Stern and see if they have anything else to offer.

#17341 2 years ago

Anybody following the earlier post about the v1.06 code screwing up the score display...I talked to Stern Tech Support about it. That is just the way they are going in the future. Period.

However, I had the old v1.05 code for my machine and sent it to the support technician to see if I could revert to the older version.

He tested it and said it was OK to back-date the code to v1.05.

I am going to try it out tonight and will report back.

It sounded like Stern may not keep the old code revisions...or you may need to contact Stern to get the older v1.05 code. Unsure on this point.

If someone has a BM66 LE and needs the old v1.05 code, send me a message.

I can email you a Google Drive link to where I posted the original zip format v1.05 code for Stern to use.

#17344 2 years ago

Oh man...I just started the update before reading these posts. Hopefully, it's OK.

Below is the email from Stern. I guess if my nodes blow...I have something to hold them accountable...yeah right!

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#17346 2 years ago

Good news! Stern must have learned from their prior mistakes with back-dating code.

After the code update and power-cycling, the CPU performed another Node board update for the v1.05 code.

There certainly was a Node board update with v1.06. However, I am guessing Stern includes the Node board firmware in the code now and performs the node board update along with the code flash to avoid blowing node boards.

I played the game after updating, and everything looks good. The best part is the scoring display is back to v1.05 code!!!

Thanks for tuning in. Hopefully, it's not the same Bat Time and same Bat Channel tomorrow!!!

#17350 2 years ago
Quoted from JStoltz:

Played a game for the first time in a while (been dedicating pinball time to Mando), felt like maybe the Joker magnet was more active during multiball than I remember. That wasn’t called out in the readme for the latest code I don’t think, and I could just be imagining it.. but figured I’d ask!

I thought the same thing on v1.06. After switching back to the older v1.05, I would say that that feeling holds true.

Then again, I'm not a big fan of that magnet for the Joker shots, so it's a double bonus!

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