Anyone in the Houston area that can help a newbie get a brand new Batman 66 dialed-in?
*Free pizza and beer included.
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Anyone in the Houston area that can help a newbie get a brand new Batman 66 dialed-in?
*Free pizza and beer included.
Is there a Batman 66 guide for dummies? I have a new machine and I am just trying to learn the basics - not even advanced play just yet. For example, what are the gadgets for and when is it best to use them?
MY BALLS GET STUCK...
1. Behind the left Catwoman ramp.
2. To the left of the mini TV. There is a plunger there or something with an alley behind it and my ball goes back there and stays. Also, what is this for?
SUGGETIONS TO KEEP MY BALLS MOVING?
Quoted from Captive_Ball:Is it the ball lock area shown below? Are you able to get 3 balls locked there to start the Multiball? Hopefully the post releases them when multiball starts and/or when the game is complete. If you start a game right away after completing one and there are balls in the lock, it will not release them.
[quoted image]
When the turn table is in this exact position as shown in the photo, I have had balls skip the plunger and get stuck. Since the turntable is not in the multi-ball position, it does not recognize it as a multi-ball addition and nothing happens.
Also, behind the left catwoman ramp is a small metal bar. I often have a ball die out and get stuck on this bar behind the ramp.
Suggestions?
Quoted from Scotty_K:Probably the easiest way is to defeat any two of the major villains; cash each one in for points after the first round, rather than continuing on. After the second villain is completed, the extra ball lights up and is earned by hitting the Bat signal saucer in the back/upper right (same as for "Mystery" or "TV" shots).
Any other ways??
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