(Topic ID: 167576)

Batman 66 - Official Club Thread

By TigerLaw

7 years ago


Topic Heartbeat

Topic Stats

  • 18,683 posts
  • 792 Pinsiders participating
  • Latest reply 6 days ago by Doctor6
  • Topic is favorited by 313 Pinsiders

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Topic index (key posts)

51 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #366 Adding the Batsignal to LE Posted by docquest (7 years ago)

Post #402 Very detailed review Posted by MT45 (7 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (7 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (7 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (7 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (7 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (7 years ago)

Post #1234 Helicopter attachment. Posted by docquest (7 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (7 years ago)

Post #1322 Version 0.68 Code released Posted by ATLpb (7 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#12957 5 years ago
Quoted from Batman60:

Played the game with the new code, I like it. I have a question though, prior to this update if you had zero credits Adam West would call out " better put some money in the game." It apears that feature is gone? Anyone know how to get it back

I updated my code and heard the clip (before setting it to free play) -- so it's there!

#12994 5 years ago

How did you do that? I'm lucky if I can crack a billion.

Quoted from algrande:

Just had the best game ever....super fun!
[quoted image]

1 month later
#13409 4 years ago

When in Penguin mode and the crane is in the right most position (not out of the way, but rightmost shot), sometimes the ball gets hung up on top and to the right. Does anyone know if it's possible (and how) to adjust the resting position of the crane so the ball can drop between the crane and sidewall?

Thanks.

#13467 4 years ago
Quoted from crwjumper:

Go to the service menu and set the Penguin Lag Adjustment setting to zero and power cycle the machine.

crwjumper, thank you very much! That worked!

5 months later
#15011 4 years ago

With the newest code, I’ve seen the Villian Vision Unavailable message with static. I haven’t seen this one in a while (definitely not with prior version). Anyone else getting this?

#15046 4 years ago

Does anyone have any advice for the best way to install inner side art (side blades) in a Batman '66? This would be my first time attempting these. I have the the version that Stern released and they came without directions. Take out the playfield or maneuver around it? Use clamps to hold it in place? Any tips would be appreciated. Thanks!!!

#15055 4 years ago

Thanks to everybody for their advice about installation of the side art. Just need to find the time. This is the only real mod I’m making to the game (aside from some plastics protectors and possibly cliffys down the road). I get annoyed when things don’t match right and most mods don’t truly match the theme, have the wrong scale, wrong Batman logo, or something else is off. The blades I got are the ones from Stern and match the theme as it was done by Franchi.

#15062 4 years ago

And the latest Stern of the Union has. I mention of BM66 code updates. I really wanted more episodes and a light show. Love this game.

#15086 4 years ago
Quoted from J85M:

Episodes are plentyful, but I do agree BM66 lacks in the lightshow department.
And there doesn’t appear to be a lot of villain noises especially Riddler or Penguin but that could also be because I suck! So I’ll let a better player confirm or debunk that.

Agree with you about episodes, but I’m greedy. Some of the second round episodes could use more clips. Either way, it’s my favorite game.

5 months later
#15788 3 years ago

Hi,

I need a favor from someone here, please. On my BM66, the spinner (to the left of the commisioner Gordon shot) fell off. I popped it back in, but the shot is not registering. I played with the switch test and if I poke around on the microswitch arm, it registers. However, when spinning the spinner, nothing happens. I think either part of the switch arm broke, a piece of the spinner arm broke off, the assembly got bent from a violent shot, or the switch is defective. I don't really know what the spinner and switch assembly look like when things are working normally. Would someone please post a few pictures of that area, most importantly the area where the arm of the spinner hits the leaf switch. Does the spinner arm go on top or under the leaf?

Also, my spinner is pretty beat up and the corners are pretty rounded. Does anyone sell replacements with decals?

Thanks!

#15792 3 years ago

Pinhead1982, thanks for the reply and pictures. Here are my pics. When I rotate the spinner, the switch tests registers nothing. If I take a tool and poke at the arm of the microswitch, I get an acnowledgement from the test.

For the close-up, I moved the penguin crane to get a better shot (so don't get thrown off my the yellow). Thanks.

Based off of your pic, I'm guessing my switch is loose/worn and I need to replace that. I'm not sure what caused the spinner to come off -- I guess the game is a bit violent.

Spin1 (resized).jpgSpin1 (resized).jpgSpin2 (resized).jpgSpin2 (resized).jpg
#15795 3 years ago

Yelobird, that was it. I didn't put the spinner in all the way so it matched Pinhead1982's pictures. I needed to step it throug and now it's making better contact withthe switch and works.

I was going down the wrong path and would have ended up ordering a switch, installing a new one and wasting a ton of time. Back to playing now! Thank you Yelobird and Pinhead1982!!!

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