(Topic ID: 167576)

Batman 66 - Official Club Thread

By TigerLaw

7 years ago


Topic Heartbeat

Topic Stats

  • 18,683 posts
  • 792 Pinsiders participating
  • Latest reply 10 days ago by Doctor6
  • Topic is favorited by 313 Pinsiders

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Topic index (key posts)

51 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #366 Adding the Batsignal to LE Posted by docquest (7 years ago)

Post #402 Very detailed review Posted by MT45 (7 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (7 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (7 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (7 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (7 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (7 years ago)

Post #1234 Helicopter attachment. Posted by docquest (7 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (7 years ago)

Post #1322 Version 0.68 Code released Posted by ATLpb (7 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#6934 6 years ago

finally got a chance to play this game in Chicago during expo time, at level 257 for a long time. Thought it was a really fun game, easy to understand. Almost finished all four of the characters. Would love to grab one, but the MSRP NIB price on these are pretty high. I haven't called any distro's yet, just curious what is the distro price?

8 months later
#10435 5 years ago

question there is a screw that goes into the right ramp, mine didn't have a screw in it to begin with.
Is it just a standard flat top screw? or round?

#10480 5 years ago

sure this was covered somewhere... still a little confused though.

When finishing a minor villain does it just finish after a certain number of shots or is there a last shot usually you need to finish? kind of like super jackpot is lit for the majors.
feel like sometimes I hear the same voices saying the same things over and over again right before the mode ends. It's like I keep hitting the wrong shot, until I land on the right one and they finish the sentence. is there a progress meter somewhere I haven't seen?

Next question say you start a minor villain, then accidently start a major or some other mode. All the arrows change color for the new mode so it's difficult to tell which shots you need to complete the minor. Is there something I'm missing?
I know the code is still a WIP, usually the arrows flash multiple different colors in other sterns.

#10484 5 years ago
Quoted from Jahkub:

Sometimes the arrow colors are blended but not usually, what you can do is press and hold the lock bar button to switch the focus between modes to the one you want to work on.

that's actually pretty cool, didn't know that.

1 week later
#10598 5 years ago

quick question, was playing a two player game - on ball two - I look back at the display and all the sudden its a one player game and I'm on ball one?

This happened once before when I was on ball 3 of a single player game, hit the turntable then all the sudden I was back on ball one with zero points. Thought I was imagining stuff the first time, like maybe I drained it - and started a new game without remembering.

I'm assuming this is a software glitch.
It's happened twice and it's a pretty rare occurrence, not to concerned about it. Figured the next update might fix it?

8 months later
#13252 4 years ago

is there an adjustment for the penguin scoop power? I looked for a while through the adjustment menu and didn't see anything.... hoping I missed it.

The ball makes it up for the most part but on occasion it takes a few tries to pop up on the ramp. Then sometimes it over shoots it and winds up in the shooter lane. Not real sure what to make of it.

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