(Topic ID: 167576)

Batman 66 - Official Club Thread


By TigerLaw

3 years ago



Topic Stats

  • 14,856 posts
  • 556 Pinsiders participating
  • Latest reply 22 minutes ago by treborlicec
  • Topic is favorited by 217 Pinsiders

You

Linked Games

Topic Gallery

There have been 3,194 images uploaded to this topic. (View topic image gallery).

bm (resized).JPG
IMG_20191108_154810 (resized).jpg
IMG_4232 (resized).JPG
bitmoji-20180726020815 (resized).png
20191107_000815 (resized).jpg
IMG_20191101_182927 (resized).jpg
IMG_20191101_182831 (resized).jpg
IMG_20191101_182937 (resized).jpg
281E2867-5CB3-40C4-84EC-E3F303FD9D4C (resized).jpeg
DF7C65B3-A8FC-4D7E-9AC6-9D18A716E1F6 (resized).jpeg
9B8B0743-4C58-4970-A3CB-430C73ABAE85 (resized).jpeg
3FCFAF96-10A4-4F96-A76F-2BD745FEE191 (resized).jpeg
IMG_6196 (resized).jpg
IMG_6199 (resized).jpg
b66 meme (resized).jpg
8070248B-4F30-4C58-AA8F-1F76BE819A1E (resized).jpeg

Topic index (key posts)

47 key posts have been marked in this topic, showing the first 20

Post #366 Adding the Batsignal to LE Posted by docquest (2 years ago)

Post #402 Very detailed review Posted by MT45 (2 years ago)

Post #457 DocQuests Helicopter comparison. Posted by docquest (2 years ago)

Post #463 Docquest's vehicle comparison Posted by docquest (2 years ago)

Post #501 Version 0.65 Code released Posted by PiperPinball (2 years ago)

Post #564 Docquest's helicopter install. Posted by docquest (2 years ago)

Post #1159 Adjusting the Magnet Posted by PiperPinball (2 years ago)

Post #1234 Helicopter attachment. Posted by docquest (2 years ago)

Post #1314 Photos of Episode 111 Machine Posted by iceman44 (2 years ago)

Post #1322 Version 0.68 Code released Posted by ATLpb (2 years ago)

Post #1649 How to level the turntable mech on Batman 66. Posted by rlslick (2 years ago)

Post #1658 Version 0.69 code released Posted by PinB (2 years ago)

Post #1914 How to Diagnose "Stuck Joker" targets. Posted by vireland (2 years ago)

Post #2008 Version 0.70 Code released Posted by frolic (2 years ago)

Post #2353 Version 0.71 Code released Posted by frolic (2 years ago)

Post #2556 Version 0.75 Code released Posted by vireland (2 years ago)

Post #2755 Game Adjustment #139 for Enabling Attract Mode Music Posted by thundergod76 (2 years ago)

Post #2873 Link to announcement of Batman'66 Accessories. Posted by Rasavage (2 years ago)

Post #2926 BatSignal Beacon information. Posted by MK6PIN (2 years ago)

Post #3369 docquest's full helicopter guide. Posted by docquest (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

You're currently viewing posts by Pinsider drbanner.
Click here to go back to viewing the entire thread.

10
#13424 5 months ago

New club member!

Capture (resized).JPG
#13425 5 months ago

New club member! Love this game!
2019-06-04 (resized).jpg

1 month later
#13935 4 months ago

Hey guys, I was wondering if someone could help me with a solution to this problem on my BM66.

Almost every time I get a 6-ball multiball going, I get a stuck ball just below the top left lane, above the pop bumpers and underneath the back of the top right ramp. There is a little gap there that a ball always manages to nestle into, and then it blocks the rest of the balls from passing through the top left lane and they all get stuck there in a traffic jam. What do I need to adjust to stop the first ball from getting stuck in this spot?

I'll attach a couple images for you, taken from different angles, but both show the spot I am referring to. Sorry they are out of focus, but this should illustrate what I am talking about. The first image is taken from the back of the machine and shows a ball stuck in that spot. The second image is looking into the gap that I am referring to without a ball in it. I can post more images for you, including one with a log jam of balls, if that would be helpful.

Any help would be greatly appreciated, as this keeps requiring me to interrupt wizard modes, remove the glass, dislodge the log jam of balls, and ruin my great games. Thanks very much.
batman66 stuck ball left lane (resized).jpgbatman66 gap (resized).jpg

#13937 4 months ago

Interesting...I haven't removed any rubbers at all...

3 months later
#14598 31 days ago
Quoted from zucot:

Anyone else ever have the atomic pile shot bounce back into the playfield instead of exiting the side like it’s supposed to? Maybe my one way gate is sticking.

This happens on mine as well. Did you find a way to fix it?

Promoted items from the Pinside Marketplace
$ 24.95
Cabinet - Shooter Rods
The MOD Couple
6,400
Machine - For Sale
San Diego, CA
From: $ 99.99
Cabinet - Other
Lighted Pinball Mods

You're currently viewing posts by Pinsider drbanner.
Click here to go back to viewing the entire thread.

Hey there! Got a moment?

Great to see you're enjoying Pinside! Did you know Pinside is able to run thanks to donations from our visitors? Please donate to Pinside, support the site and get anext to your username to show for it! Donate to Pinside